They really did a nice job on this one, very immersive and
atmospheric.
If you didn't like the first Dying Light game, this title is probably
not of interest to you.
Some background: I did like Dying Light (enough to finish the SP
campaign) but didn't care much for Dying Light 2.
DL:TB is interesting in the sense that I tried it when it first came
out, then refunded it, which is something I often do just to demo a
game (and it's pretty rare that I decide to keep a full price single
player only title).
I can't even remember why I refunded, it may have been something like
a keybinding issue (this happens all too often with new releases).
Saw it was on sale and decided to give it another go, and it pulled me
in pretty quickly...strange how that works.
On 3/28/2026 3:50 PM, Rin Stowleigh wrote:
If you didn't like the first Dying Light game, this title is probably
not of interest to you.
I did enjoy it, but it just felt like Assassin's Creed: Zombies, with
online stuff chucked in. Also not enough to buy into another one unless >it's cheap.
Some background: I did like Dying Light (enough to finish the SP
campaign) but didn't care much for Dying Light 2.
DL:TB is interesting in the sense that I tried it when it first came
out, then refunded it, which is something I often do just to demo a
game (and it's pretty rare that I decide to keep a full price single
player only title).
I can't even remember why I refunded, it may have been something like
a keybinding issue (this happens all too often with new releases).
Saw it was on sale and decided to give it another go, and it pulled me
in pretty quickly...strange how that works.
$45 is out of my price range for this. I know everything's outrageous
now, but still. Also I have too much other stuff to (re)play to buy >anything except games I'm extremely excited about.
On Wed, 1 Apr 2026 11:44:02 -0700, Justisaur <[email protected]>
wrote:
On 3/28/2026 3:50 PM, Rin Stowleigh wrote:
If you didn't like the first Dying Light game, this title is probably
not of interest to you.
I did enjoy it, but it just felt like Assassin's Creed: Zombies, with
online stuff chucked in. Also not enough to buy into another one unless
it's cheap.
Some background: I did like Dying Light (enough to finish the SP
campaign) but didn't care much for Dying Light 2.
DL:TB is interesting in the sense that I tried it when it first came
out, then refunded it, which is something I often do just to demo a
game (and it's pretty rare that I decide to keep a full price single
player only title).
I can't even remember why I refunded, it may have been something like
a keybinding issue (this happens all too often with new releases).
Saw it was on sale and decided to give it another go, and it pulled me
in pretty quickly...strange how that works.
$45 is out of my price range for this. I know everything's outrageous
now, but still. Also I have too much other stuff to (re)play to buy
anything except games I'm extremely excited about.
Understood about the price. I was ready to refund it but quickly
found I'm actually getting my money's worth at the current sale price.
I've only tried a few Assasins Creed games, can't tell you which ones.
Never stuck with any of them for long, and they certainly didn't have
the immersiveness of this game. They couldn't, being third person
instead of first, plus with all of the on-screen prompts and shit...
Rin Stowleigh wrote:
On Wed, 1 Apr 2026 11:44:02 -0700, Justisaur <[email protected]>Assassin's Creed II was very good but I found it bugged on the PC from >Steam. You could only progress a little ways until the screen froze up >during one of the cut scenes. I got really far in AC II on the PS3, a
wrote:
On 3/28/2026 3:50 PM, Rin Stowleigh wrote:
If you didn't like the first Dying Light game, this title is probably
not of interest to you.
I did enjoy it, but it just felt like Assassin's Creed: Zombies, with
online stuff chucked in. Also not enough to buy into another one unless >>> it's cheap.
Some background: I did like Dying Light (enough to finish the SP
campaign) but didn't care much for Dying Light 2.
DL:TB is interesting in the sense that I tried it when it first came
out, then refunded it, which is something I often do just to demo a
game (and it's pretty rare that I decide to keep a full price single
player only title).
I can't even remember why I refunded, it may have been something like
a keybinding issue (this happens all too often with new releases).
Saw it was on sale and decided to give it another go, and it pulled me >>>> in pretty quickly...strange how that works.
$45 is out of my price range for this. I know everything's outrageous
now, but still. Also I have too much other stuff to (re)play to buy
anything except games I'm extremely excited about.
Understood about the price. I was ready to refund it but quickly
found I'm actually getting my money's worth at the current sale price.
I've only tried a few Assasins Creed games, can't tell you which ones.
Never stuck with any of them for long, and they certainly didn't have
the immersiveness of this game. They couldn't, being third person
instead of first, plus with all of the on-screen prompts and shit...
long time ago because my neighbor was an AC fanatic and suggested I get it.
The latest offerings, Odyssey and such, I find them bloated and will
only run on Alienware X21 or the best you got.
I should also probably mention, fast travel is not just available to
anywhere you've been before, like some games. It's more like curated
fast travel eligibility, which is probably a smart design decision.
The world in this game and navigating through it is one of the reasons
to play at all.
Rin Stowleigh <[email protected]> wrote at 23:16 this Thursday (GMT):
I should also probably mention, fast travel is not just available to
anywhere you've been before, like some games. It's more like curated
fast travel eligibility, which is probably a smart design decision.
The world in this game and navigating through it is one of the reasons
to play at all.
Fast travel in general should be a part of navigation, rather than just skipping it, IMO. My favorite kind of fast travel is when its limited to certain "stations" that you have to physically go to, since it feels
more tactile than just activating something from a menu. It also makes
it way easier to contextualize it in the world as a boat ride or tram
system or such. For larger worlds though, I think having an "escape
rope" type item that just teleports to the nearest town is a good
compromise.
I haven't played a lot of super open games, so my thoughts might be completely wrong tho
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