• What Have You Been Playing... IN OCTOBER 2025?

    From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Sat Nov 1 09:00:04 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I had lots of trick-or-treaters last night, was fun. My daughter's off staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I'm still enjoying it, but feel like it should be over soon. It's unfortunately open world, and really isn't worth exploring after the
    initial bit and what quests take you on. Everything is very similar, multiples of the same type of puzzle with the same solution just the bit
    in slightly different places, enemy camps are basically one of 4 types goblins, dark mages, wolves or spiders, etc. You can't do most of the
    puzzles early either as you need certain spells to do some of them, and
    you get the spells rather slowly.

    So I'm working on the quests only now. Unfortunately one of the side
    quests is locked behind a door with a very long and grindy find the
    hidden things to get the power to unlock level 3 locks. I'm only
    missing the last one, but it could be anywhere in this giant open world.
    If I happen to stumble upon it, great, otherwise I'm not bothering.

    While there is flying and I love that, the controls for it are not great
    as you have up-down and *camera* left-right on the right stick, and
    left-right on the left stick (which does nothing on up down.) You can't
    change controls, though you can use the gyroscope thing to fly around by changing the angle you're holding the controller. I found that quickly
    tiring, and after trying it awhile, still worse than the stick controls.
    Apparently there's a mod for it... on PC, but I'm playing on the PS5
    with the PS+ I still have (accidentally auto-renewed.) I've got one more
    month left of it.

    ----------------------------------------------

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'

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  • From bill_wilson@[email protected] to comp.sys.ibm.pc.games.action on Sat Nov 1 17:52:49 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    I tried playing PW's new title "Diaper Wipers"
    but it refused to even install. PW is really a
    total douchebag.
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  • From Rin Stowleigh@[email protected] to comp.sys.ibm.pc.games.action on Sat Nov 1 20:06:18 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Battlefield 6 and Arc Raiders.

    Arc Raiders only came out on the 30th but I had played the "server
    slam" test prior to that and already knew it was a keeper. Brilliantly
    well done. I wrote a longer post about it (who its for and who its
    not) but I'm not seeing it in the list of messages... it might be one
    of those things where it's queued up somewhere and the message shows
    up later.
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  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Sun Nov 2 02:02:18 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> wrote:
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I got BUSY. :(


    I had lots of trick-or-treaters last night, was fun. My daughter's off staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I got none due to my rural area. Good. Get off my lawn! ;P


    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    Where did you go?


    WHAT I PLAYED IN OCTOBER:
    ...
    What Have You Been Playing... IN OCTOBER 2025?

    Same games! I finally resumed Pulsar with my friends, but we all forgot
    how to play. Haha.


    P.S. We miss you Spalls!

    Ditto. :(
    --
    "For though we live in the world, we do not wage war as the world does. The weapons we fight with are not the weapons of the world. On the contrary, they have divine power to demolish strongholds. We demolish arguments and every pretension that sets itself up against the knowledge of God, and we take captive every thought to make it obedient to Christ." --2 Corinthians 10:3-5. Scary day!
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
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  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Sun Nov 2 13:37:41 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    (apparently my earlier posts aren't showing up. I guess
    that's what happens if your NNTP server doesn't get used
    for a few weeks; it gets rusty and rops posts. So I'm
    reposting everything. Apologies if you see double-posts
    now. But hey, you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)


    On Sat, 1 Nov 2025 09:00:04 -0700, Justisaur <[email protected]>
    wrote:

    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!


    Man, if you can't even depend on Ant these days...


    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I finally broke down and bought this one. Mostly because the deluxe
    version was going for < $10 USD, but also because the visuals looked
    so nice. I still haven't played it (I suffer from Harrypotterphobia)
    but I'm now one step closer to that happening ;-)



    Superbrief
    ---------------------------------------
    * Atuel
    * American Truck Simulator: Iowa
    * Tiny Glade
    * No One Wants To Die
    * Evil West


    Maximum Verbosity
    ---------------------------------------

    * Atuel
    https://store.steampowered.com/app/2794330/Atuel/
    I played Atuel because it was free, because it was short, and because
    it looked like it might have had something interesting to say (or at
    least --with its surreal visuals-- something interesting to _see_).

    Well, I was right about two out of three of those things.

    I honestly don't get the point of this program. It's a game (if it can
    be called a game) about the Atuel River, a minor waterway in
    Argentina. The program has you trace its (abridged) path through a
    colorful, dreamlike world as a narrator utters some completely trite
    and uninteresting things about the river. Things like how the water
    flows downhill, how indigenous people saw it as a spirit and asked
    permission before taking its water, how it carves its way through a
    variety of terrain, and how it's important for people not to abuse and
    overuse the water and the environment it supports. Your control is to
    hold down an arrow key which advances your on-screen avatar (which
    varies from moving the waters of the river itself, to becoming a fish
    swimming downstream, or a cloud, or a fox) forward along a
    predetermined path. You can't move off course, you can't explore. You
    can just keep going downstream at an incredibly sedate path.

    It's not that the messaging has no worth, or that the visuals aren't
    nice; it's just that it's all so generic and pointless. Nothing they
    say about the Atuel River couldn't be applied to any other river, and
    none of the visuals capture anything that makes the Atuel unique. I'd
    have loved to learn more about the people or wildlife living around
    the river, or explored more of its ecosystem, but the game stubbornly
    refuses to give any detail. You could literally call this game
    "Amazon" or "Danube" and pretty much it would be the same experience.
    It comes across as incredibly pointless.

    It only took 22 minutes to finish, which is fortunate since the lack
    of any interesting content was grating half-way through the
    experience. Which is odd because, like I said, I wouldn't have minded
    a longer game... if there had been anything to it. The mood was nice,
    the visuals were dreamlike and I can't argue with its conceit. It just
    lacked any depth whatsoever.




    * American Truck Simulator: Iowa https://store.steampowered.com/app/3025440/American_Truck_Simulator__Iowa/
    I mean, I *did* warn you this was coming.

    Although to be honest, even _I_ didn't expect I'd be replaying the
    game so soon. I thought I'd put ATS aside for a month or three, after
    having spent so much time with it roaming around Missouri. But all
    those thoughts about all those unexplored roads in Iowa gnawed at me,
    and it wasn't long before I fired up the game again.

    Even so, I resisted. Normally when I get a new expansion to the "Truck Simulator" games, I do an intensive drive-through of the new map. It's
    always my goal to mark every new road as "explored" and --when every
    ramp, byway, and alley is considered a separate path-- one-hundred
    percenting the map legitimately (e.g., by obeying all traffic laws and
    visiting the new region while on missions) can be quite slow. So
    instead, when I decide to explore a new map --like I did for Missouri
    last month-- I usually break a few rules. I disable damage to my
    truck, turn off traffic infractions, and basically become the world's
    worst driver for the interim. You know, like driving down a highway at
    120kph, then suddenly crossing the median to make a u-turn to go up an
    entrance ramp. Sure it might cause a few accidents, but I save a lot
    of time! ;-)

    This time, though, I resisted that urge. I told myself that if I was
    going to explore Iowa, I was going to do it honestly; on-mission and
    obeying all traffic laws. This meant I was covering and re-covering a
    lot of roads I'd already explored (I must have driven down Interstate
    80 a hundred times!), but by-gosh I was going to see Iowa the way the developers expected me to see it!

    That stubbornness last for about 60% of the map. After I covered the
    majority of the highways, I looked at the cut-offs and ramps scattered
    across Iowa, and realized that the only way I'd mark all those as
    "explored" was if I cut a few corners. So corners got cut in the end.
    Damage was disabled, laws were ignored, and the accident rate on Iowa
    highways skyrocketed. But I'm still proud of how close I came to doing
    it honestly. ;-)

    The map itself is... I guess it's fine. I was far less impressed with
    this expansion than earlier maps, like Arkansas and Missouri. I'm hard
    pressed to decide whether this was the fault of the designers or with
    the state they're representing. Iowa is _boring_. There's only so many
    ways you can show off farms and corn-fields and tiny cities before you
    start running out of ideas. Some parts of the map are better designed
    too, with the more realistic terrain found in other recent expansions.
    But a lot of areas suffer from the 'flat-world' syndrome that plagued
    the earliest regions of the game, where any elevations are only far
    away from the road you're on. The driving was okay; the highway system
    was well designed (well, except for a few awful spaghetti-junction
    exits) but mostly Iowa felt like a state you don't visit so much as
    you just drive through. It's not a destination, it's transit between
    more exciting parts of the world. But I guess I can't blame the
    expansion for that; it's just representing the reality of the region.

    Anyway, there's no _new_ new map expansion released for the game, so
    you'll hopefully get a break from hearing about Truck Simulators next
    month.



    * Tiny Glade
    https://store.steampowered.com/app/2198150/Tiny_Glade/
    "Tiny Glade" isn't a game. It's more of a software toy / 3D modeling
    tool, akin to programs like "Townscaper" or "World Box". It's a
    program for creating small dioramas with a clever --if limited--
    toolset.

    As the title would suggest, the essence of any art you create is
    picturesque, fantasy-themed scenes. You've only a small canvas in
    which you can build your world, and a similarly small number of assets
    that you can create with. The toolset is surprisingly robust in how
    much you can modify each piece, but this is a toy where you build
    scenic castles and hamlets, not starscapes or battlefields.

    Construction is incredibly easy; grab a basic structure type (there
    are only a handful: towers, square buildings, walls, fences, and
    stairs), and plop them down on the map. Each structure can be
    manipulated in different ways; buildings can be stretched in three
    directions, or stacked upon one another, or flattened to form things
    like bridges. Stairs can be twisted to serve as arches. Each item
    snaps to another, so even if each individual structure is simple, with
    some time and (fiddly) work, you can create some complicated
    constructions. You can also add details (like windows, ground-clutter,
    streams, flags and lights) to enliven the scene. The engine does a lot
    of the work for you. Obviously, the more effort you put into it, the
    more rewarding and complicated a scene you'll get out, but even with
    no expertise you'll probably be able to whip up a pleasing landscape
    within an hour or two.

    Beyond that, though, there is no gameplay. There are no NPCs who will
    wander your creation, no monsters to tear it down, no worries about
    resources or inhabitants whose needs you must manage, and no story or
    lore to follow. It's all about your own creativity; imagine a scene
    and then do your best to create it. It's soothing, easy and fun but, I
    imagine, not the sort of thing that would appeal to everyone.

    My initial impression --after briefly marveling at the technology--
    was one where I wondered about the game's longevity. Sure, it had nice
    visuals and a soothing approach to construction, but its toolset felt
    so _limited_. I built a small hamlet, and a castle, and a requisite
    'glade'... but what could I possibly do after that? I was sure that
    after five or ten hours I'd leave the game behind, pleased with the
    purchase but having expended all its possibilities.

    But the more I played around with it, the more tricks I was able to
    learn. It is, undeniably, a limited toolset and could desperately use
    some more varied assets. But even within those constrictions, I was
    still able to make a surprisingly varied city-scape, and --looking at
    some of the creations other users have posted-- I'm still only
    scratching the surface.

    But then again, "Tiny Glade" is intended to be a casual tool for
    making quick and easy scenes; it isn't intended to replace a true 3D
    modeling program. And it does this fairly well, so maybe adding more
    layers of complexity would be counter-productive.

    Anyway, I had fun with it. I built a few locations from my table-top
    campaigns, and despite my lack of skill, was fairly impressed by the
    results (more due to the program than any artistic ability of mine). I
    think it's going to remain on my hard-drive for a long time; it's not
    the sort of thing I'll engage with deeply for long periods of time,
    but happily will fire up to tinker with for an hour or two as I watch
    a video or talk to somebody on the phone.

    But I do hope the developers add at least a _few_ more assets to the
    game.




    * Nobody Wants To Die https://store.steampowered.com/app/1939970/Nobody_Wants_to_Die/
    The thing that makes for good science-fiction, they say, is that it
    should limit itself to one unbelievable thing; one advancement or
    situation that pushes the realm of believability. That one thing could
    be aliens, or psychic powers or cyberspace or faster-than-light
    travel, but the more you add to the setting, the worse the story will
    get.

    "Nobody Wants To Die" postulates a world with a neural lace that
    allows you to survive death, a hand-held scanner that can reverse
    time, a portable x-ray device, flying cars, a future where everything
    is art deco, and a world without oceans or plants.

    So... it's not the greatest of stories, no.

    Which is a major weakness for a game that is pretty much all about its narrative. While its gameplay has a little bit more to for you to do
    than your average 'walking sim', at heart it's still a game where you
    have no chance of failure and no real influence on how the game ends
    up. You move around the maps, interacting with the hotspots in a
    pre-determined order and listen as the story unfolds around you. It
    isn't a game completely without agency; your discovery of certain
    clues and a few dialogue choices (and a mostly innocuous choices)
    unlock certain responses from NPCs, and a single choice determines
    what ending you get, but beyond that, you've got precious little
    freedom.

    In and of itself that's not a terrible thing, of course. The same
    thing could be said for games like "Doom Eternal" or "Call of Duty"
    after all; even if those games do offer a better illusion of choice,
    you're still constrained by the decisions of the developer. But games
    like "Doom Eternal" are bolstered by satisfying gameplay, whereas
    "Nobody Wants To Die" is extremely lacking in this area. All it has is
    it's narrative and style, and the former -as mentioned- is nothing to
    write home about. It's a fairly staid and unoriginal trope, asking
    about the cost of immortality (with a few stabs at the ultra-wealthy
    too). It doesn't really _say_ anything new, and doesn't tell the story
    in an interesting way either.

    The game does have its own style. It's visuals --Unreal Engine
    powered, naturally-- are gorgeous, with almost every scene filled with scrumptious detail and movement. It's futuristic New York is portrayed
    in a mix of cyberpunkian dystopia and 1920s detective noir; think
    Bladerunner by way of Bioshock.

    But beyond that, it's not a very good game. It's not fun to play, the
    story and dialogue are trash, and the setting is nonsensical. The
    puzzles are, as mentioned earlier, nothing more than moving from one
    hot-spot on the map to the next, pressing the right key to use the
    appropriate tool to reveal the next clue/hotspot. Despite appearances,
    the world is extremely closed and linear. Unlike many other narrative
    games, there's no sense of exploration; of discovering things about
    the world for yourself. Instead, you are spoon-fed the setting.

    So, ten points for visuals and style, but minus a hundred for
    everything else. Even as a walking sim, this game was extremely disappointing... and if you don't like the genre, this one will only
    make you dislike it even more.



    * Evil West
    https://store.steampowered.com/app/1065310/Evil_West/
    "Evil West" reminds me of a similar game: "Damnation" a long-forgotten
    shooter from 2009. There are some obvious superficial resemblances;
    both games feature a steampunk 'weird-west' setting; both games use
    the Unreal Engine; both games are third-person over-the shoulder
    shooters which have almost as much emphasis on the platforming as they
    do the combat. But it's more than that where I see similarities.

    Like "Damnation", "Evil West" is a game with bigger ambitions than its developers could actually realize. Both games wanted to be these vast,
    epic stories, and both games were let down by some fairly average
    gameplay, poor pacing and unengaging narratives. Similarly, neither
    game was truly awful and I could appreciate each for what they were
    TRYING To do... but still, it's hard to recommend either when there
    are so many better titles available.

    "Evil West" is the better of the two games, though. "Damnation"
    struggled to achieve mediocrity, and even if it crossed that low bar
    in the end, it was a close thing. "Evil West" is generally a more
    polished experience; for all its flaws, it has the better story,
    controls and gameplay, and much improved visuals. You _can_ find
    enjoyment in "Evil West", don't get me wrong. If you happen to already
    own the game and want something a bit different (and don't mind
    playing a flawed game), then sure, give it a try. But it's not the
    sort of game I'd recommend you rush out to buy.

    It's certainly the gorier of the two games, "Evil West" is. It's more imaginative and varied too. Right to the end the game was still
    throwing new monsters and weapons at me. The skill-tree modifies
    weapons enough that each new skill makes meaningful changes to the
    combat; there are no "5% damage buff" nonsense here. If anything, the
    whole thing was a bit TOO much variety; rather than focus on making
    the combat satisfying in its own right, it felt like the developers
    were more interested in just tossing more and more variety at you. It
    all felt a bit messy and unfocused.

    Which can be said about the gameplay in its whole too. If I were
    attempting to describe the game, I'd have to ask you to imagine
    "Outlaws" (for its Western setting) crossed with "Doom" (for its gore
    and fantastic monsters) crossed with "Painkiller" (because of its
    arena combat model) crossed with "Tomb Raider" (all that platforming)
    with a touch of "Gears of War" (the game's chunky visuals) on the
    side. It's sort of all over the place, and it doesn't make for an
    entirely satisfying combination.

    "Evil West" is a solid B-tier game; its hard to hate. But it's not
    something you'll love, either.



    ----------------------------------------------

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!

    Geez, a person can't take a vacation without y'all going nuts about my
    absence ;-)

    (That said, I did hope to make my reappearance yesterday on my return
    to the country in order to make start this thread, but just catching
    up with everything --including the hundreds of posts on UseNet!!!--
    made me reconsider that idea. ;-)


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  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Sun Nov 2 15:06:11 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    What Have You Been Playing... IN OCTOBER 2025?

    Alan Wake 2
    I thought this would be a good spooky halloween-adjacent mystery-thriller to play, and I've enjoyed it quite a bit, with some minor frustrations. If you recall, previously on Alan Wake Alan himself disappeared mysteriously at the end of the game, after battling an evil supernatural force. Now 13
    years later, a pair of FBI agents are investigating murders & spooky happenings in the same area, and you play as one of them, exploring and gathering clues, solving puzzles, talking to folks, and battling the odd
    ghoul with an assortment of projectile weapons and light-based tools. But Wake himself is neither gone nor forgotten, and leaves notes for Saga the agent as a connection develops her and the trapped-in-a-shadow-dimension
    Wake. Soon you are able to play as Wake himself in a shadow-NewYork as he searches for a way back to real life, and can switch between the two characters. As in the original game, Alan's story-writing can affect real-life and vice-versa, with many plot convolutions following this idea.

    It's a lovely game -- on a fast system -- with detailed environments and advanced lighting effects, and I like this style of gameplay loop: A friend described it as more of an 'interactive movie' than a game, and that's
    exactly the game that appeals to me: plot-based, telling a complete story
    in an immersive world, with interactive elements to keep me engaged and involved, and Remedy does this kind of game well. There are lots and lots
    of hidden sidequests and items to collect (I'm trying to find all the deer heads!), if you like that. Minor frustrations would include the very dark environments -- I suspect an OLED monitor would display these better -- and the sometimes confusing change in environment when using Wake's 'lamp' tool. I'm nearly at the end, and will certainly do the DLC as well. Thumbs up!

    rms

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  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Sun Nov 2 16:13:41 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)

    Yay! Welcome back!

    **** Hogwarts Legacy

    I saw the sale also, but the more reviews I read the less interested I became.


    * Atuel
    This sounds like a 'south american developers contest winner' like
    another game I bought years ago, who's title escapes me. Only 20min, I'll keep it in mind.

    * Evil West
    I'll keep this mind too

    rms

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  • From Rin Stowleigh@[email protected] to comp.sys.ibm.pc.games.action on Sun Nov 2 19:28:33 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 01 Nov 2025 20:06:18 -0400, Rin Stowleigh <[email protected]>
    wrote:

    Battlefield 6 and Arc Raiders.

    Arc Raiders only came out on the 30th but I had played the "server
    slam" test prior to that and already knew it was a keeper. Brilliantly
    well done. I wrote a longer post about it (who its for and who its
    not) but I'm not seeing it in the list of messages... it might be one
    of those things where it's queued up somewhere and the message shows
    up later.

    It's kind of an odd coincidence that the message above mentioned
    queuing my my Usenet messages as a possible culprit. So these evening
    I tried to jump into a game of Arc Raiders, and apparently the
    popularity of it is overwhelming their servers because just launching
    the game tells me I'm "In Queue".. And also Spall is reporting some
    messages he reported did not go through.

    Hopefully it's not one of those deals where they just didn't architect
    the game for scalability well enough from the get-go and it will end
    up taking months to work out. To be fair they did have the "server
    slam" event, but that's not necessarily enough to predict load demand
    once the game is released and it becomes the "hot ticket".

    Hmm.. So in the last couple of weeks there have been major
    infrastructure hiccups in cloud services like Azure and AWS (which,
    these days realistically control all the infrastructure that these
    queues exist in).

    Not sure if it's related or not, but definitely a bit disappointing to
    load up a game to find I'm on a waiting list.

    Maybe that's the cost of AI and the increased load on datacenters?
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  • From PW@[email protected] to comp.sys.ibm.pc.games.action on Sun Nov 2 20:23:18 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    The same, for the most part. Oblivion Remastered and Battlefield 6
    offline campaign. I was planning on playing some spooky games on
    Halloween night but had friends over for dinner and they wanted to
    watch Young Frankenstein again together for the zillionth time. But I
    did watch The Birds tonight for the first time since I was a kid I
    think, and played a little RE4 and Silent Hill 2 from last year (but
    such a long time between check saves so I doubt I will start it up
    again).
    Of course, I installed others to play that night like Alien Isolation,
    and L4D2 but no time.

    -pw
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  • From H1M3M@[email protected] to comp.sys.ibm.pc.games.action on Mon Nov 3 11:42:06 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur wrote:
    Ant! You were sniping this topic from Spalls, but now that Spalls
    is MIA you just stop? Boo! Boo I say!

    I had lots of trick-or-treaters last night, was fun. My daughter's
    off staying and trick-or-treating with a friend. My son was hermit
    as usual, staying in his room except to come out for dinner and grab
    a handful of candy.

    Nice. All we get here is drunk-or-drunkers, but that's to be expected
    when we live in apartment buildings and Halloween in europe translates
    to "Get drunk all night, but wearing a costume this time".


    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!



    Just one single game this time:

    Ace Attorney Investigations: Miles Edgeworth --------------------------------------------

    First half of the remastered collection that was released one year ago.
    I was running out of games that allow saving at anytime, which is non-negotiable for me when I play on the Steam Deck during my daily
    train commutes.

    As usual with these collections, They improve on some things, and the traditional capcom cheapness sticks like a sore thumb in others. While
    the characters and portraits were redrawn from scratch, a lot of the backgrounds in conversation view stink badly of upscaling and filtering,
    with only the important objects and text having been manually redrawn (seriously, you made the game in 2009 and you already lost the original development assets?). This gets a lot worse the bigger the
    screen is. While not terrible on 7 inches, it's more annoying in 24",
    and at 27" 1440p is when you realize that the new character art is
    vectorised, but the backgrounds are not and the game was not designed to
    be played at resolutions higher than 1080p.

    There are some good things, at least. This time the eyes preserve the
    smooth blinking animation of the NDS version, instead of being 1-2
    frames like the original trilogy remaster. Rather than cropping the game
    to fit a 16:9 window, they choose to extend the scenarios and zoom out
    the character art so it does not get cropped. The game adds a few QoL
    features not present in the original: Text log in case you missed a
    dialog line and need to go over a testimony again, easier saving and
    loading like the Great Ace Attorney Collection, text skip and fast
    forward if you choose to enable it.
    I haven't noticed any changes to the script, so we still get a cameo of
    a certain character that communicates in L337 speek.

    25 hours into it, and I hope that during this week I will be able to
    complete the final episode.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Xocyll@[email protected] to comp.sys.ibm.pc.games.action on Mon Nov 3 09:20:52 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:

    (apparently my earlier posts aren't showing up. I guess
    that's what happens if your NNTP server doesn't get used
    for a few weeks; it gets rusty and rops posts. So I'm
    reposting everything. Apologies if you see double-posts
    now. But hey, you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)


    On Sat, 1 Nov 2025 09:00:04 -0700, Justisaur <[email protected]>
    wrote:

    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!


    Man, if you can't even depend on Ant these days...


    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I finally broke down and bought this one. Mostly because the deluxe
    version was going for < $10 USD, but also because the visuals looked
    so nice. I still haven't played it (I suffer from Harrypotterphobia)
    but I'm now one step closer to that happening ;-)

    Lucky for you it's set in a prior age, so no Potter at all.

    Doing the wand motions to learn each new spell is annoying, but at least
    you only have to do it the once.
    I had feared briefly that is was going to be Arx Fatalis style where you
    had to do the motion every time, and that woulda got old real fast.

    Superbrief
    ---------------------------------------
    * Atuel
    * American Truck Simulator: Iowa
    * Tiny Glade
    * No One Wants To Die
    * Evil West


    Maximum Verbosity
    ---------------------------------------

    * Atuel
    https://store.steampowered.com/app/2794330/Atuel/
    I played Atuel because it was free, because it was short, and because
    it looked like it might have had something interesting to say (or at
    least --with its surreal visuals-- something interesting to _see_).

    Well, I was right about two out of three of those things.

    I honestly don't get the point of this program. It's a game (if it can
    be called a game) about the Atuel River, a minor waterway in
    Argentina. The program has you trace its (abridged) path through a
    colorful, dreamlike world as a narrator utters some completely trite
    and uninteresting things about the river. Things like how the water
    flows downhill, how indigenous people saw it as a spirit and asked
    permission before taking its water, how it carves its way through a
    variety of terrain, and how it's important for people not to abuse and >overuse the water and the environment it supports. Your control is to
    hold down an arrow key which advances your on-screen avatar (which
    varies from moving the waters of the river itself, to becoming a fish >swimming downstream, or a cloud, or a fox) forward along a
    predetermined path. You can't move off course, you can't explore. You
    can just keep going downstream at an incredibly sedate path.

    It's not that the messaging has no worth, or that the visuals aren't
    nice; it's just that it's all so generic and pointless. Nothing they
    say about the Atuel River couldn't be applied to any other river, and
    none of the visuals capture anything that makes the Atuel unique. I'd
    have loved to learn more about the people or wildlife living around
    the river, or explored more of its ecosystem, but the game stubbornly
    refuses to give any detail. You could literally call this game
    "Amazon" or "Danube" and pretty much it would be the same experience.
    It comes across as incredibly pointless.

    It only took 22 minutes to finish, which is fortunate since the lack
    of any interesting content was grating half-way through the
    experience. Which is odd because, like I said, I wouldn't have minded
    a longer game... if there had been anything to it. The mood was nice,
    the visuals were dreamlike and I can't argue with its conceit. It just
    lacked any depth whatsoever.

    So basically it's like if Sheldon Cooper stopped doing "Fun with Flags"
    and did "Interesting Facts about Rivers" and this was the first episode?

    <snip>
    What Have You Been Playing... IN OCTOBER 2025?

    The usual really;
    Black Desert Online, mostly AFK fishing, Star Trek Online at least for
    the current event and daily endeavors, a tiny bit of SWTOR mostly just
    logging in for the daily freebie thing, some Hogwarts Legacy and most
    recently Cyberpunk 2077 (heavily modded, but mostly things like clothes
    and cars added and often nearly instantly removed.)

    P.S. We miss you Spalls!

    Geez, a person can't take a vacation without y'all going nuts about my >absence ;-)

    I think you need to tell people you are going on vacation rather than
    simply vanishing if you want to avoid the drama.

    Xocyll
    --
    I don't particularly want you to FOAD, myself. You'll be more of
    a cautionary example if you'll FO And Get Chronically, Incurably,
    Painfully, Progressively, Expensively, Debilitatingly Ill. So
    FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Mon Nov 3 08:02:39 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ace Attorney Investigations: Miles Edgeworth

    Good review.

    rms
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Mon Nov 3 10:18:40 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sun, 2 Nov 2025 16:13:41 -0700, "rms" <[email protected]> wrote:



    * Atuel
    This sounds like a 'south american developers contest winner' like
    another game I bought years ago, who's title escapes me. Only 20min, I'll >keep it in mind.

    It's probably the same one. At the very least, the store page
    repeatedly harps on the fact that it's an 'award-winning game' and the
    Atuel River is in Argentina (which, for you USAmericans out there who
    don't know such things, is a country in South America ;-) ;-)

    It's not really that I dislike the concept of the game. Its visuals
    are interesting, after all, and --even if it is a bit heavy handed--
    its environmental message is welcome. But it's so generic and bland
    that the message becomes meaningless, leaving you only with _really_
    subpar gameplay.

    The whole thing might have been better done as a CGI film than trying
    to make a game out of it, but even then it doesn't actually SAY
    anything. I'm honestly surprised it won any awards.


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Mon Nov 3 11:48:44 2025
    From Newsgroup: comp.sys.ibm.pc.games.action



    "Spalls Hurgenson" wrote in message news:[email protected]...

    On Sun, 2 Nov 2025 16:13:41 -0700, "rms" <[email protected]> wrote:



    * Atuel
    This sounds like a 'south american developers contest winner' like
    another game I bought years ago, who's title escapes me. Only 20min, I'll >keep it in mind.

    I found it, not terrible at all, just short and very indie; I still remember it today after all :)
    https://store.steampowered.com/app/320820/Toren/

    rms

    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Rin Stowleigh@[email protected] to comp.sys.ibm.pc.games.action on Mon Nov 3 15:59:48 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    ===TLDR ZONE BEGIN===

    A foreword for the benefit of the typo police, I realize there were
    multiple fast-typed errors in that last message. There are a few
    things that contribute to this, the primary one is that I have a habit
    of typing rapidly in an almost haphazard way, then making a second
    pass through it all in order to proofread / edit. Except�. the level
    of effort that goes into that second pass, or whether the second pass
    happens at all, depends completely on how important it is to me that
    what I�m writing is connecting with someone�s reading comprehension
    level on the other side. Unfortunately, I must confess that gaming
    related discussions on Usenet are such a low priority for me these
    days (and my level of Give-A-Crap� is non-existent) that the initial
    blast has become particularly careless, and I rarely even do the
    second pass to make corrections at all. The only reason I still write
    (and occasionally read others posts) on Usenet at all is really more
    of an appreciation for nostalgic tech and the idea of increasingly
    rare unmoderated Internet discussions.

    That said, I think I am going to start putting a little more (sorry,
    it will probably never be a lot more) effort into correcting typos and
    goofs.

    ===TLDR ZONE END===

    �Back to the subject of Arc Raiders�

    �I�m not sure if my first post about the game ever actually propagated
    across servers and appeared for others, but I basically described it
    as a game to be avoided by folks who aren�t able to handle the stress
    of dying at the hands of other players, but a fantastic game if you
    don�t mind that.

    At the moment at least, that dynamic seems to be changing since the
    game was released. I�m noticing an uptick in players indicating that
    they are friendly, and mutually agreeing to avoid conflict. This can
    be both a good and bad thing. In the beta and in the first few days
    of release, the danger presented by other players was orders of
    magnitude greater than the danger presented by the �AI� bots when it
    comes to the primary game loop. This changes how the game is played,
    because it increases the amount of stealth play required such as
    listening for footsteps, stopping and monitoring your surroundings
    before proceeding, etc. If the majority of players agree to avoid confrontations with other players, the need for that caution is
    removed and it really impacts the �feel� of the game. It may be
    interesting to see how this evolves over time.

    In the meantime, even in the warmer-and-fuzzier world of online
    cooperation, betrayal can and does happen � it�s a normal part of the
    game and I hope it doesn�t fade away. Someone can agree to ally with
    you, and that at any point in time decide that the XP and loot they
    will gain by killing you is far more important to them than making yet
    another random friend. I personally have not done that yet � in order
    for me to be the betrayer it will require me to unlearn some of my
    teamwork skills. But I have been on the other end of that a couple of
    times and gotten shot in the head from behind by someone I was
    supposed to be working with. And I have to say, I like the element of
    danger it adds. It�s part of what adds �tension� to the already
    immersive world.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From H1M3M@[email protected] to comp.sys.ibm.pc.games.action on Tue Nov 4 17:03:19 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    rms wrote:
    Ace Attorney Investigations: Miles Edgeworth

    Good review.

    rms
    And now I realise that I haven't even talked about the gameplay, plot,
    etc, focusing only on the technical aspects. Yeah, what a "review".
    Sigh. I completely forgot to write the second half.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Xocyll@[email protected] to comp.sys.ibm.pc.games.action on Tue Nov 4 11:03:23 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:

    On Sun, 2 Nov 2025 16:13:41 -0700, "rms" <[email protected]> wrote:



    * Atuel
    This sounds like a 'south american developers contest winner' like >>another game I bought years ago, who's title escapes me. Only 20min, I'll >>keep it in mind.

    It's probably the same one. At the very least, the store page
    repeatedly harps on the fact that it's an 'award-winning game' and the
    Atuel River is in Argentina (which, for you USAmericans out there who
    don't know such things, is a country in South America ;-) ;-)

    I think in America it's known as Beef Mexico.
    (As Opposed to Oil Mexico (Venezuela) and Cocaine Mexico (Columbia)
    etc.) I think maybe Venezuela is heading towards becoming "Terrorist
    Mexico" they way they are feuding with Trump.

    Xocyll
    --
    I don't particularly want you to FOAD, myself. You'll be more of
    a cautionary example if you'll FO And Get Chronically, Incurably,
    Painfully, Progressively, Expensively, Debilitatingly Ill. So
    FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Tue Nov 4 22:20:07 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> wrote at 16:00 this Saturday (GMT):
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I had lots of trick-or-treaters last night, was fun. My daughter's off staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I'm still enjoying it, but feel like it should be over soon. It's unfortunately open world, and really isn't worth exploring after the
    initial bit and what quests take you on. Everything is very similar, multiples of the same type of puzzle with the same solution just the bit
    in slightly different places, enemy camps are basically one of 4 types goblins, dark mages, wolves or spiders, etc. You can't do most of the puzzles early either as you need certain spells to do some of them, and
    you get the spells rather slowly.

    So I'm working on the quests only now. Unfortunately one of the side
    quests is locked behind a door with a very long and grindy find the
    hidden things to get the power to unlock level 3 locks. I'm only
    missing the last one, but it could be anywhere in this giant open world.
    If I happen to stumble upon it, great, otherwise I'm not bothering.

    While there is flying and I love that, the controls for it are not great
    as you have up-down and *camera* left-right on the right stick, and left-right on the left stick (which does nothing on up down.) You can't change controls, though you can use the gyroscope thing to fly around by changing the angle you're holding the controller. I found that quickly tiring, and after trying it awhile, still worse than the stick controls.
    Apparently there's a mod for it... on PC, but I'm playing on the PS5
    with the PS+ I still have (accidentally auto-renewed.) I've got one more month left of it.

    ----------------------------------------------

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!


    I recently found a different gambling rougelike I've been enjoying
    called CloverPit, other than that nothing ig
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Tue Nov 4 22:20:09 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    PW <[email protected]> wrote at 03:23 this Monday (GMT):
    The same, for the most part. Oblivion Remastered and Battlefield 6
    offline campaign. I was planning on playing some spooky games on
    Halloween night but had friends over for dinner and they wanted to
    watch Young Frankenstein again together for the zillionth time. But I
    did watch The Birds tonight for the first time since I was a kid I
    think, and played a little RE4 and Silent Hill 2 from last year (but
    such a long time between check saves so I doubt I will start it up
    again).
    Of course, I installed others to play that night like Alien Isolation,
    and L4D2 but no time.

    -pw


    I'm more suprised that the big shooters are still bothering with
    campaigns.
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Tue Nov 4 15:40:06 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Sigh. I completely forgot to write the second half.

    We're still here!!

    rms
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From vallor@[email protected] to comp.sys.ibm.pc.games.action on Wed Nov 5 04:36:49 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    At Sun, 02 Nov 2025 13:37:41 -0500, Spalls Hurgenson <[email protected]> wrote:

    (apparently my earlier posts aren't showing up. I guess
    that's what happens if your NNTP server doesn't get used
    for a few weeks; it gets rusty and rops posts. So I'm
    reposting everything. Apologies if you see double-posts
    now. But hey, you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)


    On Sat, 1 Nov 2025 09:00:04 -0700, Justisaur <[email protected]>
    wrote:

    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!


    Man, if you can't even depend on Ant these days...


    I know, huh!


    [...]
    What Have You Been Playing... IN OCTOBER 2025?

    Guess. ;P

    Okay, Elite Dangerous Odyssey, mostly a community goal
    which got me a pre-engineered size-5 cargo rack with
    extra cargo capacity. I said, "oh, cool!" and went
    to add it to my Panther Clipper II, only to discover that
    I already had pre-engineered cargo racks in both size-5
    slots. So, I put it in my new mining ship, a "Type 11 Prospector".

    https://ibb.co/tMJFVt8s
    --
    -v System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090Ti 24G
    OS: Linux 6.17.7 D: Mint 22.2 DE: Xfce 4.18
    NVIDIA: 580.95.05 Mem: 258G
    "Ethernet n.: something used to catch the etherbunny."
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From The World of Is!@[email protected] to comp.sys.ibm.pc.games.action on Wed Nov 5 12:32:04 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    candycanearter07 wrote:
    Justisaur <[email protected]> wrote at 16:00 this Saturday (GMT):
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I had lots of trick-or-treaters last night, was fun. My daughter's off
    staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I'm still enjoying it, but feel like it should be over soon. It's
    unfortunately open world, and really isn't worth exploring after the
    initial bit and what quests take you on. Everything is very similar,
    multiples of the same type of puzzle with the same solution just the bit
    in slightly different places, enemy camps are basically one of 4 types
    goblins, dark mages, wolves or spiders, etc. You can't do most of the
    puzzles early either as you need certain spells to do some of them, and
    you get the spells rather slowly.

    So I'm working on the quests only now. Unfortunately one of the side
    quests is locked behind a door with a very long and grindy find the
    hidden things to get the power to unlock level 3 locks. I'm only
    missing the last one, but it could be anywhere in this giant open world.
    If I happen to stumble upon it, great, otherwise I'm not bothering.

    While there is flying and I love that, the controls for it are not great
    as you have up-down and *camera* left-right on the right stick, and
    left-right on the left stick (which does nothing on up down.) You can't
    change controls, though you can use the gyroscope thing to fly around by
    changing the angle you're holding the controller. I found that quickly
    tiring, and after trying it awhile, still worse than the stick controls.
    Apparently there's a mod for it... on PC, but I'm playing on the PS5
    with the PS+ I still have (accidentally auto-renewed.) I've got one more
    month left of it.

    ----------------------------------------------

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!

    Wizardry 7

    Class changed a thief to a bard. Got three characters to level 10, the samurai, mage and monk will follow soon.

    Civilization 5

    Made major strides in this game while on an easier mode. Learned how
    easy the game can be when the economy is booming.

    Heroes of Might & Magic III complete

    I finished the first campaign, Armageddon's Blade. It was nice to
    reunite with Gelu, the Dark Elf who rebel snipes at the forces of
    Krewlod. Currently running the Mutare campaign, scenario 3. It's a
    little strange, with a whirlpool right in the direct path. I've been
    doing poorly up to this point and I think my focus is on RPG right now.
    --
    The esssential conditions of everything you do must be choice, love, and passion.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Wed Nov 5 10:34:27 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/1/2025 7:02 PM, Ant wrote:
    Justisaur <[email protected]> wrote:
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I got BUSY. :(

    I got busy the last few days.

    I had lots of trick-or-treaters last night, was fun. My daughter's off
    staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I got none due to my rural area. Good. Get off my lawn! ;P


    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    Where did you go?

    Disneyland! One day driving there and one day back, so only 2 real days
    of 'vacation'.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Wed Nov 5 10:49:23 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/3/2025 12:59 PM, Rin Stowleigh wrote:
    ===TLDR ZONE BEGIN===

    A foreword for the benefit of the typo police, I realize there were
    multiple fast-typed errors in that last message. There are a few
    things that contribute to this, the primary one is that I have a habit
    of typing rapidly in an almost haphazard way, then making a second
    pass through it all in order to proofread / edit. Except…. the level
    of effort that goes into that second pass, or whether the second pass
    happens at all, depends completely on how important it is to me that
    what I’m writing is connecting with someone’s reading comprehension
    level on the other side. Unfortunately, I must confess that gaming
    related discussions on Usenet are such a low priority for me these
    days (and my level of Give-A-Crap™ is non-existent) that the initial
    blast has become particularly careless, and I rarely even do the
    second pass to make corrections at all. The only reason I still write
    (and occasionally read others posts) on Usenet at all is really more
    of an appreciation for nostalgic tech and the idea of increasingly
    rare unmoderated Internet discussions.


    I've started slacking off on my editing too, though more on reddit.
    Partially becase if yuo're too good, people start thinking you're an AI
    bot. Also because it poisons the posts for AI. Mwhahahah!

    (I Deliberately left my typos for this bit, to show you how it looks.
    It's hard to resist fixing.)

    …Back to the subject of Arc Raiders…

    I really didn't like Nightreign which is kind of a survival shrinking
    world timed thingy, only Souls based, so I can't imagine liking it.

    There's no real PVP currently (though they call it as being a pvpe game,
    the only pvp is hitting anyone who's down to get them back up.)


    At the moment at least, that dynamic seems to be changing since the
    game was released. I’m noticing an uptick in players indicating that
    they are friendly, and mutually agreeing to avoid conflict. This can
    be both a good and bad thing. In the beta and in the first few days
    of release, the danger presented by other players was orders of
    magnitude greater than the danger presented by the “AI” bots when it comes to the primary game loop. This changes how the game is played,
    because it increases the amount of stealth play required such as
    listening for footsteps, stopping and monitoring your surroundings
    before proceeding, etc. If the majority of players agree to avoid confrontations with other players, the need for that caution is
    removed and it really impacts the “feel” of the game. It may be interesting to see how this evolves over time.

    I do get a thrill out of helping people against invaders (PVP or "Bad
    red man") in souls games. I have tried some PVP, but don't really enjoy
    it much, unless I do friendly invader, or crazy invader (DS3 only)

    In a way 'friendly invader' is the only real way to betray people
    (unless you're a hacker, fucking up someone else's game just to be an asshole.) but you're betraying the other PVPers. I've gotten called out
    for doing that, but too bad, it's not like it's not part of the game.

    In the meantime, even in the warmer-and-fuzzier world of online
    cooperation, betrayal can and does happen – it’s a normal part of the game and I hope it doesn’t fade away. Someone can agree to ally with
    you, and that at any point in time decide that the XP and loot they
    will gain by killing you is far more important to them than making yet another random friend. I personally have not done that yet – in order
    for me to be the betrayer it will require me to unlearn some of my
    teamwork skills. But I have been on the other end of that a couple of
    times and gotten shot in the head from behind by someone I was
    supposed to be working with. And I have to say, I like the element of
    danger it adds. It’s part of what adds “tension” to the already immersive world.

    I'm definitely very 'team' as well, but I do enjoy playing the monsters
    in D&D & 99% of the time "losing."
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Wed Nov 5 12:01:59 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/2/2025 10:37 AM, Spalls Hurgenson wrote:
    (apparently my earlier posts aren't showing up. I guess
    that's what happens if your NNTP server doesn't get used
    for a few weeks; it gets rusty and rops posts. So I'm
    reposting everything. Apologies if you see double-posts
    now. But hey, you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)

    Yea you're back! Usenet & Eternal September have been a bit more spotty
    than usual especially since GG was... what's the right word? Stopped?
    ended. Oh I got it, frozen! Archive only.

    On Sat, 1 Nov 2025 09:00:04 -0700, Justisaur <[email protected]>
    wrote:

    **** Hogwarts Legacy
    I finally broke down and bought this one. Mostly because the deluxe
    version was going for < $10 USD, but also because the visuals looked
    so nice. I still haven't played it (I suffer from Harrypotterphobia)
    but I'm now one step closer to that happening ;-)

    I just finished it. End was fine, kind of hate to leave it, but I'm not interested enough to replay it yet or finish up all the collection
    quests. Apparently the different houses only have a short quest that's different, as I mentioned, and it's not really worth playing again just
    for that. I suppose I could play again as a full goody-two-shoes or
    totally evil MFer, but apparently there's not really much if any
    difference of outcome. I'd also really miss the curses, especially the
    charm, if I went full good.

    Trying to figure out what to play next, I can't seem to bring myself to
    go back to Tainted Grail. Maybe go back to Deadspace. Probably just a
    break from gaming a bit.

    * American Truck Simulator: Iowa https://store.steampowered.com/app/3025440/American_Truck_Simulator__Iowa/ Iowa is _boring_.

    Yep. The drive at least. I have some fond memories from childhood when
    we went to Sun Valley resort when I was a kid for some reason having to
    do with my mom's involvement with some new-age group. Like when I
    tripped and fell on the cement in front of their pond taking it on the
    chin where I now have a scar. I mean fought a bear!

    They had a couple pinball machines and I got pretty good at; some
    western themed one I don't remember the name of, and a poker based one.

    Got to hang out with the only other kid there too, a girl I liked, which
    of course I ruined by being a bad DM when I introed her to D&D there
    having her go through B2. But that's too much tangent.



    * Nobody Wants To Die

    Trailer looks o.k. But what you describe is definitely not my type of game.


    * Evil West

    This sounds cool, but the visuals look really bad to me, in a mixed
    style kind of way. Looks like they took old west, mashed Borderlands
    and D&D into it, really turning me off.

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!

    Geez, a person can't take a vacation without y'all going nuts about my absence ;-)

    LOL, sorry. No one cared when I was gone on vacation :(
    I don't post as much as you though.

    Just let us know you're going and when to expect you back.
    No I'm not a clingy housewife, really. :P
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Rin Stowleigh@[email protected] to comp.sys.ibm.pc.games.action on Wed Nov 5 15:07:29 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 5 Nov 2025 10:49:23 -0800, Justisaur <[email protected]>
    wrote:

    On 11/3/2025 12:59 PM, Rin Stowleigh wrote:
    ===TLDR ZONE BEGIN===

    A foreword for the benefit of the typo police, I realize there were
    multiple fast-typed errors in that last message. There are a few
    things that contribute to this, the primary one is that I have a habit
    of typing rapidly in an almost haphazard way, then making a second
    pass through it all in order to proofread / edit. Except�. the level
    of effort that goes into that second pass, or whether the second pass
    happens at all, depends completely on how important it is to me that
    what I�m writing is connecting with someone�s reading comprehension
    level on the other side. Unfortunately, I must confess that gaming
    related discussions on Usenet are such a low priority for me these
    days (and my level of Give-A-Crap� is non-existent) that the initial
    blast has become particularly careless, and I rarely even do the
    second pass to make corrections at all. The only reason I still write
    (and occasionally read others posts) on Usenet at all is really more
    of an appreciation for nostalgic tech and the idea of increasingly
    rare unmoderated Internet discussions.


    I've started slacking off on my editing too, though more on reddit. >Partially becase if yuo're too good, people start thinking you're an AI
    bot. Also because it poisons the posts for AI. Mwhahahah!

    (I Deliberately left my typos for this bit, to show you how it looks.
    It's hard to resist fixing.)

    �Back to the subject of Arc Raiders�

    I really didn't like Nightreign which is kind of a survival shrinking
    world timed thingy, only Souls based, so I can't imagine liking it.

    There's no real PVP currently (though they call it as being a pvpe game,
    the only pvp is hitting anyone who's down to get them back up.)


    At the moment at least, that dynamic seems to be changing since the
    game was released. I�m noticing an uptick in players indicating that
    they are friendly, and mutually agreeing to avoid conflict. This can
    be both a good and bad thing. In the beta and in the first few days
    of release, the danger presented by other players was orders of
    magnitude greater than the danger presented by the �AI� bots when it
    comes to the primary game loop. This changes how the game is played,
    because it increases the amount of stealth play required such as
    listening for footsteps, stopping and monitoring your surroundings
    before proceeding, etc. If the majority of players agree to avoid
    confrontations with other players, the need for that caution is
    removed and it really impacts the �feel� of the game. It may be
    interesting to see how this evolves over time.

    I do get a thrill out of helping people against invaders (PVP or "Bad
    red man") in souls games. I have tried some PVP, but don't really enjoy
    it much, unless I do friendly invader, or crazy invader (DS3 only)

    In a way 'friendly invader' is the only real way to betray people
    (unless you're a hacker, fucking up someone else's game just to be an >asshole.) but you're betraying the other PVPers. I've gotten called out
    for doing that, but too bad, it's not like it's not part of the game.

    In the meantime, even in the warmer-and-fuzzier world of online
    cooperation, betrayal can and does happen � it�s a normal part of the
    game and I hope it doesn�t fade away. Someone can agree to ally with
    you, and that at any point in time decide that the XP and loot they
    will gain by killing you is far more important to them than making yet
    another random friend. I personally have not done that yet � in order
    for me to be the betrayer it will require me to unlearn some of my
    teamwork skills. But I have been on the other end of that a couple of
    times and gotten shot in the head from behind by someone I was
    supposed to be working with. And I have to say, I like the element of
    danger it adds. It�s part of what adds �tension� to the already
    immersive world.

    I'm definitely very 'team' as well, but I do enjoy playing the monsters
    in D&D & 99% of the time "losing."

    In Arc Raiders, the dynamic around betrayal is different than in most
    games. It may be one of those things that's impossible to explain and
    that you have to experience.

    The "emotes wheel" menu mostly exists to streamline your communication
    with any players you encounter, with options like "don't shoot!",
    etc., and it does get used often (in conjunction with proximity voice
    chat). So, with this game's atmospheric sound effects (which are
    outstanding) and overall design that really make the world feel
    immersive and dangerous, they've made it so it seems to "mean
    something" when you ally with another random player, because the two
    of you have a much better chance at fending off other players and bots
    when you're working together. And if you do that, only to get shot in
    the back later and robbed, there is something about it that seems
    spectacularly cold about it. I know that doesn't sound all that new
    -- the mechanic is easy enough to explain, but the way it feels
    different in this game is difficult to convey.

    People do the betrayal thing occasionally, and it's part of the game,
    but it's one of those things I don't really like to add to my
    conscience just for the sake of a little more loot. So I usually make
    the decision on whether to shoot or ask questions right when I
    initially see the player... it's not uncommon for me to just start
    shooting, no conversation involved, often because I don't feel like
    taking chances and losing my stuff before I extract. But teaming up,
    using them to achieve my goals, then disposing of them for some loot
    is too far of a roleplay stretch for my taste I guess.

    But yeah, there is a timer involved. There's not a shrinking circle
    like in battle royale games, but you can only extract at specific
    locations, and they don't all stay open and available for the entire
    round duration, so that's one more element that adds tension. I
    suppose the entire genre is designed around the idea of working under
    pressure.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Thu Nov 6 05:51:05 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> wrote:
    On 11/1/2025 7:02 PM, Ant wrote:
    Justisaur <[email protected]> wrote:
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I got BUSY. :(

    I got busy the last few days.

    I had lots of trick-or-treaters last night, was fun. My daughter's off
    staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I got none due to my rural area. Good. Get off my lawn! ;P


    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    Where did you go?

    Disneyland! One day driving there and one day back, so only 2 real days
    of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need to check out its Galaxy's Edge!
    --
    "If we have been united with him like this in his death, we will certainly also be united with him in his resurrection. For we know that our old self was crucified with him so that the body of sin might be done away with, that we should no longer be slaves to sin..." --Romans 6:5-6
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Thu Nov 6 05:52:42 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 1 Nov 2025 09:00:04 -0700, Justisaur <[email protected]>
    wrote:

    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!


    Man, if you can't even depend on Ant these days...

    Don't depend on me. Depend on all of us! Way too busy and tired. :(
    --
    "If we have been united with him like this in his death, we will certainly also be united with him in his resurrection. For we know that our old self was crucified with him so that the body of sin might be done away with, that we should no longer be slaves to sin..." --Romans 6:5-6
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From The World of Is!@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 00:09:44 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ant wrote:
    Justisaur <[email protected]> wrote:
    On 11/1/2025 7:02 PM, Ant wrote:
    Justisaur <[email protected]> wrote:
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I got BUSY. :(

    I got busy the last few days.

    I had lots of trick-or-treaters last night, was fun. My daughter's off >>>> staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I got none due to my rural area. Good. Get off my lawn! ;P


    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    Where did you go?

    Disneyland! One day driving there and one day back, so only 2 real days
    of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need to check out its Galaxy's Edge!

    One of the items on my bucket list is to never go to Disneyland or Disneyworld.
    --
    The esssential conditions of everything you do must be choice, love, and passion.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Anssi Saari@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 09:12:10 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> writes:

    What Have You Been Playing... IN OCTOBER 2025?

    Really just Borderlands 4. Some Outer Worlds but that just doesn't grab
    me the way Fallout games do, despite all the similarities.

    Finished the BL4 main campaign bit last night although it says 88% of
    campaign done so I guess there's still something.

    I don't know, it's the same old with some new twists. Way less story,
    more fun in the shooting, legendary loot is fairly scarce but very
    effective and long lasting.

    Funny bit, the game says I have 56 hours played with my single
    character, Steam says 76 hours. So 20 hours of waiting the game to load, waiting for shader compilation and wandering around in the menus? Seems
    crazy but oh well...
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 03:16:19 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/5/2025 9:51 PM, Ant wrote:
    Justisaur <[email protected]> wrote:
    On 11/1/2025 7:02 PM, Ant wrote:
    Justisaur <[email protected]> wrote:
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I got BUSY. :(

    I got busy the last few days.

    I had lots of trick-or-treaters last night, was fun. My daughter's off >>>> staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I got none due to my rural area. Good. Get off my lawn! ;P


    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    Where did you go?

    Disneyland! One day driving there and one day back, so only 2 real days
    of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need to check out its Galaxy's Edge!

    It's always crowded. Their latest iteration of fast pass is much better
    than last time we went though, so was able to mostly skip the line for Galaxy's Edge.

    We went previously and did Galaxy's Edge, which we waited for about an
    hour and a half for. which was too much for me - acrophobia and drops I didn't know was on it.

    I had to hype myself up for it this time and do it on the second day
    when I was too tired to care as much. The drops just seemed pretty mild
    this time, must've been the surprise last time. It was newer though and
    the new order actors were better originally. There was one this time
    who really nailed it though.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 03:35:28 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/2/2025 7:23 PM, PW wrote:
    The same, for the most part. Oblivion Remastered and Battlefield 6
    offline campaign. I was planning on playing some spooky games on
    Halloween night but had friends over for dinner and they wanted to
    watch Young Frankenstein again together for the zillionth time. But I
    did watch The Birds tonight for the first time since I was a kid I
    think, and played a little RE4 and Silent Hill 2 from last year (but
    such a long time between check saves so I doubt I will start it up
    again).
    Of course, I installed others to play that night like Alien Isolation,
    and L4D2 but no time.


    Oblivion has lots of demons at least.

    I was too busy to play or watch anything with all the trick-or-treaters,
    but my wife put on Mary Shelly, which she swears she hadn't seen before,
    but I have, and I don't think there's any way I watched it by myself.
    Too busy to actually catch more than a few minutes, and after it was
    over she said it was a romance not a scary movie. She put on Muppet's
    Haunted Mansion after that which is one of her favorites, and the trick-or-treaters were starting to thin out by then so I caught enough
    of it. I didn't really want to watch it, but it was fun. Again not an
    actual scary movie.

    My daughter watched Alien for the first time with us a couple weeks ago,
    which she liked. She'd got an alien shirt not long before as she liked
    the alien on it, so we had to watch it. I've got to show her Aliens
    still which I like much better, but it's not on the same streaming
    service Alien was on... sigh. I might just have to purchase it.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 03:42:36 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/5/2025 11:12 PM, Anssi Saari wrote:
    Justisaur <[email protected]> writes:

    What Have You Been Playing... IN OCTOBER 2025?

    Really just Borderlands 4. Some Outer Worlds but that just doesn't grab
    me the way Fallout games do, despite all the similarities.

    Finished the BL4 main campaign bit last night although it says 88% of campaign done so I guess there's still something.

    I don't know, it's the same old with some new twists. Way less story,
    more fun in the shooting, legendary loot is fairly scarce but very
    effective and long lasting.

    Funny bit, the game says I have 56 hours played with my single
    character, Steam says 76 hours. So 20 hours of waiting the game to load, waiting for shader compilation and wandering around in the menus? Seems
    crazy but oh well...

    Holy shit that's way too high of a percentage. You were making it sound
    good, but I'd have steam coming out my ears with that much waiting
    around just to get in the game. That sounds worse than waiting for
    games to load from tape on a C-64.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Anssi Saari@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 15:40:16 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> writes:

    Holy shit that's way too high of a percentage. You were making it
    sound good, but I'd have steam coming out my ears with that much
    waiting around just to get in the game. That sounds worse than
    waiting for games to load from tape on a C-64.

    :) One of my earliest memories of the C-64 is someone was loading a game
    from a cassette in a store and the game itself put up this notification
    on screen that load time is about 18 minutes. No idea what the game was, though.

    Now, some of that 20 hours has to be that I left BL4 sitting in the menu
    or paused for calls/food/bathroom/whatever. But I have no idea how
    much. And yes, the game takes a long time to start and that's annoying
    and the shader compilation also takes a while when it happens. More CPU
    would probably help with the shader compilation, I have a 5600X.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From The World of Is!@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 09:00:40 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Anssi Saari wrote:
    Justisaur <[email protected]> writes:

    Holy shit that's way too high of a percentage. You were making it
    sound good, but I'd have steam coming out my ears with that much
    waiting around just to get in the game. That sounds worse than
    waiting for games to load from tape on a C-64.

    :) One of my earliest memories of the C-64 is someone was loading a game
    from a cassette in a store and the game itself put up this notification
    on screen that load time is about 18 minutes. No idea what the game was, though.

    Now, some of that 20 hours has to be that I left BL4 sitting in the menu
    or paused for calls/food/bathroom/whatever. But I have no idea how
    much. And yes, the game takes a long time to start and that's annoying
    and the shader compilation also takes a while when it happens. More CPU
    would probably help with the shader compilation, I have a 5600X.

    It takes about 18 minutes to load a game on my PS4 for the first time
    too. What does that say?
    --
    The esssential conditions of everything you do must be choice, love, and passion.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 10:40:44 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 6 Nov 2025 05:51:05 -0000 (UTC), [email protected] (Ant)
    wrote:


    Disneyland! One day driving there and one day back, so only 2 real days
    of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need to check out its Galaxy's Edge!


    I thought they closed it. https://mousetrapnews.com/star-wars-galaxys-edge-closing-permanently/


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From The World of Is!@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 09:42:35 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson wrote:
    On Thu, 6 Nov 2025 05:51:05 -0000 (UTC), [email protected] (Ant)
    wrote:


    Disneyland! One day driving there and one day back, so only 2 real days >>> of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need to check out its Galaxy's Edge!


    I thought they closed it. https://mousetrapnews.com/star-wars-galaxys-edge-closing-permanently/


    There's only one correct answer and that is to avoid Disneyland &
    Disneyworld entirely.
    --
    The esssential conditions of everything you do must be choice, love, and passion.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 10:50:35 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 5 Nov 2025 12:01:59 -0800, Justisaur <[email protected]>
    wrote:

    Got to hang out with the only other kid there too, a girl I liked, which
    of course I ruined by being a bad DM when I introed her to D&D there
    having her go through B2. But that's too much tangent.

    Hell if it is! I wanna hear about the adventure! Although starting
    with "Keep on the Borderlands" as the introductory adventure? That's
    risky! ;-)


    * Evil West
    This sounds cool, but the visuals look really bad to me, in a mixed
    style kind of way. Looks like they took old west, mashed Borderlands
    and D&D into it, really turning me off.

    Visually, it reminded me a lot of the mid-2000s console-shooters like
    "Gears of Wars"; it was something in the design of the characters and
    how they moved, I think. Maybe the lighting. It was all more advanced technically, of course; it was more of an artistic resemblance. I was
    never a big fan of those sort of games, so the similarity didn't give
    me any feelings of nostalgia but I didn't mind it too much.

    It was a pleasantly gory way to end October (the spooky month!), even
    if the game was pretty itself 'mid'.


    LOL, sorry. No one cared when I was gone on vacation :(
    I don't post as much as you though.

    Aww, I care! ;-)


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 10:57:40 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 6 Nov 2025 03:35:28 -0800, Justisaur <[email protected]>
    wrote:


    My daughter watched Alien for the first time with us a couple weeks ago, >which she liked. She'd got an alien shirt not long before as she liked
    the alien on it, so we had to watch it. I've got to show her Aliens
    still which I like much better

    They're such different movies the comparison isn't really valid. I
    love both, for different reasons. But one is a horror movie and the
    other is an action flick; they're both great but they're going for
    completely different reactions, and I don't think it's fair to judge
    the one by the other.

    (That said, I myself personally prefer "Aliens" too... but I've always
    leaned more towards action than horror anyway.)

    But be a good dad and don't let her watch any of the sequels. Well,
    maybe "Romulus" (and, if you absolutely have to, "Alien 3", which is a tolerable rip-off of the first move). But "Resurrection", "Prometheus"
    and "Covenant"? They never happened. ;-)

    And if she really loves the first movie, inflict "Alien: Isolation" on
    her. But make sure you have the phone number of a therapist on
    speed-dial first; it's a scary game ;-)

    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 11:00:36 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 5 Nov 2025 10:49:23 -0800, Justisaur <[email protected]>
    wrote:

    I've started slacking off on my editing too, though more on reddit. >Partially becase if yuo're too good, people start thinking you're an AI
    bot. Also because it poisons the posts for AI. Mwhahahah!

    I enjoy fucking with the AI whenever I get forced into a CAPTCHA. Why
    yes Mr. Computer, that picture of a cow _does_ look like a bus to me.

    I mean, eventually if you want to actually progress to whatever page
    you meant to visit, you have to give it correct answers... but I enjoy poisoning the well a few times first.



    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From The World of Is!@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 10:44:16 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson wrote:
    On Wed, 5 Nov 2025 10:49:23 -0800, Justisaur <[email protected]>
    wrote:

    I've started slacking off on my editing too, though more on reddit.
    Partially becase if yuo're too good, people start thinking you're an AI
    bot. Also because it poisons the posts for AI. Mwhahahah!

    I enjoy fucking with the AI whenever I get forced into a CAPTCHA. Why
    yes Mr. Computer, that picture of a cow _does_ look like a bus to me.

    I mean, eventually if you want to actually progress to whatever page
    you meant to visit, you have to give it correct answers... but I enjoy poisoning the well a few times first.



    I used to never be able to solve these because I was a completist. If
    there was any any at all part of the stoplights in the tile I would
    select it. I didn't start passing this kind of captcha until sometime
    earlier this yr. I like the new one I've seen where you have to align
    the directional facing of two objects to the same direction. Pretty easy
    for a person, and I guess complicated enough to rule most comps out.
    --
    The esssential conditions of everything you do must be choice, love, and passion.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 08:55:43 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/6/2025 7:40 AM, Spalls Hurgenson wrote:
    On Thu, 6 Nov 2025 05:51:05 -0000 (UTC), [email protected] (Ant)
    wrote:


    Disneyland! One day driving there and one day back, so only 2 real days >>> of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need to check out its Galaxy's Edge!


    I thought they closed it. https://mousetrapnews.com/star-wars-galaxys-edge-closing-permanently/


    Oh damn, I was thinking Rise of the Resistance and didn't bother to
    check the name assuming it was Galaxy's Edge.

    *embarrassed*
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 09:16:43 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/6/2025 7:50 AM, Spalls Hurgenson wrote:
    On Wed, 5 Nov 2025 12:01:59 -0800, Justisaur <[email protected]>
    wrote:

    Got to hang out with the only other kid there too, a girl I liked, which
    of course I ruined by being a bad DM when I introed her to D&D there
    having her go through B2. But that's too much tangent.

    Hell if it is! I wanna hear about the adventure! Although starting
    with "Keep on the Borderlands" as the introductory adventure? That's
    risky! ;-)


    Especially as it was just her with a starting character. I don't even remember what she played, but might have been a fighter. I'm about 99%
    sure it was 1e AD&D (this was early 80's) because I remember throwing
    out the female str & con limitations, which is about the only good thing
    I did. I remember something about a horse she bought with starting gold
    she named White Lightning, I think she had a horse toy/figure for it,
    and may have drawn it as well.

    First encounter She got captured by orcs. Well o.k. 2nd good thing,
    since that's better than just killing her. Bad things happened, the
    end. So maybe not good, there's worse things than death. That whole
    debacle isn't part of my fond memories, but it was definitely a learning experience.

    In my defense I was somewhere between 10-12 and it was probably only my
    second time DMing if you don't count solo, my first being with my best
    friend I DMed a few games (he also DMed for me once.)
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 10:21:01 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/6/2025 8:55 AM, Justisaur wrote:
    On 11/6/2025 7:40 AM, Spalls Hurgenson wrote:
    On Thu, 6 Nov 2025 05:51:05 -0000 (UTC), [email protected] (Ant)
    wrote:


    Disneyland!  One day driving there and one day back, so only 2 real
    days
    of 'vacation'.

    Ah. I haven't been there since uhh 2008? Was it crowded? I still need
    to check out its Galaxy's Edge!


    I thought they closed it.
    https://mousetrapnews.com/star-wars-galaxys-edge-closing-permanently/


    Oh damn, I was thinking Rise of the Resistance and didn't bother to
    check the name assuming it was Galaxy's Edge.

    *embarrassed*

    So further info: Galaxy's Edge is basically Star Wars Land. That's
    still in Disneyland (California.) They just closed it in Disneyworld (Florida.)

    It is fun to walk around there. I got to try blue and green milk. I
    like green milk better, but apparently blue is more popular. There's a
    few robot displays where kids can make them do stuff with some app.
    Also new order and various characters walking around like Chewy. I
    would've liked to go in the Cantina, but no one else was interested.
    It's a restaurant, but it looks like the Mos Eisley Cantina and they had
    a live performance going on.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 18:50:07 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    The World of Is! <[email protected]> wrote at 18:32 this Wednesday (GMT):
    candycanearter07 wrote:
    Justisaur <[email protected]> wrote at 16:00 this Saturday (GMT):
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I had lots of trick-or-treaters last night, was fun. My daughter's off
    staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I'm still enjoying it, but feel like it should be over soon. It's
    unfortunately open world, and really isn't worth exploring after the
    initial bit and what quests take you on. Everything is very similar,
    multiples of the same type of puzzle with the same solution just the bit >>> in slightly different places, enemy camps are basically one of 4 types
    goblins, dark mages, wolves or spiders, etc. You can't do most of the
    puzzles early either as you need certain spells to do some of them, and
    you get the spells rather slowly.

    So I'm working on the quests only now. Unfortunately one of the side
    quests is locked behind a door with a very long and grindy find the
    hidden things to get the power to unlock level 3 locks. I'm only
    missing the last one, but it could be anywhere in this giant open world. >>> If I happen to stumble upon it, great, otherwise I'm not bothering.

    While there is flying and I love that, the controls for it are not great >>> as you have up-down and *camera* left-right on the right stick, and
    left-right on the left stick (which does nothing on up down.) You can't
    change controls, though you can use the gyroscope thing to fly around by >>> changing the angle you're holding the controller. I found that quickly
    tiring, and after trying it awhile, still worse than the stick controls. >>> Apparently there's a mod for it... on PC, but I'm playing on the PS5
    with the PS+ I still have (accidentally auto-renewed.) I've got one more >>> month left of it.

    ----------------------------------------------

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!

    Wizardry 7

    Class changed a thief to a bard. Got three characters to level 10, the samurai, mage and monk will follow soon.

    Civilization 5

    Made major strides in this game while on an easier mode. Learned how
    easy the game can be when the economy is booming.

    Heroes of Might & Magic III complete

    I finished the first campaign, Armageddon's Blade. It was nice to
    reunite with Gelu, the Dark Elf who rebel snipes at the forces of
    Krewlod. Currently running the Mutare campaign, scenario 3. It's a
    little strange, with a whirlpool right in the direct path. I've been
    doing poorly up to this point and I think my focus is on RPG right now.


    Very cool. did you misclick and reply to me by accident lol?
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 19:00:06 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> wrote at 20:01 this Wednesday (GMT):
    On 11/2/2025 10:37 AM, Spalls Hurgenson wrote:
    (apparently my earlier posts aren't showing up. I guess
    that's what happens if your NNTP server doesn't get used
    for a few weeks; it gets rusty and rops posts. So I'm
    reposting everything. Apologies if you see double-posts
    now. But hey, you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)

    Yea you're back! Usenet & Eternal September have been a bit more spotty than usual especially since GG was... what's the right word? Stopped? ended. Oh I got it, frozen! Archive only.


    I do kinda wish they would just lock people from posting from it and
    keep the archive going, but theres other sevices that can fill that
    too.
    [snip]
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From The World of Is!@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 14:02:38 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    candycanearter07 wrote:
    The World of Is! <[email protected]> wrote at 18:32 this Wednesday (GMT):
    candycanearter07 wrote:
    Justisaur <[email protected]> wrote at 16:00 this Saturday (GMT):
    Ant! You were sniping this topic from Spalls, but now that Spalls is
    MIA you just stop? Boo! Boo I say!

    I had lots of trick-or-treaters last night, was fun. My daughter's off >>>> staying and trick-or-treating with a friend. My son was hermit as
    usual, staying in his room except to come out for dinner and grab a
    handful of candy.

    I went on a trip for 4 days at the beginning of the month, and wasn't
    really interested into getting back into playing anything, but
    eventually slowly started getting back into one.

    WHAT I PLAYED IN OCTOBER:

    **** Hogwarts Legacy
    I'm still enjoying it, but feel like it should be over soon. It's
    unfortunately open world, and really isn't worth exploring after the
    initial bit and what quests take you on. Everything is very similar,
    multiples of the same type of puzzle with the same solution just the bit >>>> in slightly different places, enemy camps are basically one of 4 types >>>> goblins, dark mages, wolves or spiders, etc. You can't do most of the
    puzzles early either as you need certain spells to do some of them, and >>>> you get the spells rather slowly.

    So I'm working on the quests only now. Unfortunately one of the side
    quests is locked behind a door with a very long and grindy find the
    hidden things to get the power to unlock level 3 locks. I'm only
    missing the last one, but it could be anywhere in this giant open world. >>>> If I happen to stumble upon it, great, otherwise I'm not bothering. >>>>
    While there is flying and I love that, the controls for it are not great >>>> as you have up-down and *camera* left-right on the right stick, and
    left-right on the left stick (which does nothing on up down.) You can't >>>> change controls, though you can use the gyroscope thing to fly around by >>>> changing the angle you're holding the controller. I found that quickly >>>> tiring, and after trying it awhile, still worse than the stick controls. >>>> Apparently there's a mod for it... on PC, but I'm playing on the PS5 >>>> with the PS+ I still have (accidentally auto-renewed.) I've got one more >>>> month left of it.

    ----------------------------------------------

    What Have You Been Playing... IN OCTOBER 2025?

    P.S. We miss you Spalls!

    Wizardry 7

    Class changed a thief to a bard. Got three characters to level 10, the
    samurai, mage and monk will follow soon.

    Civilization 5

    Made major strides in this game while on an easier mode. Learned how
    easy the game can be when the economy is booming.

    Heroes of Might & Magic III complete

    I finished the first campaign, Armageddon's Blade. It was nice to
    reunite with Gelu, the Dark Elf who rebel snipes at the forces of
    Krewlod. Currently running the Mutare campaign, scenario 3. It's a
    little strange, with a whirlpool right in the direct path. I've been
    doing poorly up to this point and I think my focus is on RPG right now.


    Very cool. did you misclick and reply to me by accident lol?

    I guess I just wanted to get in a word on the thread, anywhere. I used
    to own Hogwarts for the PS4, but that battle you talked about doing 30
    times before getting past it - I gave up there and gave away my copy.
    The wizard is extremely under powered in this fight needing 3 or 4 hits
    per enemy and the enemies seem endless...
    --
    The esssential conditions of everything you do must be choice, love, and passion.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From PW@[email protected] to comp.sys.ibm.pc.games.action on Thu Nov 6 21:16:11 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 6 Nov 2025 03:35:28 -0800, Justisaur <[email protected]>
    wrote:

    On 11/2/2025 7:23 PM, PW wrote:
    The same, for the most part. Oblivion Remastered and Battlefield 6
    offline campaign. I was planning on playing some spooky games on
    Halloween night but had friends over for dinner and they wanted to
    watch Young Frankenstein again together for the zillionth time. But I
    did watch The Birds tonight for the first time since I was a kid I
    think, and played a little RE4 and Silent Hill 2 from last year (but
    such a long time between check saves so I doubt I will start it up
    again).
    Of course, I installed others to play that night like Alien Isolation,
    and L4D2 but no time.


    Oblivion has lots of demons at least.

    I was too busy to play or watch anything with all the trick-or-treaters,
    but my wife put on Mary Shelly, which she swears she hadn't seen before,
    but I have, and I don't think there's any way I watched it by myself.
    Too busy to actually catch more than a few minutes, and after it was
    over she said it was a romance not a scary movie. She put on Muppet's >Haunted Mansion after that which is one of her favorites, and the >trick-or-treaters were starting to thin out by then so I caught enough
    of it. I didn't really want to watch it, but it was fun. Again not an >actual scary movie.

    My daughter watched Alien for the first time with us a couple weeks ago, >which she liked. She'd got an alien shirt not long before as she liked
    the alien on it, so we had to watch it. I've got to show her Aliens
    still which I like much better, but it's not on the same streaming
    service Alien was on... sigh. I might just have to purchase it.

    *---
    NEver heard of Mary Shelly, Muppets - pretty funny. Good dad thing to
    do!

    I was stunned by the original Alien movie when it came out in the
    theatre. Blew me away. I did not expect anything like that or seen
    anything like that before. Totally classy. Especially Sigourney
    Weaver in her underwear. Perfect body lol!

    -pw
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action,rec.games.frp.dnd,alt.games.adnd on Fri Nov 7 11:13:58 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 6 Nov 2025 09:16:43 -0800, Justisaur <[email protected]>
    wrote:
    On 11/6/2025 7:50 AM, Spalls Hurgenson wrote:
    On Wed, 5 Nov 2025 12:01:59 -0800, Justisaur <[email protected]>
    wrote:

    Got to hang out with the only other kid there too, a girl I liked, which >>> of course I ruined by being a bad DM when I introed her to D&D there
    having her go through B2. But that's too much tangent.

    Hell if it is! I wanna hear about the adventure! Although starting
    with "Keep on the Borderlands" as the introductory adventure? That's
    risky! ;-)


    Especially as it was just her with a starting character. I don't even >remember what she played, but might have been a fighter. I'm about 99%
    sure it was 1e AD&D (this was early 80's) because I remember throwing
    out the female str & con limitations, which is about the only good thing
    I did. I remember something about a horse she bought with starting gold
    she named White Lightning, I think she had a horse toy/figure for it,
    and may have drawn it as well.

    First encounter She got captured by orcs. Well o.k. 2nd good thing,
    since that's better than just killing her. Bad things happened, the
    end. So maybe not good, there's worse things than death. That whole
    debacle isn't part of my fond memories, but it was definitely a learning >experience.

    In my defense I was somewhere between 10-12 and it was probably only my >second time DMing if you don't count solo, my first being with my best >friend I DMed a few games (he also DMed for me once.)

    [crossposting to rec.games.frp.dnd and alt.games.adnd
    'cause its more in topic there and anyway, those groups
    need love ;-)]

    Ouch. Keep is a complex adventure, and -even if its labeled an
    'introductory adventure' is not really suited for new DMs. It's
    definitely not suited to a single-player run. You were introducing a
    new player to the game. And it's a D&D Basic game, so if you really
    were using AD&D rules, you were just adding an extra layer of
    complexity. You had EVERYTHING against you on that run! ;-)

    But I don't mean that as a criticism. We've all been there, especially
    at the start when we first discovered the game. Even more if that
    happens when you're young. It's all part of the learning experience.

    I was luckier, in that I started playing 'role-playing games' long
    before I even knew what it was called; no rules, no dice, just me
    describing locations and my friend(s) suggesting actions for the
    heroes to take. This let me hammer out the basics of the what being a 'gamemaster' (not that I knew that's what I was!) without worrying
    about whether it made sense or abided by the rules.

    Once I translated this to D&D, it was also a fairly long time before I
    actually started to DM. I wanted to (and god knows I had lots of ideas
    and scenarios written) but the I felt the rules so complicated and
    intimidating that it took a while before I had the courage to take
    that step.

    And I was older, and was playing with other experienced players. So I
    had, comparatively, every advantage over your attempt.

    And yet I still look back at those early days and cringe. My
    adventures were both incredibly simplistic ("kill the foozle", or
    "rescue the princess" or just "grab the loot" type scenarios with
    little subtlety] and overly complicated in what I was trying to do
    (like having a sealed dungeon where the oxygen supply time-limited how
    long the PCs could survive).

    Not to mention an annoying reliance on the rulebooks to determine the
    outcome of pretty much everything.

    DMing is easy. DMing _well_ is hard. And while I'd like to believe
    that over the years I have improved somewhat (and my players were
    generally satisfied with my abilities) I'm still not sure I'm a 'good'
    DM. God knows what sort of game I'd run had I tried back when I was
    twelve!

    So I look at your story and, even if I smile, I also admire your
    attempt. You may look back at that as your lowest point, but I just
    see the love a player had for the game to attempt to share the game
    with others.


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Xocyll@[email protected] to comp.sys.ibm.pc.games.action on Fri Nov 7 17:53:16 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:

    On Thu, 6 Nov 2025 03:35:28 -0800, Justisaur <[email protected]>
    wrote:


    My daughter watched Alien for the first time with us a couple weeks ago, >>which she liked. She'd got an alien shirt not long before as she liked >>the alien on it, so we had to watch it. I've got to show her Aliens
    still which I like much better

    They're such different movies the comparison isn't really valid. I
    love both, for different reasons. But one is a horror movie and the
    other is an action flick; they're both great but they're going for
    completely different reactions, and I don't think it's fair to judge
    the one by the other.

    (That said, I myself personally prefer "Aliens" too... but I've always
    leaned more towards action than horror anyway.)

    But be a good dad and don't let her watch any of the sequels. Well,
    maybe "Romulus" (and, if you absolutely have to, "Alien 3", which is a >tolerable rip-off of the first move). But "Resurrection", "Prometheus"
    and "Covenant"? They never happened. ;-)

    And if she really loves the first movie, inflict "Alien: Isolation" on
    her. But make sure you have the phone number of a therapist on
    speed-dial first; it's a scary game ;-)

    You seem to have forgotten the two Alien vs Predator films as well.

    From Horror to action to horror to weirdness in the first 4, then 2 avps
    and covenant etc.

    Quite the franchise.

    Xocyll
    --
    I don't particularly want you to FOAD, myself. You'll be more of
    a cautionary example if you'll FO And Get Chronically, Incurably,
    Painfully, Progressively, Expensively, Debilitatingly Ill. So
    FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Xocyll@[email protected] to comp.sys.ibm.pc.games.action on Fri Nov 7 18:02:08 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> looked up from reading the entrails of
    the porn spammer to utter "The Augury is good, the signs say:

    On 11/5/2025 11:12 PM, Anssi Saari wrote:
    Justisaur <[email protected]> writes:

    What Have You Been Playing... IN OCTOBER 2025?

    Really just Borderlands 4. Some Outer Worlds but that just doesn't grab
    me the way Fallout games do, despite all the similarities.

    Finished the BL4 main campaign bit last night although it says 88% of
    campaign done so I guess there's still something.

    I don't know, it's the same old with some new twists. Way less story,
    more fun in the shooting, legendary loot is fairly scarce but very
    effective and long lasting.

    Funny bit, the game says I have 56 hours played with my single
    character, Steam says 76 hours. So 20 hours of waiting the game to load,
    waiting for shader compilation and wandering around in the menus? Seems
    crazy but oh well...

    Holy shit that's way too high of a percentage. You were making it sound >good, but I'd have steam coming out my ears with that much waiting
    around just to get in the game. That sounds worse than waiting for
    games to load from tape on a C-64.

    Apparently in some recentish games the "Compiling Shaders" things is
    just a cover for long loading times.

    Start game, compiling shaders, load saved game, compiling shaders. Game crashes, restart and you guessed it, "compiling shaders".

    Games that actual compile shaders tend only do it once, unless something
    has changed, game patched, or mod added.

    Others just lie about their unholy unoptimized console port code that
    takes ages to load.

    Xocyll
    --
    I don't particularly want you to FOAD, myself. You'll be more of
    a cautionary example if you'll FO And Get Chronically, Incurably,
    Painfully, Progressively, Expensively, Debilitatingly Ill. So
    FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Fri Nov 7 15:45:35 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/6/2025 11:00 AM, candycanearter07 wrote:
    Justisaur <[email protected]> wrote at 20:01 this Wednesday (GMT):
    On 11/2/2025 10:37 AM, Spalls Hurgenson wrote:
    (apparently my earlier posts aren't showing up. I guess
    that's what happens if your NNTP server doesn't get used
    for a few weeks; it gets rusty and rops posts. So I'm
    reposting everything. Apologies if you see double-posts
    now. But hey, you all were bitchin' about my NOT posting
    for a while; now you get extra! ;-)

    Yea you're back! Usenet & Eternal September have been a bit more spotty
    than usual especially since GG was... what's the right word? Stopped?
    ended. Oh I got it, frozen! Archive only.


    I do kinda wish they would just lock people from posting from it and
    keep the archive going, but theres other sevices that can fill that
    too.
    [snip]

    Yes that would've been much preferred. I find it easier to find things
    I or others have posted when I'm looking for them in the GG archive.
    Not always, but most of the time.
    --
    -Justisaur

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  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Fri Nov 7 16:04:27 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/6/2025 8:16 PM, PW wrote:
    On Thu, 6 Nov 2025 03:35:28 -0800, Justisaur <[email protected]>
    wrote:

    On 11/2/2025 7:23 PM, PW wrote:
    The same, for the most part. Oblivion Remastered and Battlefield 6
    offline campaign. I was planning on playing some spooky games on
    Halloween night but had friends over for dinner and they wanted to
    watch Young Frankenstein again together for the zillionth time. But I
    did watch The Birds tonight for the first time since I was a kid I
    think, and played a little RE4 and Silent Hill 2 from last year (but
    such a long time between check saves so I doubt I will start it up
    again).
    Of course, I installed others to play that night like Alien Isolation,
    and L4D2 but no time.


    Oblivion has lots of demons at least.

    I was too busy to play or watch anything with all the trick-or-treaters,
    but my wife put on Mary Shelly, which she swears she hadn't seen before,
    but I have, and I don't think there's any way I watched it by myself.
    Too busy to actually catch more than a few minutes, and after it was
    over she said it was a romance not a scary movie. She put on Muppet's
    Haunted Mansion after that which is one of her favorites, and the
    trick-or-treaters were starting to thin out by then so I caught enough
    of it. I didn't really want to watch it, but it was fun. Again not an
    actual scary movie.

    My daughter watched Alien for the first time with us a couple weeks ago,
    which she liked. She'd got an alien shirt not long before as she liked
    the alien on it, so we had to watch it. I've got to show her Aliens
    still which I like much better, but it's not on the same streaming
    service Alien was on... sigh. I might just have to purchase it.

    *---
    NEver heard of Mary Shelly


    She wrote Frankenstein. The movie had someone else write it and Mary
    Shelly got credit somehow, and it wasn't so much about Mary Shelly as it
    was that other woman (bait and switch!) which I don't remember their
    name. No idea if that's made up for the movie or not, a quick google
    doesn't show that as a 'fact', but I didn't look to hard.
    --
    -Justisaur

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  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Fri Nov 7 16:18:13 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/7/2025 3:02 PM, Xocyll wrote:
    Justisaur <[email protected]> looked up from reading the entrails of
    the porn spammer to utter "The Augury is good, the signs say:

    On 11/5/2025 11:12 PM, Anssi Saari wrote:
    Justisaur <[email protected]> writes:

    What Have You Been Playing... IN OCTOBER 2025?

    Really just Borderlands 4. Some Outer Worlds but that just doesn't grab
    me the way Fallout games do, despite all the similarities.

    Finished the BL4 main campaign bit last night although it says 88% of
    campaign done so I guess there's still something.

    I don't know, it's the same old with some new twists. Way less story,
    more fun in the shooting, legendary loot is fairly scarce but very
    effective and long lasting.

    Funny bit, the game says I have 56 hours played with my single
    character, Steam says 76 hours. So 20 hours of waiting the game to load, >>> waiting for shader compilation and wandering around in the menus? Seems
    crazy but oh well...

    Holy shit that's way too high of a percentage. You were making it sound
    good, but I'd have steam coming out my ears with that much waiting
    around just to get in the game. That sounds worse than waiting for
    games to load from tape on a C-64.

    Apparently in some recentish games the "Compiling Shaders" things is
    just a cover for long loading times.

    Start game, compiling shaders, load saved game, compiling shaders. Game crashes, restart and you guessed it, "compiling shaders".

    Games that actual compile shaders tend only do it once, unless something
    has changed, game patched, or mod added.

    Others just lie about their unholy unoptimized console port code that
    takes ages to load.

    I wouldn't be surprised. I don't remember what game was doing that all
    the time to me (didn't find me mentioning it in archive) but it was only
    at start. Might've been Starfield? The load times on that were
    horrendous just in game between areas.

    Probably was just getting patches, but I still find it weird, and
    annoying for games that're updated a lot. Also play the intro movie or something while it's doing that instead of just 'compiling shaders'

    I read it's supposed to be faster on an nmve drive, which I have had
    since Elden Ring came out, but still was taking forever, and was
    definitely after that.

    I do find it suspicious that it only seems to be a recent thing.
    --
    -Justisaur

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