• Re: Could I have gone mad?

    From jerk-o@[email protected] to comp.sys.ibm.pc.games.action on Mon Sep 21 02:56:07 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sun, 20 Sep 2026 03:48:44 -0600, Lane W <[email protected]> wrote
    jerk-o wrote:
    On Tue, 15 Sep 2026 11:47:28 -0600, Lane W <[email protected]> wrote
    Actually there are games like this, except they have a lower focus in
    the industry. These are mostly more geared at kids, starting with the
    basic gates, AND NAND NOR XOR etc. They do get tougher, but it's like
    regression in comparison to what went on the greatest video game of all
    time, Robot Odyssey.

    If you want to show the kids Robot Odyssey, you sould check out:
    https://robotodyssey.online/

    Very very neat. I started playing, saw right away something I had
    forgotten: the batteries. This is a new experience.

    The nice thing about it being a webpage is that you can play it on your
    phone. When I was a kid, I ended up getting stuck on level 4. After I
    started playing online, I finally managed to beat level 4.

    Never beat level 5, but I'm not sure I ever will, since I "won" by
    finally figuring out the thing that stumped me all those years ago.
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  • From Lane W@[email protected] to comp.sys.ibm.pc.games.action on Mon Sep 21 06:29:23 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    jerk-o wrote:
    On Sun, 20 Sep 2026 03:48:44 -0600, Lane W <[email protected]> wrote
    jerk-o wrote:
    On Tue, 15 Sep 2026 11:47:28 -0600, Lane W <[email protected]> wrote >>>> Actually there are games like this, except they have a lower focus in
    the industry. These are mostly more geared at kids, starting with the
    basic gates, AND NAND NOR XOR etc. They do get tougher, but it's like
    regression in comparison to what went on the greatest video game of all >>>> time, Robot Odyssey.

    If you want to show the kids Robot Odyssey, you sould check out:
    https://robotodyssey.online/

    Very very neat. I started playing, saw right away something I had
    forgotten: the batteries. This is a new experience.

    The nice thing about it being a webpage is that you can play it on your phone. When I was a kid, I ended up getting stuck on level 4. After I started playing online, I finally managed to beat level 4.

    Never beat level 5, but I'm not sure I ever will, since I "won" by
    finally figuring out the thing that stumped me all those years ago.

    If you are not using chips I advise it. I'm going to make a go at it
    with chips this time around & obeying the rules - I made a lot of
    shortcut circuits to win the game that didn't really solve the problems
    as stated.
    --
    Everything I fight for leaves a bitter taste
    Everything I cry for laughs into my face
    Everything I scream for barely knows my name
    Everything I'd die for will die just the same
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Tue Sep 22 13:32:18 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    jerk-o <[email protected]> wrote at 09:56 this Monday (GMT):
    On Sun, 20 Sep 2026 03:48:44 -0600, Lane W <[email protected]> wrote
    jerk-o wrote:
    On Tue, 15 Sep 2026 11:47:28 -0600, Lane W <[email protected]> wrote >>>> Actually there are games like this, except they have a lower focus in
    the industry. These are mostly more geared at kids, starting with the
    basic gates, AND NAND NOR XOR etc. They do get tougher, but it's like
    regression in comparison to what went on the greatest video game of all >>>> time, Robot Odyssey.

    If you want to show the kids Robot Odyssey, you sould check out:
    https://robotodyssey.online/

    Very very neat. I started playing, saw right away something I had >>forgotten: the batteries. This is a new experience.

    The nice thing about it being a webpage is that you can play it on your phone. When I was a kid, I ended up getting stuck on level 4. After I started playing online, I finally managed to beat level 4.

    Never beat level 5, but I'm not sure I ever will, since I "won" by
    finally figuring out the thing that stumped me all those years ago.


    id say that it being a website only sometimes helps, since it doesnt
    always have a supported game runner and its most likely not optimized
    for mobile/might require a keyboard press
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lane W@[email protected] to comp.sys.ibm.pc.games.action,sci.electronics.equipment on Thu Sep 24 16:14:31 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    jerk-o wrote:
    On Sun, 20 Sep 2026 03:48:44 -0600, Lane W <[email protected]> wrote
    jerk-o wrote:
    On Tue, 15 Sep 2026 11:47:28 -0600, Lane W <[email protected]> wrote >>>> Actually there are games like this, except they have a lower focus in
    the industry. These are mostly more geared at kids, starting with the
    basic gates, AND NAND NOR XOR etc. They do get tougher, but it's like
    regression in comparison to what went on the greatest video game of all >>>> time, Robot Odyssey.

    If you want to show the kids Robot Odyssey, you sould check out:
    https://robotodyssey.online/

    Very very neat. I started playing, saw right away something I had
    forgotten: the batteries. This is a new experience.

    The nice thing about it being a webpage is that you can play it on your phone. When I was a kid, I ended up getting stuck on level 4. After I started playing online, I finally managed to beat level 4.

    Never beat level 5, but I'm not sure I ever will, since I "won" by
    finally figuring out the thing that stumped me all those years ago.

    Well I got to level 2, but in attempting to put together chips to grab
    the subway token for myself, I found the soldering technique mildly
    bulky. It could use several Quality of Life upgrades. The game is 41
    years old, I discovered, as stated in the chip list. Also, working this
    low level with AND, OR and XOR gates, I believe is too low level to give
    much ground on robotics today. I don't think winning Robot Odyssey at
    this point in your life is going to be the game changer that gets you
    the robotics engineer at OpenAI earning $500,000 per year tomorrow. I'm inclined to go back to bitburner where I've got the task set before me
    to school the stock market.

    Thanks, though. It was pretty cool to pass level 1. This is a great game
    to let your kids play if you have them.
    --
    Roland the Headless Thompson Gunner
    Norway's Favorite Son
    They can still see his headless body stalkin' through the night
    And the muzzle flash of Roland's Thompson gun
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Thu Sep 24 18:41:44 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 22 Sep 2026 13:32:18 -0000 (UTC), candycanearter07 <[email protected]> said this thing:

    jerk-o <[email protected]> wrote at 09:56 this Monday (GMT):
    On Sun, 20 Sep 2026 03:48:44 -0600, Lane W <[email protected]> wrote >>>jerk-o wrote:
    On Tue, 15 Sep 2026 11:47:28 -0600, Lane W <[email protected]> wrote >>>>> Actually there are games like this, except they have a lower focus in >>>>> the industry. These are mostly more geared at kids, starting with the >>>>> basic gates, AND NAND NOR XOR etc. They do get tougher, but it's like >>>>> regression in comparison to what went on the greatest video game of all >>>>> time, Robot Odyssey.

    If you want to show the kids Robot Odyssey, you sould check out:
    https://robotodyssey.online/

    Very very neat. I started playing, saw right away something I had >>>forgotten: the batteries. This is a new experience.


    Heh. Reminds me of Origin Games' "Omega" (https://archive.org/details/msdos_Omega_1989), even if "Robot
    Odyssey" apparently pre-dated "Omega" by a few years.

    "Omega" was my first experience with a 'programming game', although at
    the time I wasn't aware that is what it was teaching me. It came with
    this /dense/ manual... not only remarkable by how thick and
    information packed it was, but also because the binding was so tight
    that the whole thing felt like a solid slab of wood. (available here: https://archive.org/details/omega-manual/Omega-Manual/mode/2up )

    I loved that game. It wasn't particularly intuitive and in the end
    there were probably better games of the genre that taught you better
    lessons... but the novelty of the idea (to me at least) and the neat presentation (helped incredibly by the hardcopy documentation) really
    helped sell the idea to me.

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