To lose interest in games because they are too difficult.
They are too difficult because you have lost interest.
I'm doing great at Quake and Dawn of War the Soulstorm Czampaign.
(Still getting through the backlog slowly! Are you all tired of my
posts yet? I can go back on vacation if it helps ;-)
On Wed, 22 Oct 2025 16:04:22 -0500, The Wizard of Izz ><[email protected]> wrote:<snip>
Fortunately, for all the other many problems in modern game design,
one nicety is that many games cater to both styles of gameplay, with
robust difficulty scaling to meet the needs of any player.
Unfortunately, video-game culture still interferes with this a bit
("Oh, you played on "Easy mode"? You're not a real gamer!") but this
is happily starting to recede somewhat.
Spalls Hurgenson <[email protected]> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 22 Oct 2025 16:04:22 -0500, The Wizard of Izz<snip>
<[email protected]> wrote:
Fortunately, for all the other many problems in modern game design,
one nicety is that many games cater to both styles of gameplay, with
robust difficulty scaling to meet the needs of any player.
Unfortunately, video-game culture still interferes with this a bit
("Oh, you played on "Easy mode"? You're not a real gamer!") but this
is happily starting to recede somewhat.
And I would reply with something like "Son I was already a Real Gamer
when the best part of you dribbled down your mama's thigh.
I play for fun, if the game feels like work, it has failed as
entertainment.
Same basic argument over subtitled foreign films (usually with
monochrome subtitles with absolutely zero checking as to what the
background is.).
Honestly, how much more does it cost to do the text in one color with an outline in another black/white or white/black so it shows against all possible backgrounds?
Spalls Hurgenson <[email protected]> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 22 Oct 2025 16:04:22 -0500, The Wizard of Izz ><[email protected]> wrote:<snip>
Fortunately, for all the other many problems in modern game design,
one nicety is that many games cater to both styles of gameplay, with
robust difficulty scaling to meet the needs of any player.
Unfortunately, video-game culture still interferes with this a bit
("Oh, you played on "Easy mode"? You're not a real gamer!") but this
is happily starting to recede somewhat.
And I would reply with something like "Son I was already a Real Gamer
when the best part of you dribbled down your mama's thigh.
I play for fun, if the game feels like work, it has failed as
entertainment.
Xocyll <[email protected]> wrote:
Spalls Hurgenson <[email protected]> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 22 Oct 2025 16:04:22 -0500, The Wizard of Izz<snip>
<[email protected]> wrote:
Fortunately, for all the other many problems in modern game design,
one nicety is that many games cater to both styles of gameplay, with
robust difficulty scaling to meet the needs of any player.
Unfortunately, video-game culture still interferes with this a bit
("Oh, you played on "Easy mode"? You're not a real gamer!") but this
is happily starting to recede somewhat.
And I would reply with something like "Son I was already a Real Gamer
when the best part of you dribbled down your mama's thigh.
I play for fun, if the game feels like work, it has failed as
entertainment.
Ditto. I don't like grinding games. I already do that IRL! I like quick fun games.
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