What was the last game where your game progress was held hostage by
the inane wanderings of a shittily programmed NPC who dropped dead if
so much as a butterfly landed on him?
On Sun, 01 Mar 2026 19:07:59 -0500, Spalls Hurgenson <[email protected]> wrote:
What was the last game where your game progress was held hostage by
the inane wanderings of a shittily programmed NPC who dropped dead if
so much as a butterfly landed on him?
It was Lord of the Rings Online for me, a few years ago. I had to
escort an NPC to a safe area. I eventually got her there after a few
tries. The problem was not her speed. She would run to her
destination. But if any mob attacked her, she would stop moving
completely and cower right there. I had to quickly kill whatever was attacking her. That was a problem for me as my character was built for tanking, not DPS. I remember a similar escort quest in World of
Warcraft.
Maybe you have not seen these annoying escort quests because MMOs may
be the last holdout for them.
On 3/2/2026 6:27 AM, Mike S. wrote:
On Sun, 01 Mar 2026 19:07:59 -0500, Spalls Hurgenson
<[email protected]> wrote:
What was the last game where your game progress was held hostage by
the inane wanderings of a shittily programmed NPC who dropped dead if
so much as a butterfly landed on him?
Maybe you have not seen these annoying escort quests because MMOs may
be the last holdout for them.
Skyrim has an infamous "escort mission" where the person you are
escorting ALWAYS charges at the nearest monster once you are within a >certain distance of it.
And it is early enough in the game that you should be running _away_
from the dragons.
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