Has gaming stalled? Can it compete? That seems to be the gist of a
recent report on the state of video gaming* by venture capitalist
Matthew Ball.
Has gaming stalled? Can it compete? That seems to be the gist of a
recent report on the state of video gaming* by venture capitalist
Matthew Ball.
It's not that video games are struggling. In fact, other reports
indicate that there has been a 3-5% increase in spending on
video-games world-wide. But at the same time, the industry is facing
new challenges: development is ever more expensive, tastes between
young and old gamers are diverging, hardware costs are skyrocketing,
and --most pertinent to the report-- the industry is facing increased competition from mobile, gambling, video, and porn (especially amongst
the critical young male demographic). Increasingly, they're spending
more and more time on hobbies other than on steadfasts like "Call of
Duty or "FIFA".
Which, again, isn't to say video-gaming is going anywhere. But
--especially from a venture capitalist's viewpoint-- it does mean that
the glory days of investing in video game companies might be in the
past. For the past twenty years, pouring money into game develop was a
quick and easy way to big money, but that may not be the case anymore.
What does this mean for the end-user, the gamer? Fuck if I know. Less
money, maybe; less demands for big games that try to leech away all
their players cash just because they have big names attached to them.
Games that actually compete on quality? Games that don't try to appeal
to every possible demographic? I've no idea. Yes, without endless VC
money we might not get such massive games anymore... but we also don't
get the demands VCs make on publishers. So this doesn't entirely sound terrible to me.
And if the younger set no longer share my interest in gaming,
preferring the TikyToks and OnlyFans? Look, I'm on fucking Usenet; you
think I care about whether the kids like what I like? I've got money;
people will still offer me stuff that feeds my gaming habits. The
games might not be as grandiose or frequent... but with a video-game
library numbering in the thousands, I think I'll survive that
particular apocalypse. ;-)
What do you think? Is this report full of shit?
Has gaming stalled?
Will it become, maybe, a niche hobby again?
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