As one or two of you may remember a little while ago I bought 'No Man's
Sky' and started playing it. I thought I'd give a little update.
Shortly after I started playing the developers introduced a bug.
Apparently this is common as they are continuously adding and expanding
the game. Which to me says their QC sucks.
This particular bug is a big one IMO. The player can make, very, very
early on, a scanner to attach to their suit. This allows you to scan
for material deposits, settlements and all kinds of rather important
things. The bug nerfed the scanner. Basically you can't find all the
stuff you need to progress early on without it.
So I went off to play another game while I waited for the bug fix.
(Stardew Valley for those who care.)
Finally the bug fix was implemented in the latest update. But I'm in
the SDV groove now so not inclined to immediately jump back in to NMS.
Just a little reminder that it is pretty important for developers to not >break their games with updates that haven't been tested worth fecal
matter. Someday I'll try NMS again but its not going to be in the
immediate future.
On Sun, 10 May 2026 21:04:05 -0700, Dimensional Traveler
<[email protected]> said this thing:
As one or two of you may remember a little while ago I bought 'No Man's
Sky' and started playing it. I thought I'd give a little update.
Shortly after I started playing the developers introduced a bug.
Apparently this is common as they are continuously adding and expanding
the game. Which to me says their QC sucks.
This particular bug is a big one IMO. The player can make, very, very
early on, a scanner to attach to their suit. This allows you to scan
for material deposits, settlements and all kinds of rather important
things. The bug nerfed the scanner. Basically you can't find all the
stuff you need to progress early on without it.
So I went off to play another game while I waited for the bug fix.
(Stardew Valley for those who care.)
Finally the bug fix was implemented in the latest update. But I'm in
the SDV groove now so not inclined to immediately jump back in to NMS.
Just a little reminder that it is pretty important for developers to not
break their games with updates that haven't been tested worth fecal
matter. Someday I'll try NMS again but its not going to be in the
immediate future.
That is a downside of No Man's Sky development. On the other hand, the developer has been both responsive bpth to bugs and has added massive
amounts of content over the years, the latter free of charge. Given
how many other publishers nickle-and-dime you with endless DLC, I'm
willing to forgive them a few bugs.
Especially given the size of the company. It would be great if we
lived in a world where software got pushed out bug-free, but the
industry does not support that tactic, and at least we're getting new
content from Hello Games (the developer) rather than paying for the privilege... or getting bugs that never get never get fixed, which is
too sadly the common state of affairs with a lot of other games, and
then having to pay for DLC in addition.
But I can understand the frustration of running into a bug that
disrupts your game-play... especially if it was added after-the-fact
with a new patch. Though... can't you just reverse the update by
picking a lower version in Steam? A lot of games allow you to do that.
I don't think you can do that with NMS and I got it from GOG, not Steam, >since it was on sale at GOG, not Steam.
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