• Re: Another Reason Why Apple Is Not Unix

    From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 13 16:22:21 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in
    selling hardware. To do that, they invest as much as they can into
    developing an experience that is pleasing and intuitive to current
    and potential customers. iOS, tvOS, watchOS and MacOS are the
    result of that, and they've done such a good job in selling
    hardware that the company is often at the peak of the most valuable >>>>> companies on the planet. At no point did the customers or the
    administration of said company think about whether they are UNIX or >>>>> not. Whether they are or aren't will do absolutely nothing to sell
    the hardware much like it has done nothing to sell the hardware of
    any other company that got certification. While the UNIX name has
    value to obese, neck- bearded men of old age who fondly remember
    using the operating system on mainframes in the 1960s, absolutely
    _no one_ today gives a piece of excrement about it today. If Apple
    uses it to produce a stable, stellar experience, so be it; if it
    had managed to do the same without UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try
    to expand their territory.  The Neo is one thing.  But to really
    take on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great
    job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.


    Stop thinking so linearly, this is a fundamental chance for Apple to
    destroy Microsoft, but it would take an effort that not everyone can
    bring. I'll be honest, I don't like Apple's shit, it won't work on me,
    but it could nevertheless make *great* inroads into Microsoft territory,
    given the trends already seen and the potential.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 13 17:09:56 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-13 2:21 p.m., Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in
    selling hardware. To do that, they invest as much as they can into
    developing an experience that is pleasing and intuitive to current
    and potential customers. iOS, tvOS, watchOS and MacOS are the result
    of that, and they've done such a good job in selling hardware that
    the company is often at the peak of the most valuable companies on
    the planet. At no point did the customers or the administration of
    said company think about whether they are UNIX or not. Whether they
    are or aren't will do absolutely nothing to sell the hardware much
    like it has done nothing to sell the hardware of any other company
    that got certification. While the UNIX name has value to obese,
    neck- bearded men of old age who fondly remember using the operating
    system on mainframes in the 1960s, absolutely _no one_ today gives a
    piece of excrement about it today. If Apple uses it to produce a
    stable, stellar experience, so be it; if it had managed to do the
    same without UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try
    to expand their territory.  The Neo is one thing.  But to really take >>> on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great
    job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to spend
    way more, from buying a Mac.


    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    They already support Windows emulation through virtualization, Parallels
    and Crossover. What else do you need?
    --
    CrudeSausage
    MacBook Air M4
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 13 17:13:06 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/13/2026 5:09 PM, CrudeSausage wrote:
    On 2026-10-13 2:21 p.m., Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in
    selling hardware. To do that, they invest as much as they can into
    developing an experience that is pleasing and intuitive to current
    and potential customers. iOS, tvOS, watchOS and MacOS are the
    result of that, and they've done such a good job in selling
    hardware that the company is often at the peak of the most valuable >>>>> companies on the planet. At no point did the customers or the
    administration of said company think about whether they are UNIX or >>>>> not. Whether they are or aren't will do absolutely nothing to sell
    the hardware much like it has done nothing to sell the hardware of
    any other company that got certification. While the UNIX name has
    value to obese, neck- bearded men of old age who fondly remember
    using the operating system on mainframes in the 1960s, absolutely
    _no one_ today gives a piece of excrement about it today. If Apple
    uses it to produce a stable, stellar experience, so be it; if it
    had managed to do the same without UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try
    to expand their territory.  The Neo is one thing.  But to really
    take on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great
    job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    They already support Windows emulation through virtualization, Parallels
    and Crossover. What else do you need?


    Mac would need to address it instead of emulating it.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 13 14:32:36 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in >>>>>> selling hardware. To do that, they invest as much as they can into >>>>>> developing an experience that is pleasing and intuitive to current >>>>>> and potential customers. iOS, tvOS, watchOS and MacOS are the
    result of that, and they've done such a good job in selling
    hardware that the company is often at the peak of the most
    valuable companies on the planet. At no point did the customers or >>>>>> the administration of said company think about whether they are
    UNIX or not. Whether they are or aren't will do absolutely nothing >>>>>> to sell the hardware much like it has done nothing to sell the
    hardware of any other company that got certification. While the
    UNIX name has value to obese, neck- bearded men of old age who
    fondly remember using the operating system on mainframes in the
    1960s, absolutely _no one_ today gives a piece of excrement about >>>>>> it today. If Apple uses it to produce a stable, stellar
    experience, so be it; if it had managed to do the same without
    UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try >>>>> to expand their territory.  The Neo is one thing.  But to really
    take on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great
    job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.


    Stop thinking so linearly, this is a fundamental chance for Apple to
    destroy Microsoft, but it would take an effort that not everyone can bring.  I'll be honest, I don't like Apple's shit, it won't work on me,
    but it could nevertheless make *great* inroads into Microsoft territory, given the trends already seen and the potential.


    Why didn't you even TRY to answer the things I asked about?


    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 13 14:34:26 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-13 14:13, Joel W. Crump wrote:
    On 10/13/2026 5:09 PM, CrudeSausage wrote:
    On 2026-10-13 2:21 p.m., Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in >>>>>> selling hardware. To do that, they invest as much as they can into >>>>>> developing an experience that is pleasing and intuitive to current >>>>>> and potential customers. iOS, tvOS, watchOS and MacOS are the
    result of that, and they've done such a good job in selling
    hardware that the company is often at the peak of the most
    valuable companies on the planet. At no point did the customers or >>>>>> the administration of said company think about whether they are
    UNIX or not. Whether they are or aren't will do absolutely nothing >>>>>> to sell the hardware much like it has done nothing to sell the
    hardware of any other company that got certification. While the
    UNIX name has value to obese, neck- bearded men of old age who
    fondly remember using the operating system on mainframes in the
    1960s, absolutely _no one_ today gives a piece of excrement about >>>>>> it today. If Apple uses it to produce a stable, stellar
    experience, so be it; if it had managed to do the same without
    UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try >>>>> to expand their territory.  The Neo is one thing.  But to really
    take on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great
    job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    They already support Windows emulation through virtualization,
    Parallels and Crossover. What else do you need?


    Mac would need to address it instead of emulating it.


    Why? How would that even work?

    Fact: you can run Windows software on your Mac.

    Fact: you can run Intel-based Windows software on your Mac.

    Fact: you can do so in a cohesive environment, rather than having a
    Window where all your Windows software runs.

    Why would APPLE (not "Mac") need to do anything more?

    What more COULD be done?
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 13 19:38:37 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-13 5:13 p.m., Joel W. Crump wrote:
    On 10/13/2026 5:09 PM, CrudeSausage wrote:
    On 2026-10-13 2:21 p.m., Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in >>>>>> selling hardware. To do that, they invest as much as they can into >>>>>> developing an experience that is pleasing and intuitive to current >>>>>> and potential customers. iOS, tvOS, watchOS and MacOS are the
    result of that, and they've done such a good job in selling
    hardware that the company is often at the peak of the most
    valuable companies on the planet. At no point did the customers or >>>>>> the administration of said company think about whether they are
    UNIX or not. Whether they are or aren't will do absolutely nothing >>>>>> to sell the hardware much like it has done nothing to sell the
    hardware of any other company that got certification. While the
    UNIX name has value to obese, neck- bearded men of old age who
    fondly remember using the operating system on mainframes in the
    1960s, absolutely _no one_ today gives a piece of excrement about >>>>>> it today. If Apple uses it to produce a stable, stellar
    experience, so be it; if it had managed to do the same without
    UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try >>>>> to expand their territory.  The Neo is one thing.  But to really
    take on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great
    job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    They already support Windows emulation through virtualization,
    Parallels and Crossover. What else do you need?

    Mac would need to address it instead of emulating it.
    Macs don't need to emulate Windows software internally because there is
    tons of software to do so from third-parties should the need arise.
    Apple only needed to emulate the existing library of Mac software, for
    the x86 platform, which they did admirably. Microsoft tried to do it as
    well as Apple did and failed miserably as they always do. That's why the transition from 68xxx to PowerPC went well (60-70% native speed under emulation), as did the transitions from PowerPC to Intel and then Intel
    to Apple silicon. Has it occurred to you that Apple has its own library
    and doesn't need Microsoft's software?
    --
    CrudeSausage
    MacBook Air M4
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 10:50:35 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great >>>>> job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple to
    destroy Microsoft, but it would take an effort that not everyone can
    bring.  I'll be honest, I don't like Apple's shit, it won't work on
    me, but it could nevertheless make *great* inroads into Microsoft
    territory, given the trends already seen and the potential.

    Why didn't you even TRY to answer the things I asked about?


    Sorry. I meant that macOS would need to be a more robust environment
    for gaming, to attract development along with the rise in consumers
    using the OS. Apple could utilize existing Windows emulation tools, it
    is true.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 10:51:30 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/13/2026 5:34 PM, Alan wrote:
    On 2026-10-13 14:13, Joel W. Crump wrote:
    On 10/13/2026 5:09 PM, CrudeSausage wrote:
    On 2026-10-13 2:21 p.m., Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a great >>>>> job playing games as well. However, it's definitely not a direct
    approach and is likely to block those people, who are willing to
    spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    They already support Windows emulation through virtualization,
    Parallels and Crossover. What else do you need?

    Mac would need to address it instead of emulating it.

    Why? How would that even work?

    Fact: you can run Windows software on your Mac.

    Fact: you can run Intel-based Windows software on your Mac.

    Fact: you can do so in a cohesive environment, rather than having a
    Window where all your Windows software runs.

    Why would APPLE (not "Mac") need to do anything more?

    What more COULD be done?


    I concede your point.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.os.linux.advocacy on Wed Oct 14 08:04:06 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 13, 2026 at 2:34 PM, Alan wrote <11am852$u9v6$[email protected]>:
    On 2026-10-13 14:13, Joel W. Crump wrote:
    On 10/13/2026 5:09 PM, CrudeSausage wrote:
    On 2026-10-13 2:21 p.m., Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:
    On 2026-10-12 7:37 p.m., Joel W. Crump wrote:
    On 10/12/2026 7:23 PM, CrudeSausage wrote:
    On 2026-10-12 6:58 p.m., Alan wrote:

    APPLE is a COMPANY.

    I'd like to add to that. Apple is a company that is interested in selling hardware. To do that, they invest as much as they can into developing an experience that is pleasing and intuitive to current and potential customers. iOS, tvOS, watchOS and MacOS are the result of that, and they've done such a good job in selling hardware that the company is often at the peak of the most valuable companies on the planet. At no point did the customers or the administration of said company think about whether they are UNIX or not. Whether they are or aren't will do absolutely nothing to sell the hardware much like it has done nothing to sell the hardware of any other company that got certification. While the UNIX name has value to obese, neck- bearded men of old age who fondly remember using the operating system on mainframes in the 1960s, absolutely _no one_ today gives a piece of excrement about it today. If Apple uses it to produce a stable, stellar experience, so be it; if it had managed to do the same without UNIX, so be it too.

    All that matters, now, though, is what they're willing to do to try to expand their territory.  The Neo is one thing.  But to really take on MS, they'll need to feed a diverse field of consumers.

    The only thing they don't cater to is gamers. There are projects making this a lot better like NotProton, and Crossover does a great job playing games as well. However, it's definitely not a direct approach and is likely to block those people, who are willing to spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as supporting Windows emulation, yeah.

    They already support Windows emulation through virtualization, Parallels and Crossover. What else do you need?


    Mac would need to address it instead of emulating it.


    Why? How would that even work?

    Fact: you can run Windows software on your Mac.

    Fact: you can run Intel-based Windows software on your Mac.

    For now. Next version of macOS removes Rosetta. There might be third party solutions but I am not sure.

    Fact: you can do so in a cohesive environment, rather than having a Window where all your Windows software runs.

    Why would APPLE (not "Mac") need to do anything more?

    What more COULD be done?

    --
    It's impossible for someone who is at war with themselves to be at peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 11:52:33 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-14 10:50 a.m., Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a
    great job playing games as well. However, it's definitely not a
    direct approach and is likely to block those people, who are
    willing to spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple to
    destroy Microsoft, but it would take an effort that not everyone can
    bring.  I'll be honest, I don't like Apple's shit, it won't work on
    me, but it could nevertheless make *great* inroads into Microsoft
    territory, given the trends already seen and the potential.

    Why didn't you even TRY to answer the things I asked about?


    Sorry.  I meant that macOS would need to be a more robust environment
    for gaming, to attract development along with the rise in consumers
    using the OS.  Apple could utilize existing Windows emulation tools, it
    is true.
    Apple has already provided developers with a robust environment for
    gaming. That's why games like Death Stranding and Resident Evil Village
    were released for the Mac and work great even on base hardware.
    Nevertheless, much like developers in the 80s developed for the Atari
    520ST despite the fact that better Atari hardware was already available, today's developers go where the biggest audience is.
    --
    CrudeSausage
    MacBook Air M4
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 11:57:28 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/13/2026 7:38 PM, CrudeSausage wrote:

    They'd need more of a native gaming subsystem, as well as supporting
    Windows emulation, yeah.

    They already support Windows emulation through virtualization,
    Parallels and Crossover. What else do you need?

    Mac would need to address it instead of emulating it.

    Macs don't need to emulate Windows software internally because there is
    tons of software to do so from third-parties should the need arise.
    Apple only needed to emulate the existing library of Mac software, for
    the x86 platform, which they did admirably. Microsoft tried to do it as
    well as Apple did and failed miserably as they always do. That's why the transition from 68xxx to PowerPC went well (60-70% native speed under emulation), as did the transitions from PowerPC to Intel and then Intel
    to Apple silicon. Has it occurred to you that Apple has its own library
    and doesn't need Microsoft's software?


    I agree that Windows on ARM wasn't as smooth as macOS in transitioning
    from x86 - but you have to think about why that would be. Mac ecosystem
    is simply a different animal, for more than one reason. But that's why
    I think macOS has the potential to be a more dominant platform,
    Microsoft's platform frankly is going to split in direction, people like
    me will cling to Windows 11, but others will actually appreciate the newfangled interface to come, Linux always offers an alternative but I
    see the Mac as having the capacity to expand as a proprietary product,
    if Apple wants to take advantage of the opportunity.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.os.linux.advocacy on Wed Oct 14 09:30:48 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 14, 2026 at 8:57 AM, Joel W. Crump wrote <11ao8pb$1kf0h$[email protected]>:
    On 10/13/2026 7:38 PM, CrudeSausage wrote:

    They'd need more of a native gaming subsystem, as well as supporting Windows emulation, yeah.

    They already support Windows emulation through virtualization, Parallels and Crossover. What else do you need?

    Mac would need to address it instead of emulating it.

    Macs don't need to emulate Windows software internally because there is tons of software to do so from third-parties should the need arise. Apple only needed to emulate the existing library of Mac software, for the x86 platform, which they did admirably. Microsoft tried to do it as well as Apple did and failed miserably as they always do. That's why the transition from 68xxx to PowerPC went well (60-70% native speed under emulation), as did the transitions from PowerPC to Intel and then Intel to Apple silicon. Has it occurred to you that Apple has its own library and doesn't need Microsoft's software?


    I agree that Windows on ARM wasn't as smooth as macOS in transitioning from x86 - but you have to think about why that would be. Mac ecosystem is simply a different animal, for more than one reason. But that's why I think macOS has the potential to be a more dominant platform, Microsoft's platform frankly is going to split in direction, people like me will cling to Windows 11, but others will actually appreciate the newfangled interface to come, Linux always offers an alternative but I see the Mac as having the capacity to expand as a proprietary product, if Apple wants to take advantage of the opportunity.

    Apple's way has definite downsides -- backward compatibility being a major one. But it allows them to focus on what is possible now, not be stuck in what was happening in the '80s. At some point MS will have to let go of that era.

    --
    Joel W. Crump

    --
    It's impossible for someone who is at war with themselves to be at peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 13:13:23 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/14/2026 11:52 AM, CrudeSausage wrote:

    macOS would need to be a more robust environment
    for gaming, to attract development along with the rise in consumers
    using the OS.  Apple could utilize existing Windows emulation tools,
    it is true.

    Apple has already provided developers with a robust environment for
    gaming. That's why games like Death Stranding and Resident Evil Village
    were released for the Mac and work great even on base hardware. Nevertheless, much like developers in the 80s developed for the Atari
    520ST despite the fact that better Atari hardware was already available, today's developers go where the biggest audience is.


    Perhaps it wouldn't take so much work, if they already have an
    environment for gaming. I just see a possibility of actually changing
    what's dominant in OSes.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 10:26:10 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-14 07:50, Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are projects
    making this a lot better like NotProton, and Crossover does a
    great job playing games as well. However, it's definitely not a
    direct approach and is likely to block those people, who are
    willing to spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple to
    destroy Microsoft, but it would take an effort that not everyone can
    bring.  I'll be honest, I don't like Apple's shit, it won't work on
    me, but it could nevertheless make *great* inroads into Microsoft
    territory, given the trends already seen and the potential.

    Why didn't you even TRY to answer the things I asked about?


    Sorry.  I meant that macOS would need to be a more robust environment
    for gaming, to attract development along with the rise in consumers
    using the OS.  Apple could utilize existing Windows emulation tools, it
    is true.


    So by "native gaming subsystem" you meant nothing at all.

    Got it.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 13:37:52 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/14/2026 1:26 PM, Alan wrote:
    On 2026-10-14 07:50, Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are projects >>>>>>> making this a lot better like NotProton, and Crossover does a
    great job playing games as well. However, it's definitely not a >>>>>>> direct approach and is likely to block those people, who are
    willing to spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple to
    destroy Microsoft, but it would take an effort that not everyone can
    bring.  I'll be honest, I don't like Apple's shit, it won't work on
    me, but it could nevertheless make *great* inroads into Microsoft
    territory, given the trends already seen and the potential.

    Why didn't you even TRY to answer the things I asked about?

    Sorry.  I meant that macOS would need to be a more robust environment
    for gaming, to attract development along with the rise in consumers
    using the OS.  Apple could utilize existing Windows emulation tools,
    it is true.

    So by "native gaming subsystem" you meant nothing at all.

    Got it.


    I think it will require improvement, but it sounds like there's more of
    one than I gave them credit for.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 10:44:05 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-14 10:37, Joel W. Crump wrote:
    On 10/14/2026 1:26 PM, Alan wrote:
    On 2026-10-14 07:50, Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are projects >>>>>>>> making this a lot better like NotProton, and Crossover does a >>>>>>>> great job playing games as well. However, it's definitely not a >>>>>>>> direct approach and is likely to block those people, who are
    willing to spend way more, from buying a Mac.

    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple
    to destroy Microsoft, but it would take an effort that not everyone >>>>> can bring.  I'll be honest, I don't like Apple's shit, it won't
    work on me, but it could nevertheless make *great* inroads into
    Microsoft territory, given the trends already seen and the potential. >>>>
    Why didn't you even TRY to answer the things I asked about?

    Sorry.  I meant that macOS would need to be a more robust environment
    for gaming, to attract development along with the rise in consumers
    using the OS.  Apple could utilize existing Windows emulation tools,
    it is true.

    So by "native gaming subsystem" you meant nothing at all.

    Got it.


    I think it will require improvement, but it sounds like there's more of
    one than I gave them credit for.


    It seems to me like you (again) posted something about which you had
    ZERO actual knowledge.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 14:23:54 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/14/2026 1:44 PM, Alan wrote:
    On 2026-10-14 10:37, Joel W. Crump wrote:
    On 10/14/2026 1:26 PM, Alan wrote:
    On 2026-10-14 07:50, Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are
    projects making this a lot better like NotProton, and Crossover >>>>>>>>> does a great job playing games as well. However, it's
    definitely not a direct approach and is likely to block those >>>>>>>>> people, who are willing to spend way more, from buying a Mac. >>>>>>>>
    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple >>>>>> to destroy Microsoft, but it would take an effort that not
    everyone can bring.  I'll be honest, I don't like Apple's shit, it >>>>>> won't work on me, but it could nevertheless make *great* inroads
    into Microsoft territory, given the trends already seen and the
    potential.

    Why didn't you even TRY to answer the things I asked about?

    Sorry.  I meant that macOS would need to be a more robust
    environment for gaming, to attract development along with the rise
    in consumers using the OS.  Apple could utilize existing Windows
    emulation tools, it is true.

    So by "native gaming subsystem" you meant nothing at all.

    Got it.

    I think it will require improvement, but it sounds like there's more
    of one than I gave them credit for.

    It seems to me like you (again) posted something about which you had
    ZERO actual knowledge.


    And yet, they clearly are not on the same level as MS on gaming.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 16:53:44 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-14 11:57 a.m., Joel W. Crump wrote:
    On 10/13/2026 7:38 PM, CrudeSausage wrote:

    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    They already support Windows emulation through virtualization,
    Parallels and Crossover. What else do you need?

    Mac would need to address it instead of emulating it.

    Macs don't need to emulate Windows software internally because there
    is tons of software to do so from third-parties should the need arise.
    Apple only needed to emulate the existing library of Mac software, for
    the x86 platform, which they did admirably. Microsoft tried to do it
    as well as Apple did and failed miserably as they always do. That's
    why the transition from 68xxx to PowerPC went well (60-70% native
    speed under emulation), as did the transitions from PowerPC to Intel
    and then Intel to Apple silicon. Has it occurred to you that Apple has
    its own library and doesn't need Microsoft's software?


    I agree that Windows on ARM wasn't as smooth as macOS in transitioning
    from x86 - but you have to think about why that would be.  Mac ecosystem
    is simply a different animal, for more than one reason.  But that's why
    I think macOS has the potential to be a more dominant platform,
    Microsoft's platform frankly is going to split in direction, people like
    me will cling to Windows 11, but others will actually appreciate the newfangled interface to come, Linux always offers an alternative but I
    see the Mac as having the capacity to expand as a proprietary product,
    if Apple wants to take advantage of the opportunity.

    The transition to Windows on ARM was a failure because Microsoft was
    leading the transition. They can't do _anything_ right. Even when they
    come up with great ideas, you just know that they will abandon them if
    they don't immediately capture 60% of the market. Heck, I'm surprised
    they held on with Xbox which has yet to be the #1 machine in any
    generation and has even gone on to port its titles to rival machines.

    Nevertheless, if Microsoft goes even further in blocking Linux installs,
    like they seemed to be attempting to do with Secure Boot, I think that
    they will be able to take care of that threat to their dominance. If
    they were able to convince manufacturers to implement something as awful
    as Modern Standby, they can definitely convince them to block anything
    but Windows installations, lawsuits be damned. Those developing Linux
    won't be able to do a thing about it except hope that manufacturers
    start releasing Linux hardware or provide an option to install Linux
    instead of Windows, which they won't do. They have to hope that SteamOS
    is a tremendous success across the board, the way I see it. As for
    future Windows, nothing gives me any confidence that the next version of
    the operating system will be anything but an anti-user, anti-ownership
    mess.
    --
    CrudeSausage
    MacBook Air M4
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From rbowman@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Thu Oct 15 00:46:41 2026
    From Newsgroup: comp.os.linux.advocacy

    On Wed, 14 Oct 2026 16:53:44 -0400, CrudeSausage wrote:

    The transition to Windows on ARM was a failure because Microsoft was
    leading the transition. They can't do _anything_ right. Even when they
    come up with great ideas, you just know that they will abandon them if
    they don't immediately capture 60% of the market.

    For a company with the resources of Microsoft they did an extremely poor
    job the first time around in telling buyers Windows on ARM was not Windows
    on x64.

    The second time around they were more forthcoming but still didn't have a native port of much of the software. Developers remembered the first
    fiasco and other Microsoft shooting star projects and stood back to see
    what was going to happen. They appear to again have lost interest while chasing AI.

    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 21:02:11 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-14 8:46 p.m., rbowman wrote:
    On Wed, 14 Oct 2026 16:53:44 -0400, CrudeSausage wrote:

    The transition to Windows on ARM was a failure because Microsoft was
    leading the transition. They can't do _anything_ right. Even when they
    come up with great ideas, you just know that they will abandon them if
    they don't immediately capture 60% of the market.

    For a company with the resources of Microsoft they did an extremely poor
    job the first time around in telling buyers Windows on ARM was not Windows
    on x64.

    The second time around they were more forthcoming but still didn't have a native port of much of the software. Developers remembered the first
    fiasco and other Microsoft shooting star projects and stood back to see
    what was going to happen. They appear to again have lost interest while chasing AI.

    Microsoft's inability to transition to ARM basically handed Apple the
    win as far as portable computing and energy efficiency goes. If either
    of those two things is of interest to a customer, especially in this age
    of high electrical bills, there is no reason whatsoever to pick up a PC.
    --
    CrudeSausage
    MacBook Air M4
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 21:29:03 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/14/2026 9:02 PM, CrudeSausage wrote:
    On 2026-10-14 8:46 p.m., rbowman wrote:
    On Wed, 14 Oct 2026 16:53:44 -0400, CrudeSausage wrote:

    The transition to Windows on ARM was a failure because Microsoft was
    leading the transition. They can't do _anything_ right. Even when they
    come up with great ideas, you just know that they will abandon them if
    they don't immediately capture 60% of the market.

    For a company with the resources of Microsoft they did an extremely poor
    job the first time around in telling buyers Windows on ARM was not
    Windows
    on x64.

    The second time around they were more forthcoming but still didn't have a
    native port of much of the software. Developers remembered the first
    fiasco and other Microsoft shooting star projects and stood back to see
    what was going to happen.  They appear to again have lost interest while
    chasing AI.

    Microsoft's inability to transition to ARM basically handed Apple the
    win as far as portable computing and energy efficiency goes. If either
    of those two things is of interest to a customer, especially in this age
    of high electrical bills, there is no reason whatsoever to pick up a PC.


    Windows on ARM is OK for what it is, but it doesn't fully deliver the
    Windows experience, in truth, because x86-64 is native territory,
    despite Windows being theoretically portable, it's not that it isn't but
    it's been developed on x86 so long that it would be impossible to
    replicate the experience, on an ARM device.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 18:43:40 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 14, 2026 at 6:29 PM, Joel W. Crump wrote <11apa92$20e5h$[email protected]>:
    On 10/14/2026 9:02 PM, CrudeSausage wrote:
    On 2026-10-14 8:46 p.m., rbowman wrote:
    <snip 17 lines>

    Microsoft's inability to transition to ARM basically handed Apple
    the win as far as portable computing and energy efficiency goes. If
    either of those two things is of interest to a customer, especially
    in this age of high electrical bills, there is no reason whatsoever
    to pick up a PC.


    Windows on ARM is OK for what it is, but it doesn't fully deliver the
    Windows experience, in truth, because x86-64 is native territory,
    despite Windows being theoretically portable, it's not that it isn't
    but it's been developed on x86 so long that it would be impossible to replicate the experience, on an ARM device.

    It is pretty amazing Apple has been able to take Macs to different CPU architectures every few years and manage it so well. NOT painless. Next
    year even Intel emulation goes away and some older programs just fade
    away. Windows users face a lot less of that. But getting rid of the old
    also has some benefits.

    Does not mean I do not miss some older apps / games... but so be it.
    Like the new stuff, too.
    --
    It's impossible for someone who is at war with themselves to be at peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From rbowman@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Thu Oct 15 01:59:25 2026
    From Newsgroup: comp.os.linux.advocacy

    On Wed, 14 Oct 2026 21:29:03 -0400, Joel W. Crump wrote:

    Windows on ARM is OK for what it is, but it doesn't fully deliver the
    Windows experience, in truth, because x86-64 is native territory,
    despite Windows being theoretically portable, it's not that it isn't but
    it's been developed on x86 so long that it would be impossible to
    replicate the experience, on an ARM device.

    otoh the Debian Trixie distro on my Raspberry Pi offers many of the same things as Debian on x86_64. The DE is labws:wlroots but the WM is
    Wayland.and it uses systemd. Other Linux flavors are available but I went
    with the standard Raspberry Pi OS.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Joel W. Crump@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 22:13:36 2026
    From Newsgroup: comp.os.linux.advocacy

    On 10/14/2026 9:43 PM, Brock McNuggets wrote:

    Windows on ARM is OK for what it is, but it doesn't fully deliver the
    Windows experience, in truth, because x86-64 is native territory,
    despite Windows being theoretically portable, it's not that it isn't
    but it's been developed on x86 so long that it would be impossible to
    replicate the experience, on an ARM device.

    It is pretty amazing Apple has been able to take Macs to different CPU architectures every few years and manage it so well. NOT painless. Next
    year even Intel emulation goes away and some older programs just fade
    away. Windows users face a lot less of that. But getting rid of the old
    also has some benefits.

    Does not mean I do not miss some older apps / games... but so be it.
    Like the new stuff, too.


    I like to have the freshest experience possible, with a computer, so
    using whatever is current is generally all I do.
    --
    Joel W. Crump
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 14 20:10:56 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 14, 2026 at 7:13 PM, Joel W. Crump wrote <11apcsk$214ir$[email protected]>:
    On 10/14/2026 9:43 PM, Brock McNuggets wrote:

    <snip 5 lines>

    It is pretty amazing Apple has been able to take Macs to different
    CPU architectures every few years and manage it so well. NOT
    painless. Next year even Intel emulation goes away and some older
    programs just fade away. Windows users face a lot less of that. But
    getting rid of the old also has some benefits.

    Does not mean I do not miss some older apps / games... but so be it.
    Like the new stuff, too.


    I like to have the freshest experience possible, with a computer, so
    using whatever is current is generally all I do.

    I am on a now-older M2, but have the newest OS and stay largely on the
    bleeding edge. And recently have been playing to see what I can do with
    AI -- which is blowing my mind.
    --
    It's impossible for someone who is at war with themselves to be at peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Thu Oct 15 10:17:35 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-14 11:23, Joel W. Crump wrote:
    On 10/14/2026 1:44 PM, Alan wrote:
    On 2026-10-14 10:37, Joel W. Crump wrote:
    On 10/14/2026 1:26 PM, Alan wrote:
    On 2026-10-14 07:50, Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are
    projects making this a lot better like NotProton, and
    Crossover does a great job playing games as well. However, >>>>>>>>>> it's definitely not a direct approach and is likely to block >>>>>>>>>> those people, who are willing to spend way more, from buying a >>>>>>>>>> Mac.

    They'd need more of a native gaming subsystem, as well as
    supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for Apple >>>>>>> to destroy Microsoft, but it would take an effort that not
    everyone can bring.  I'll be honest, I don't like Apple's shit, >>>>>>> it won't work on me, but it could nevertheless make *great*
    inroads into Microsoft territory, given the trends already seen >>>>>>> and the potential.

    Why didn't you even TRY to answer the things I asked about?

    Sorry.  I meant that macOS would need to be a more robust
    environment for gaming, to attract development along with the rise
    in consumers using the OS.  Apple could utilize existing Windows
    emulation tools, it is true.

    So by "native gaming subsystem" you meant nothing at all.

    Got it.

    I think it will require improvement, but it sounds like there's more
    of one than I gave them credit for.

    It seems to me like you (again) posted something about which you had
    ZERO actual knowledge.


    And yet, they clearly are not on the same level as MS on gaming.


    Which has NOTHING to do with what you said.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Thu Oct 15 14:20:50 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-15 1:17 p.m., Alan wrote:
    On 2026-10-14 11:23, Joel W. Crump wrote:
    On 10/14/2026 1:44 PM, Alan wrote:
    On 2026-10-14 10:37, Joel W. Crump wrote:
    On 10/14/2026 1:26 PM, Alan wrote:
    On 2026-10-14 07:50, Joel W. Crump wrote:
    On 10/13/2026 5:32 PM, Alan wrote:
    On 2026-10-13 13:22, Joel W. Crump wrote:
    On 10/13/2026 2:25 PM, Alan wrote:
    On 2026-10-13 11:21, Joel W. Crump wrote:
    On 10/12/2026 8:35 PM, CrudeSausage wrote:

    The only thing they don't cater to is gamers. There are >>>>>>>>>>> projects making this a lot better like NotProton, and
    Crossover does a great job playing games as well. However, >>>>>>>>>>> it's definitely not a direct approach and is likely to block >>>>>>>>>>> those people, who are willing to spend way more, from buying >>>>>>>>>>> a Mac.

    They'd need more of a native gaming subsystem, as well as >>>>>>>>>> supporting Windows emulation, yeah.

    Describe what constitutes a "native gaming subsystem"...

    ...and Windows emulation IS already supported, doofus.

    Stop thinking so linearly, this is a fundamental chance for
    Apple to destroy Microsoft, but it would take an effort that not >>>>>>>> everyone can bring.  I'll be honest, I don't like Apple's shit, >>>>>>>> it won't work on me, but it could nevertheless make *great*
    inroads into Microsoft territory, given the trends already seen >>>>>>>> and the potential.

    Why didn't you even TRY to answer the things I asked about?

    Sorry.  I meant that macOS would need to be a more robust
    environment for gaming, to attract development along with the rise >>>>>> in consumers using the OS.  Apple could utilize existing Windows >>>>>> emulation tools, it is true.

    So by "native gaming subsystem" you meant nothing at all.

    Got it.

    I think it will require improvement, but it sounds like there's more
    of one than I gave them credit for.

    It seems to me like you (again) posted something about which you had
    ZERO actual knowledge.


    And yet, they clearly are not on the same level as MS on gaming.


    Which has NOTHING to do with what you said.

    Apple doesn't have the library that Microsoft has, but making use of
    D3DMetal for DirectX 12 games and DXMT for older games puts them on
    equal footing when it comes to playing games made for the Windows
    platform. However, Apple has nothing to apologize for when it comes to
    playing games made natively. After all, their _base_ configurations are
    able to play the AAA titles released for the platform. That means that
    your silent MacBook Air will allow you to play a game whereas your
    friend's computer sounds like a jet engine doing the same.
    --
    CrudeSausage
    MacBook Air M4
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lawrence =?iso-8859-13?q?D=FFOliveiro?=@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 20 08:04:32 2026
    From Newsgroup: comp.os.linux.advocacy

    On Thu, 8 Oct 2026 23:23:12 -0000 (UTC), I wrote:

    Quite amusing to discover that an app for Iphone that offers a
    Unix-style shell was threatened with removal by Apple <https://www.notebookcheck.net/Unix-shell-app-for-iOS-threatened-with-removal-but-Apple-backtracks-on-decision.503414.0.html>.

    Given that a command line is kind of an integral part of the Unix
    experience, what does this mean for those who keep insisting that
    “Apple is Unix”?

    For added fun, I checked the Apple App Store listing for the app <https://apps.apple.com/us/app/ish-shell/id1436902243>, and the
    description says:

    A Linux-like shell on iOS. You can edit files with sed and cat,
    move them around, and more!

    “Linux-like” ... not even a mention of Unix any more ...

    For comparison, an Android device comes with actual Unix-type
    utilities included as standard.

    Today I was moving over a thousand photos I had collected on my cheap
    little Samsung phone, over to my main PC. I created a tar archive on
    the phone (yes, it includes tar as a standard utility accessible from
    the built-in command line) and used the “adb pull” command to bring
    that over to the Linux PC via USB.

    Another useful tool was sha256sum, which I ran on the tar file at both
    ends, to verify that it showed exactly the same hash before and after
    the transfer. This gave me confidence that the transferred file was
    bit-for-bit identical to the original.

    These are the kinds of industrial-strength tools for dealing with
    large amounts of data that we take for granted in the world of
    Unix-type OSes. What does Apple give you instead?
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 20 08:48:31 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-20 01:04, Lawrence D’Oliveiro wrote:
    On Thu, 8 Oct 2026 23:23:12 -0000 (UTC), I wrote:

    Quite amusing to discover that an app for Iphone that offers a
    Unix-style shell was threatened with removal by Apple
    <https://www.notebookcheck.net/Unix-shell-app-for-iOS-threatened-with-removal-but-Apple-backtracks-on-decision.503414.0.html>.

    Given that a command line is kind of an integral part of the Unix
    experience, what does this mean for those who keep insisting that
    “Apple is Unix”?

    For added fun, I checked the Apple App Store listing for the app
    <https://apps.apple.com/us/app/ish-shell/id1436902243>, and the
    description says:

    A Linux-like shell on iOS. You can edit files with sed and cat,
    move them around, and more!

    “Linux-like” ... not even a mention of Unix any more ...

    For comparison, an Android device comes with actual Unix-type
    utilities included as standard.

    Today I was moving over a thousand photos I had collected on my cheap
    little Samsung phone, over to my main PC. I created a tar archive on
    the phone (yes, it includes tar as a standard utility accessible from
    the built-in command line) and used the “adb pull” command to bring
    that over to the Linux PC via USB.

    Another useful tool was sha256sum, which I ran on the tar file at both
    ends, to verify that it showed exactly the same hash before and after
    the transfer. This gave me confidence that the transferred file was bit-for-bit identical to the original.

    These are the kinds of industrial-strength tools for dealing with
    large amounts of data that we take for granted in the world of
    Unix-type OSes. What does Apple give you instead?

    On a Mac, all the tools are either there or installable.

    The iPhone was never intended to be a general purpose computing device.

    As for the "adb" command, that isn't standard Unix, now is it?

    And you can install it just as easily on a Mac as you can on a machine
    running Linux.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From John Bokma@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 20 18:06:09 2026
    From Newsgroup: comp.os.linux.advocacy

    On 20/10/2026 17:48, Alan wrote:
    On 2026-10-20 01:04, Lawrence D’Oliveiro wrote:
    On Thu, 8 Oct 2026 23:23:12 -0000 (UTC), I wrote:

    [..]

    These are the kinds of industrial-strength tools for dealing with
    large amounts of data that we take for granted in the world of
    Unix-type OSes. What does Apple give you instead?

    On a Mac, all the tools are either there or installable.

    The iPhone was never intended to be a general purpose computing device.

    As for the "adb" command, that isn't standard Unix, now is it?

    No, it isn't.

    And you can install it just as easily on a Mac as you can on a machine running Linux.

    Yes, it is in Mac Ports:

    ❯ port search adb
    adblock2privoxy @3.0.1 (www, haskell)
    Convert adblock config files to privoxy format

    android-platform-tools @36.0.2 (java, devel)
    Platform-Tools for Google Android SDK (adb and fastboot)
    :
    :


    But that's no use with an iPhone. However, you can install ifuse, also available as a mac port

    ❯ port search ifuse
    ifuse @1.2.1 (fuse, devel)
    A fuse filesystem to access the contents of iOS devices

    and do:

    ifuse /mnt/iphone
    rsync -r --progress /mnt/iphone/DCIM/ ~/Whatever/

    rsync is an industrial strength tool yada yada.
    --
    Static tumblelog generator: https://github.com/john-bokma/tumblelog/
    Available as Python or Perl. Example tumblelog: https://plurrrr.com/
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lawrence =?iso-8859-13?q?D=FFOliveiro?=@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 20 23:19:35 2026
    From Newsgroup: comp.os.linux.advocacy

    On Tue, 20 Oct 2026 18:06:09 +0200, John Bokma wrote:

    ❯ port search adb
    adblock2privoxy @3.0.1 (www, haskell)
    Convert adblock config files to privoxy format

    android-platform-tools @36.0.2 (java, devel)
    Platform-Tools for Google Android SDK (adb and fastboot)

    But that's no use with an iPhone. However, you can install ifuse, also available as a mac port

    Source code here <https://github.com/libimobiledevice/ifuse> indicates
    it gives only a limited view of your device, unless it’s been
    jailbroken. Seems like Apple doesn’t actually natively support any
    kind of FUSE API, either.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 20 16:44:05 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 20, 2026 at 4:19 PM, Lawrence D´Oliveiro wrote in 11b8su6$3f2td$[email protected]:
    On Tue, 20 Oct 2026 18:06:09 +0200, John Bokma wrote:

    ❯ port search adb
    adblock2privoxy @3.0.1 (www, haskell)
    Convert adblock config files to privoxy format

    android-platform-tools @36.0.2 (java, devel)
    Platform-Tools for Google Android SDK (adb and fastboot)

    But that's no use with an iPhone. However, you can install ifuse,
    also available as a mac port

    Source code here <https://github.com/libimobiledevice/ifuse> indicates
    it gives only a limited view of your device, unless it's been
    jailbroken. Seems like Apple doesn't actually natively support any
    kind of FUSE API, either.


    What if they used to and will again. Then they will reFUSE.
    --
    It's impossible for someone who is at war with themselves to be at
    peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Tue Oct 20 19:49:18 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-20 7:19 p.m., Lawrence D’Oliveiro wrote:
    On Tue, 20 Oct 2026 18:06:09 +0200, John Bokma wrote:

    ❯ port search adb
    adblock2privoxy @3.0.1 (www, haskell)
    Convert adblock config files to privoxy format

    android-platform-tools @36.0.2 (java, devel)
    Platform-Tools for Google Android SDK (adb and fastboot)

    But that's no use with an iPhone. However, you can install ifuse, also
    available as a mac port

    Source code here <https://github.com/libimobiledevice/ifuse> indicates
    it gives only a limited view of your device, unless it’s been
    jailbroken. Seems like Apple doesn’t actually natively support any
    kind of FUSE API, either.

    I can confirm that last part. It's what prevent the Icedrive software
    from allowing the user to mount the virtual drive on their computer. You
    can bypass it in a very cumbersome way though.
    --
    CrudeSausage
    MacBook Air M4 Sky Blue
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Nick Charles@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 21 00:51:20 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro" <[email protected]d> wrote:

    On Tue, 20 Oct 2026 18:06:09 +0200, John Bokma wrote:

    ❯ port search adb
    adblock2privoxy @3.0.1 (www, haskell)
    Convert adblock config files to privoxy format

    android-platform-tools @36.0.2 (java, devel)
    Platform-Tools for Google Android SDK (adb and fastboot)

    But that's no use with an iPhone. However, you can install ifuse, also
    available as a mac port

    Source code here <https://github.com/libimobiledevice/ifuse> indicates
    it gives only a limited view of your device, unless it’s been
    jailbroken. Seems like Apple doesn’t actually natively support any
    kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and iPadOS) does all of
    this automatically. Any photo you take with your iPhone/iPad will be on all your other iCloud devices in seconds. Including a Windows PC, if you install iCloud on it. I have iCloud on my Windows PCs and it works fine.

    But if - in a fit of nostalgia - you want to manually copy stuff from A to B using the command line, you can probably cobble something together.

    But who needs that when it is all done for you? Automagically.

    Plus there is the included Files app, where you can connect any iPhone/iPad using SMB networking to a Windows SMB server or a Mac SMB server or a Linux
    SMB server by entering the IP address of the server on your Wi-Fi network. Drag and drop (or control-c, control-v) files in both directions. Of course, Macs can also connect to Windows SMB servers. On Windows (Home or Pro) all
    you have to do is share the drive/folder/whatever you want to share, to make
    it available as a network drive.

    I do this all the time to get stuff I have DLed on Windows onto Apple Everything. Connect using the Files app, drill down to C:/users/username/downloads (or wherever it is) and copy it over. Once you
    copy it to one Apple UNIX device, it appears in seconds on every iPad/iPhone/Mac I have.

    Apple UNIX/iCloud FTW!
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lawrence =?iso-8859-13?q?D=FFOliveiro?=@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 21 05:42:20 2026
    From Newsgroup: comp.os.linux.advocacy

    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    Source code here <https://github.com/libimobiledevice/ifuse>
    indicates it gives only a limited view of your device, unless it’s
    been jailbroken. Seems like Apple doesn’t actually natively support
    any kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called “UNIX” doesn’t seem to provide basic Unix-type utilities like tar and sha256sum, does it?

    Any photo you take with your
    iPhone/iPad will be on all your other iCloud devices in seconds.

    But I don’t want my private stuff finding its way onto some faceless corporate cloud under the jurisdiction of some foreign nation
    currently in thrall to a potentially hostile regime.

    Plus there is the included Files app, where you can connect any
    iPhone/iPad using SMB networking to a Windows SMB server or a Mac
    SMB server or a Linux SMB server by entering the IP address of the
    server on your Wi-Fi network.

    I was using USB to do the file transfers. USB 3 does transfers at multi-gigabit/second rates. How fast is your wi-fi?
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 21 00:42:24 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 20, 2026 at 10:42 PM, Lawrence D´Oliveiro wrote in 11b9jbr$3l77q$[email protected]:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    Source code here <https://github.com/libimobiledevice/ifuse>
    indicates it gives only a limited view of your device, unless it's
    been jailbroken. Seems like Apple doesn't actually natively support
    any kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called "UNIX" doesn't seem to provide basic Unix-type
    utilities like tar and sha256sum, does it?

    By design. And?

    Any photo you take with your
    iPhone/iPad will be on all your other iCloud devices in seconds.

    But I don't want my private stuff finding its way onto some faceless corporate cloud under the jurisdiction of some foreign nation
    currently in thrall to a potentially hostile regime.

    It is encrypted, but I can see your issue with the current hostile
    regime.

    Plus there is the included Files app, where you can connect any
    iPhone/iPad using SMB networking to a Windows SMB server or a Mac SMB
    server or a Linux SMB server by entering the IP address of the server
    on your Wi-Fi network.

    I was using USB to do the file transfers. USB 3 does transfers at multi-gigabit/second rates. How fast is your wi-fi?

    Faster... because it is already done before you plug in your cord.
    --
    It's impossible for someone who is at war with themselves to be at
    peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 21 06:23:03 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-21 1:42 a.m., Lawrence D’Oliveiro wrote:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    Source code here <https://github.com/libimobiledevice/ifuse>
    indicates it gives only a limited view of your device, unless it’s
    been jailbroken. Seems like Apple doesn’t actually natively support
    any kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called “UNIX” doesn’t seem to provide basic Unix-type utilities like tar and sha256sum, does it?

    Admittedly, I routinely see people running into the local Apple Store
    and screaming that tar and sha256sum isn't available in MacOS. I think
    they just firebombed the place over it.

    Any photo you take with your
    iPhone/iPad will be on all your other iCloud devices in seconds.

    But I don’t want my private stuff finding its way onto some faceless corporate cloud under the jurisdiction of some foreign nation
    currently in thrall to a potentially hostile regime.

    If you are a person of interest to some foreign nation or a potentially hostile regime, they will gather information on you regardless of what operating system you use. Linux does not make you immune and there are
    regular examples of this being reported. _Everything_ is compromised, no matter how many bearded fat guys with grease-stained shirts are working
    on whatever you install.

    Plus there is the included Files app, where you can connect any
    iPhone/iPad using SMB networking to a Windows SMB server or a Mac
    SMB server or a Linux SMB server by entering the IP address of the
    server on your Wi-Fi network.

    I was using USB to do the file transfers. USB 3 does transfers at multi-gigabit/second rates. How fast is your wi-fi?

    Meanwhile, Apple users transfers files to and from devices wirelessly
    and without a second thought as to what the speeds are because
    everything feels instant. If they don't mind using cables, they can now transfer at 120Gbps.
    --
    CrudeSausage
    MacBook Air M4 Sky Blue
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Alan@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 21 12:46:00 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-20 22:42, Lawrence D’Oliveiro wrote:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    Source code here <https://github.com/libimobiledevice/ifuse>
    indicates it gives only a limited view of your device, unless it’s
    been jailbroken. Seems like Apple doesn’t actually natively support
    any kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called “UNIX” doesn’t seem to provide basic Unix-type utilities like tar and sha256sum, does it?

    "user@Mac ~ % man tar
    Unknown locale, assuming C

    ...

    TAR(1) General Commands Manual TAR(1)

    NAME
    tar - manipulate tape archives"

    "

    ...

    MD5(1) General Commands Manual MD5(1)

    NAME
    md5, sha1, sha224, sha256, sha384, sha512, md5sum, sha1sum,
    sha224sum, sha256sum, sha384sum, sha512sum - calculate a message-digest fingerprint (checksum) for a file"

    The fact that the iPhone is not intended to be used with a command lines
    is irrelevant.




    Any photo you take with your
    iPhone/iPad will be on all your other iCloud devices in seconds.

    But I don’t want my private stuff finding its way onto some faceless corporate cloud under the jurisdiction of some foreign nation
    currently in thrall to a potentially hostile regime.

    iCloud Drive files are completely (and end-to-end) encrypted with keys
    not available to Apple.

    As is almost everything with Advanced Data Protection:

    <https://support.apple.com/en-us/102651>



    Plus there is the included Files app, where you can connect any
    iPhone/iPad using SMB networking to a Windows SMB server or a Mac
    SMB server or a Linux SMB server by entering the IP address of the
    server on your Wi-Fi network.

    I was using USB to do the file transfers. USB 3 does transfers at multi-gigabit/second rates. How fast is your wi-fi?

    And how often is that really important?


    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From CrudeSausage@[email protected] to comp.os.linux.advocacy,comp.sys.mac.advocacy on Wed Oct 21 16:49:31 2026
    From Newsgroup: comp.os.linux.advocacy

    On 2026-10-21 3:46 p.m., Alan wrote:
    On 2026-10-20 22:42, Lawrence D’Oliveiro wrote:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    Source code here <https://github.com/libimobiledevice/ifuse>
    indicates it gives only a limited view of your device, unless it’s
    been jailbroken. Seems like Apple doesn’t actually natively support
    any kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called “UNIX” doesn’t seem to provide basic Unix-type
    utilities like tar and sha256sum, does it?

    "user@Mac ~ % man tar
    Unknown locale, assuming C

    ...

    TAR(1)  General Commands Manual TAR(1)

    NAME
         tar - manipulate tape archives"

    "

    ...

    MD5(1)  General Commands Manual MD5(1)

    NAME
        md5, sha1, sha224, sha256, sha384, sha512, md5sum, sha1sum, sha224sum, sha256sum, sha384sum, sha512sum - calculate a message-digest fingerprint (checksum) for a file"

    The fact that the iPhone is not intended to be used with a command lines
    is irrelevant.




    Any photo you take with your
    iPhone/iPad will be on all your other iCloud devices in seconds.

    But I don’t want my private stuff finding its way onto some faceless
    corporate cloud under the jurisdiction of some foreign nation
    currently in thrall to a potentially hostile regime.

    iCloud Drive files are completely (and end-to-end) encrypted with keys
    not available to Apple.

    As is almost everything with Advanced Data Protection:

    <https://support.apple.com/en-us/102651>

    This is good to know. I guess I never really looked into it. This will
    be useful if I decide to move my content from its current server to
    iCloud for convenience.
    --
    CrudeSausage
    MacBook Air M4 Sky Blue
    iPhone 13
    Friendly Apple zealot
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Nick Charles@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Wed Oct 21 22:56:59 2026
    From Newsgroup: comp.os.linux.advocacy

    Lawrence D´Oliveiro <[email protected]d> wrote:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    Source code here <https://github.com/libimobiledevice/ifuse>
    indicates it gives only a limited view of your device, unless it’s
    been jailbroken. Seems like Apple doesn’t actually natively support
    any kind of FUSE API, either.

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called “UNIX” doesn’t seem to provide basic Unix-type utilities like tar and sha256sum, does it?

    Don’t you EVER get tired of being wrong?

    Any photo you take with your
    iPhone/iPad will be on all your other iCloud devices in seconds.

    But I don’t want my private stuff finding its way onto some faceless corporate cloud under the jurisdiction of some foreign nation
    currently in thrall to a potentially hostile regime.

    Boo hoo. Has nothing to do with the functionality being there.

    Plus there is the included Files app, where you can connect any
    iPhone/iPad using SMB networking to a Windows SMB server or a Mac
    SMB server or a Linux SMB server by entering the IP address of the
    server on your Wi-Fi network.

    I was using USB to do the file transfers. USB 3 does transfers at multi-gigabit/second rates. How fast is your wi-fi?

    Fast enough that I don’t have time to worry about it. Like I said, the transfer happens in seconds. Without having to plug in cables.

    So I can do it the hard way or the easy way. I choose the easy way. You
    can do it the hard way. Everyone is happy.



    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Wed Oct 21 16:28:08 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 21, 2026 at 3:56 PM, Nick Charles wrote in [email protected]:
    Lawrence D´Oliveiro <[email protected]d> wrote:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    <snip 4 lines>

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called "UNIX" doesn't seem to provide basic Unix-type
    utilities like tar and sha256sum, does it?

    Don't you EVER get tired of being wrong?

    As long as he gets attention I do not think he cares.
    --
    It's impossible for someone who is at war with themselves to be at
    peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Nick Charles@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Thu Oct 22 00:00:07 2026
    From Newsgroup: comp.os.linux.advocacy

    Brock McNuggets <[email protected]> wrote:
    On Oct 21, 2026 at 3:56 PM, Nick Charles wrote in [email protected]:
    Lawrence D´Oliveiro <[email protected]d> wrote:
    On Wed, 21 Oct 2026 00:51:20 +0000, Nick Charles wrote:

    On Oct 20, 2026 at 7:19:35 PM EDT, "Lawrence D´Oliveiro"
    <[email protected]d> wrote:

    <snip 4 lines>

    Fortunately, it is not necessary to jump thru these hoops to move
    photos from an iPhone to a Mac. Because Apple UNIX (macOS, iOS and
    iPadOS) does all of this automatically.

    But your so-called "UNIX" doesn't seem to provide basic Unix-type
    utilities like tar and sha256sum, does it?

    Don't you EVER get tired of being wrong?

    As long as he gets attention I do not think he cares.

    Because Troll who knows nothing about Apple, macOS or UNIX.

    In that respect he is very much like Arlen. Keep making absurd claims
    that are easily proven wrong.

    I mean, wouldn’t an intelligent adult first do some research before making sweeping claims like “But your so-called "UNIX" doesn't seem to provide
    basic Unix-type utilities like tar and sha256sum, does it?”





    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Wed Oct 21 17:07:28 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 21, 2026 at 5:00 PM, Nick Charles wrote in [email protected]:
    Brock McNuggets <[email protected]> wrote:
    On Oct 21, 2026 at 3:56 PM, Nick Charles wrote in
    [email protected]:
    Lawrence D´Oliveiro <[email protected]d> wrote:
    <snip 5 lines>
    <snip 4 lines>
    <snip 7 lines>

    Don't you EVER get tired of being wrong?

    As long as he gets attention I do not think he cares.

    Because Troll who knows nothing about Apple, macOS or UNIX.

    True. I have all but begged him to get to a point and he struggles. He
    hates macOS. THAT is his point.

    In that respect he is very much like Arlen. Keep making absurd claims
    that are easily proven wrong.

    Very true... though Arlen is even more extreme with insane self-congratulations.

    I mean, wouldn't an intelligent adult first do some research before
    making sweeping claims like "But your so-called "UNIX" doesn't seem to provide basic Unix-type utilities like tar and sha256sum, does it?"


    That and be willing to admit when he is wrong. We ALL make mistakes.
    Cool. Own them and move on.
    --
    It's impossible for someone who is at war with themselves to be at
    peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lawrence =?iso-8859-13?q?D=FFOliveiro?=@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Thu Oct 22 02:02:08 2026
    From Newsgroup: comp.os.linux.advocacy

    On Wed, 21 Oct 2026 22:56:59 +0000, Nick Charles wrote:

    Lawrence D´Oliveiro <[email protected]d> wrote:

    But your so-called “UNIX” doesn’t seem to provide basic Unix-type
    utilities like tar and sha256sum, does it?

    Don’t you EVER get tired of being wrong?

    You’re not exactly disputing my point ...

    I was using USB to do the file transfers. USB 3 does transfers at
    multi-gigabit/second rates. How fast is your wi-fi?

    Fast enough that I don’t have time to worry about it.

    Remember, I was doing over 1000 photographs.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lawrence =?iso-8859-13?q?D=FFOliveiro?=@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Thu Oct 22 02:03:15 2026
    From Newsgroup: comp.os.linux.advocacy

    On Thu, 22 Oct 2026 00:00:07 +0000, Nick Charles wrote:

    ... who knows nothing about Apple, macOS or UNIX.

    I do know which “Unix certifications” Apple has or has not got for its platforms, which it seems is a bit more than you.

    I mean, wouldn’t an intelligent adult first do some research before
    making sweeping claims like “But your so-called "UNIX" doesn't seem
    to provide basic Unix-type utilities like tar and sha256sum, does
    it?”

    It doesn’t, does it?
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Brock McNuggets@[email protected] to comp.sys.mac.advocacy,comp.os.linux.advocacy on Wed Oct 21 19:47:30 2026
    From Newsgroup: comp.os.linux.advocacy

    On Oct 21, 2026 at 7:03 PM, Lawrence D´Oliveiro wrote in 11bbqt3$fe31$[email protected]:
    On Thu, 22 Oct 2026 00:00:07 +0000, Nick Charles wrote:

    ... who knows nothing about Apple, macOS or UNIX.

    I do know which "Unix certifications" Apple has or has not got for its platforms, which it seems is a bit more than you.

    You are one of the very, very few who really care about such
    certifications. I know I do not. I know I just want a system that serves
    me well. It happens that macOS does... with its Mac front end and Unix underpinnings.

    <http://goo.gl/0wHM> Jul 18 1995 <3uh4b8$[email protected]>
    -----
    if DOS were a combo of UNIX and Mac it would be cool. I just
    wish we had something that combined the two. In theory that is
    the way both UNIX and Mac are growing
    -----

    <http://goo.gl/EDip> Jul 19 1995 <3ujt0s$[email protected]>
    -----
    But UNIX does have some advantages over the Mac... a CLI would
    be a great addition to the Mac. I would say that between Mac and
    UNIX you have the best operating systems around.
    -----


    <http://goo.gl/vrLf> Aug 10 1995 <40d96e$[email protected]>
    -----
    The Mac is not the end all in computer technology. Where it
    fails, UNIX excels. Between the two, there is almost no task
    that computers would be used for that can not be done. And one
    or the other will beat the competition in almost every area.
    -----



    You claim to know but then insist a UNIX is not UNIX. It is... weird.
    --
    It's impossible for someone who is at war with themselves to be at
    peace with you.
    --- Synchronet 3.22a-Linux NewsLink 1.2