• Video Game Idea: World War - GenZ

    From Rin Stowleigh@[email protected] to comp.sys.ibm.pc.games.action on Sat Jun 6 18:04:09 2026
    From Newsgroup: comp.sys.ibm.pc.games.action


    What would it be like to have a "tactical war game" based on the
    current (2026) "war" in Iran?

    The initial cut scene is that when the current US administration
    realizes what a bunch of little pansies current Gen-Z is, where they
    grew up with helicopter moms setting up "play dates" and making sure
    they have their "safe space", they decide that the war will primarily
    take place using remote drones (since the only real "fighting" skill
    GenZ males have involves a console gamepad).

    Then, in Chapter One of the game (subtitled "Bloodshed"), a total of
    like maybe half a dozen soldiers die at the hands of the enemy. Just
    as many die from accidental death due to operational incompetence.

    Starting from Chapter Two on, the World War consists mostly of
    political posturing over social media.

    This is where it gets good.

    You play the role of "Kyle"... A Gen-Z'er who grew up in a school
    system which left him in a state of constantly questioning his gender.
    Thanks to the constant hovering of parents making sure his friends
    were closely vetted, he is still a virgin and therefore has not been
    corrupted by sinful thoughts. He is hired by the government to be the
    Social Media director for this World War.

    So for the duration of the game, you're looking at sort of a pseudo-Facebook/Twitter-like interace, posting shit and watching your credibility bar go up or down. The main challenge is maximizing your credibility bar before the timer runs out (when the timer runs out, AI
    takes your job away completely and its game over, so its a race for
    high score).

    The actual gameplay is constantly interrupted by a Trump-like clone
    with orange skin and road-kill hair, who talks a lot of shit but never
    just finishes the job and nukes the fucking enemy like they should be.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Sat Jun 6 19:01:00 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    What would it be like to have a "tactical war game" based on the
    current (2026) "war" in Iran?

    A more historically accurate game would begin with a first-person perspective ala psychonauts from the draft-dodging-fascist-in-chief's fuzzy memories of an iranian slight during his salad days in the '90s, his deep racial hatred of his black predecessor, tearing up of a perfectly
    serviceable agreement, in favor of a bloody street coup and a utopian US-friendly capitalist state that ivanka can build hotels in, followed by role-playing as the strong-jawed fox-'n-friend, following him during tense
    War Room sessions, watching helplessly while a gutted CIA gives bad intel, obliterates from 20,000ft a schoolhouse filled with 128 children, and mysteriously loses a massive weapons drop for that exciting bloody street-battle that should have ushered in a utopian US-friendly capitalist state that luscious ivanka can build hotels in with silk sheets on the beds, with the proud family logo plastered in gold leaf over the entrance: It
    would have been glorious.

    rms

    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Rin Stowleigh@[email protected] to comp.sys.ibm.pc.games.action on Sat Jun 6 21:06:28 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 6 Jun 2026 19:01:00 -0600, "rms" <[email protected]> wrote:

    What would it be like to have a "tactical war game" based on the
    current (2026) "war" in Iran?

    A more historically accurate game would begin with a first-person
    perspective ala psychonauts from the draft-dodging-fascist-in-chief's fuzzy >memories of an iranian slight during his salad days in the '90s, his deep >racial hatred of his black predecessor, tearing up of a perfectly >serviceable agreement, in favor of a bloody street coup and a utopian >US-friendly capitalist state that ivanka can build hotels in, followed by >role-playing as the strong-jawed fox-'n-friend, following him during tense >War Room sessions, watching helplessly while a gutted CIA gives bad intel, >obliterates from 20,000ft a schoolhouse filled with 128 children, and >mysteriously loses a massive weapons drop for that exciting bloody >street-battle that should have ushered in a utopian US-friendly capitalist >state that luscious ivanka can build hotels in with silk sheets on the beds, >with the proud family logo plastered in gold leaf over the entrance: It >would have been glorious.

    rms

    This seems like a great thread for DLC ideas. The strategic placement
    of a school house right next to military targets in hopes of using
    them as as human shields to save the supreme leader alone could be
    entitled the "humanity battle pass, season 1".
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From rms@[email protected] to comp.sys.ibm.pc.games.action on Sat Jun 6 19:07:36 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    What would it be like to have a "tactical war game" based on the
    current (2026) "war" in Iran?

    Goodbye to all that anyway! Now it's on to a genuine tactical war game
    in cuban waters, where your inevitably victorious forces sweep over the defenseless primitives still living in the '50s, and your oil baron
    corporate armies can jostle and joust for territory.

    rms

    --- Synchronet 3.22a-Linux NewsLink 1.2