The Hobbit (2003) by Sierra came up as a semi-precursor to souls-likes.
It looks and sounds interesting, and seems to get a lot of praise. >Unfortunately while it was available on PC, it was never released for >streaming, so is essentially unavailable, unless Arr. Most sources I
can find review the PS2 or Nintendo versions.
I'm wondering if anyone here has played it and has thoughts?
On Wed, 4 Mar 2026 19:23:34 -0800, Justisaur <[email protected]>
said this thing:
The Hobbit (2003) by Sierra came up as a semi-precursor to souls-likes.
It looks and sounds interesting, and seems to get a lot of praise.
Unfortunately while it was available on PC, it was never released for
streaming, so is essentially unavailable, unless Arr. Most sources I
can find review the PS2 or Nintendo versions.
I'm wondering if anyone here has played it and has thoughts?
I played it back when it was new-ish. Of course, that was 20+ years
ago, so my memories of the game aren't the sharpest.
It wasn't a good game, I remember that much. It was a kid-friendly
retelling of the book and not, IIRC, connected at all to the movies
(so there was a significant difference in art style). It all felt very cartoony. My general recollection is that it didn't really feel fresh
in anyway, beyond its license; just another in a long line of similar
feeling third-person action games.
From what I recall, it was more platformer than combat and calling it
a Souls-like is probably stretching the definition. The fighting was
very forgiving, and not that dependent on timing or blocking (in fact,
I don't remember if you even could block in the game). Just wacking at
the attack button was usually enough to get you through most fights.
Nothing really in the way of upgrades, no serious penalty for dying,
no real dark atmosphere. It lacked pretty much everything that made a
Souls game so distinctive.
Much of the game revolved around climbing and jumping. It was relly
more of a third-person action/adventure, more akin to games like "Tomb Raider" or "Soul Reaver". Games which, sure, are part of the
Souls-genre's heritage... but ultimately I wouldn't consider The
Hobbit to be a souls game in any way.
(It also didn't help that the PC version I played was a very obvious
port of the console versions, which offended my 'PC Master Race' sensibilities. I'm more forgiving of that sort of things these days,
but it annoyed me back in 200x when I played it ;-)
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