• Re: What's the opposite of an "Oh, Ubisoft" moment?

    From JAB@[email protected] to comp.sys.ibm.pc.games.action on Fri Sep 25 10:15:20 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 18/09/2026 20:22, Spalls Hurgenson wrote:
    Another factor I think is in play is publishers believe it's perfectly
    fine to charge you £60 for a game where they ripped out parts of the
    contents so they can make them into DLC's and just in-case you haven't
    handed over enough money here's a bunch of stupid cosmetics you can get.
    There definitely seems to be a general impression amongst gamers (at
    least those I've talked to) that modern games give you a lot less bang-for-the buck these days. Either because so much content is siloed
    off as DLC or 'season packs', or because there is just much less
    originality, or because games are artificially lengthened through
    grind and over-sized open worlds. I'm not sure this is really true, if
    only because my huge library lets me look back at older games and see
    how shallow, grindy, short and unoriginal those games were too.

    Because as much as it pains me to admit it, I do think triple-A games
    in general do give you more content these days than they used to, with
    an overall polish that is superior to many games from the 90s and
    2000s. And these new games are --after inflation is taken into
    account-- often less expensive than what we paid for our games decades
    ago.

    But that comparison only works in modern AAA game's favor if you
    compare them to AAA games of the past, and the problem is that Indies
    (and free games) have changed that equation. "Call of Duty" in 2002
    looked absolutely amazing and a terrific value when all other games of
    its quality (or near to its quality) cost the same amount, and the
    cheaper games (say, something like "The Great Escape") were noticably
    poorer experiences even though they were only $10 less.

    Yet nowadays you can get some damn good games for $15 dollars, and a
    game that costs four times that amount isn't four times better. So
    AAA-priced games just don't seem to have the same value.

    I think that's the difference, do you get more 'value' from triple-A
    titles than you did twenty years ago, absolutely you do but the price
    anchor has changed for what value you can get now. To put it simply, why
    would I spend £60 on a game when there's lots and lots of titles that
    are less a third of the cost which I'm probably going to enjoy just as
    much if not more.

    I'd add that yes the play time is often far longer (gotta get that 80+
    hours in the marketing material to justify the price) it often feels
    that a lot it is just filler.
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Lane W@[email protected] to comp.sys.ibm.pc.games.action on Fri Sep 25 10:28:34 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    JAB wrote:
    On 18/09/2026 20:22, Spalls Hurgenson wrote:
    Another factor I think is in play is publishers believe it's perfectly
    fine to charge you £60 for a game where they ripped out parts of the
    contents so they can make them into DLC's and just in-case you haven't
    handed over enough money here's a bunch of stupid cosmetics you can get.
    There definitely seems to be a general impression amongst gamers (at
    least those I've talked to) that modern games give you a lot less
    bang-for-the buck these days. Either because so much content is siloed
    off as DLC or 'season packs', or because there is just much less
    originality, or because games are artificially lengthened through
    grind and over-sized open worlds. I'm not sure this is really true, if
    only because my huge library lets me look back at older games and see
    how shallow, grindy, short and unoriginal those games were too.

    Because as much as it pains me to admit it, I do think triple-A games
    in general do give you more content these days than they used to, with
    an overall polish that is superior to many games from the 90s and
    2000s. And these new games are --after inflation is taken into
    account-- often less expensive than what we paid for our games decades
    ago.

    But that comparison only works in modern AAA game's favor if you
    compare them to AAA games of the past, and the problem is that Indies
    (and free games) have changed that equation. "Call of Duty" in 2002
    looked absolutely amazing and a terrific value when all other games of
    its quality (or near to its quality) cost the same amount, and the
    cheaper games (say, something like "The Great Escape") were noticably
    poorer experiences even though they were only $10 less.

    Yet nowadays you can get some damn good games for $15 dollars, and a
    game that costs four times that amount isn't four times better. So
    AAA-priced games just don't seem to have the same value.

    I think that's the difference, do you get more 'value' from triple-A
    titles than you did twenty years ago,

    Probably so. As soon as I get settled in here in the city, I know a
    place near downtown with plenty of triple-A titties.
    --
    I hate it when you breach my space
    And I hate it when you preach your case
    And you should go down, down
    Save someone else
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Zaghadka@[email protected] to comp.sys.ibm.pc.games.action on Fri Sep 25 21:51:40 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 12 Sep 2026 13:19:57 -0700, in comp.sys.ibm.pc.games.action, Dimensional Traveler wrote:

    On 9/12/2026 10:39 AM, Spalls Hurgenson wrote:


    I frequently point out Ubisoft's less complimentary activities with
    posts titled, "Oh, Ubisoft". But what do I title a post when they
    actually do something good? (Asking for real, because it's never
    happened before! ;-)*

    "OH! Ubisoft!" (Preferably in a sultry woman's husky whisper voice. ;) )

    I think they would have to change their name to Boobiesoft for the full
    effect.

    The true tfosibU hO moment is when GOG turns evil and starts bundling everything with Denuvo (even DOOM!) and Boobiesoft says it will react by championing DRM free games and release the source code for all its server software for discontinued games. Then they will open source The Crew.
    Then they invent the Guillemotine and start slashing prices to reasonable levels. Then they buy EA from the Saudis to free gaming from oil money.

    That's what I think. The sultry woman's voice and obligatory favors are
    nothing compared to that fantasy.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Zaghadka@[email protected] to comp.sys.ibm.pc.games.action on Fri Sep 25 21:53:57 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Mon, 14 Sep 2026 11:50:14 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    I'm not proud of my wastrel tendencies!

    The phrase is "profligate wastrel" sir. Full the full excessive impact.
    Fits you to a tee.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Dimensional Traveler@[email protected] to comp.sys.ibm.pc.games.action on Sat Sep 26 10:27:09 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 9/25/2026 7:51 PM, Zaghadka wrote:
    On Sat, 12 Sep 2026 13:19:57 -0700, in comp.sys.ibm.pc.games.action, Dimensional Traveler wrote:

    On 9/12/2026 10:39 AM, Spalls Hurgenson wrote:


    I frequently point out Ubisoft's less complimentary activities with
    posts titled, "Oh, Ubisoft". But what do I title a post when they
    actually do something good? (Asking for real, because it's never
    happened before! ;-)*

    "OH! Ubisoft!" (Preferably in a sultry woman's husky whisper voice. ;) )

    I think they would have to change their name to Boobiesoft for the full effect.

    The true tfosibU hO moment is when GOG turns evil and starts bundling everything with Denuvo (even DOOM!) and Boobiesoft says it will react by championing DRM free games and release the source code for all its server software for discontinued games. Then they will open source The Crew.
    Then they invent the Guillemotine and start slashing prices to reasonable levels. Then they buy EA from the Saudis to free gaming from oil money.

    That's what I think. The sultry woman's voice and obligatory favors are nothing compared to that fantasy.

    *takes away Zag's pipe, carefully holding it at arm's length*
    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
    --- Synchronet 3.22a-Linux NewsLink 1.2