• Re: Golden Axe Cartoon!

    From Lane W@[email protected] to comp.sys.ibm.pc.games.action on Mon Sep 21 02:50:16 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    candycanearter07 wrote:
    Lane W <[email protected]> wrote at 20:21 this Thursday (GMT):
    Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:

    Trailer: https://www.youtube.com/watch?v=sStbBtfGaLA

    2 free legal episodes, but might be region blocked outside of USA:


    1. https://www.youtube.com/watch?v=Ts9uwggyOnQ
    2. https://www.youtube.com/watch?v=_tskEfWuQQc

    I haven't watched the episodes yet! My https://www.reddit.com/r/goldenaxe/ people seems to like it.

    Meh. CBS productions. Also, I was hoping for something a bit less
    kidified (and maybe with better art. Something more akin to the recent
    "Ghost in the Shell" anime).

    My first experience with "Golden Axe" was playing the PC port in...
    1990? 1991? Sometime around there. I hadn't seen it in the arcades or
    on console before that so I went into the game eyes wide-open. I
    remember being impressed by the colorful graphics and 'amazing' sound

    The best experience I can point to is not going to the nickel arcades,
    but rather hoping you have a pal with a Raspberry Pi and the collection
    of arcade games. My roommate had these.

    We had a lot of differences so I didn't spend much time complementing
    him on it, but aside from the basic joysticks he had for the games, it
    was a solid experience.

    Mostly he played but I got to play Golden Axe, Rastan, Battle Chess (I
    picked this up on Steam since), Wizardry 5, and a few others. I kept
    trying to get him to load up Block Out, but we couldn't get that one
    working.

    At the time I didn't know the name Tiger Road of the video game that I
    left behind and still haven't played in almost 40 years. I would assume
    this is on there too.

    He said it cost him a bunch but never was willing to nail down the
    precise amount.


    was it a MAME setup or something more specialized?

    Unfortunately, I didn't catch what it was explicitly called, but it
    basically had every coin op from 1982 (I specifically remember Pole
    Position & Dig Dug being on there) up to Oct. 1989 (Block Out was on
    there but not functional). This was all on a Raspberry Pi. It had a few non-coin-ops too, like Wizardry 5 and Battle Chess.

    He hit Rastan, Golden Axe, Shinobi, and an Arkanoid clone on heavy
    repeat. He really liked that Arkanoid clone. Actually more likely a
    precursor. He would turn the thing on, fire it up to the video game he
    was going to play then leave the room for a long time and come back and
    sit down to whatever he'd set up. He didn't mind leaving it sitting on
    and went through a couple bulbs in his wall projection setup.
    --
    Everything I fight for leaves a bitter taste
    Everything I cry for laughs into my face
    Everything I scream for barely knows my name
    Everything I'd die for will die just the same
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  • From Lane W@[email protected] to comp.sys.ibm.pc.games.action on Mon Sep 21 03:23:56 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Lane W wrote:
    candycanearter07 wrote:
    Lane W <[email protected]> wrote at 20:21 this Thursday (GMT):
    Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said >>>> this thing:

    Trailer: https://www.youtube.com/watch?v=sStbBtfGaLA

    2 free legal episodes, but might be region blocked outside of USA:


    1. https://www.youtube.com/watch?v=Ts9uwggyOnQ
    2. https://www.youtube.com/watch?v=_tskEfWuQQc

    I haven't watched the episodes yet! My
    https://www.reddit.com/r/goldenaxe/ people seems to like it.

    Meh. CBS productions. Also, I was hoping for something a bit less
    kidified (and maybe with better art. Something more akin to the recent >>>> "Ghost in the Shell" anime).

    My first experience with "Golden Axe" was playing the PC port in...
    1990? 1991? Sometime around there. I hadn't seen it in the arcades or
    on console before that so I went into the game eyes wide-open. I
    remember being impressed by the colorful graphics and 'amazing' sound

    The best experience I can point to is not going to the nickel arcades,
    but rather hoping you have a pal with a Raspberry Pi and the collection
    of arcade games. My roommate had these.

    We had a lot of differences so I didn't spend much time complementing
    him on it, but aside from the basic joysticks he had for the games, it
    was a solid experience.

    Mostly he played but I got to play Golden Axe, Rastan, Battle Chess (I
    picked this up on Steam since), Wizardry 5, and a few others. I kept
    trying to get him to load up Block Out, but we couldn't get that one
    working.

    At the time I didn't know the name Tiger Road of the video game that I
    left behind and still haven't played in almost 40 years. I would assume
    this is on there too.

    He said it cost him a bunch but never was willing to nail down the
    precise amount.


    was it a MAME setup or something more specialized?

    For some reason the first time I saw this, I read that as NAME.

    Yes, I remembered seeing MAME in a number of the menus on his system,

    MAME (Multiple Arcade Machine Emulator) is one of the most popular ways
    to turn a Raspberry Pi into a retro arcade machine. Because the
    Raspberry Pi is compact and power-efficient, it easily powers classic
    arcade games like Dig Dug, Pac-Man, and thousands of others.

    The most common ways to run MAME on a Raspberry Pi are through dedicated gaming operating systems or standalone packages.
    --
    Everything I fight for leaves a bitter taste
    Everything I cry for laughs into my face
    Everything I scream for barely knows my name
    Everything I'd die for will die just the same
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From rridge@[email protected] (Ross Ridge) to comp.sys.ibm.pc.games.action on Mon Sep 21 15:26:09 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> wrote:
    So not DOS 4 then ;-)

    MS-DOS 4.x used more memory than MS-DOS 3.3 did but didn't have the all
    the options MS-DOS 5 added to free up conventional memory for programs.
    That ment that downgrading from 4.x to 3.3 could result in more free conventional memory. Since 4.x didn't really add much over 3.3 this
    was win for most users and the 4.x versions never got much use.

    From what I recall, the 286 /did/ support expanded and extended
    memory. But the Lotus-Intel-Microsoft expanded memory standard
    (epitomized by himem.sys and emm386.exe) wasn't supported by all 286 >motherboards / memory boards, and the alternative drivers weren't
    always compatible with programs expecting a LIMS XMS/EMS driver.

    The 80286 supported extended memory (memory directly accessible by the
    CPU above 1M but requiring entering protected mode to access) without additional hardware, but expanded memory (bank switched blocks of memory
    mapped into the conventional memory address space) required the use of
    an add-in card. These expanded memory cards even worked with the 8088 processor in the orignal IBM PC.

    The 80386 (and later CPUs) supported extended memory just like the
    80286, but could also implement support for expanded memory completely
    in software using programs like EMM386 or QEMM.

    Honestly, even back in the day I only worked with 286 computers a few
    times. Most of my experience is with 386 and above. From what I can
    recall, you technically could get EMM386 working with a 286, it just
    wasn't a guarantee.

    It was completely impossible to get EMM386 working with a 80286, since
    it uses the 80386's virtual memory capabilities to map extended memory
    into the conventional memory address space.

    As mentioned before, you could have expanded memory on the 80286 by using
    an add-in card, but you could also impelement another EMM386 feature,
    upper memory blocks (UMBs), with certain motherboard chipsets. UMBs took advantage of areas of memory above the 640K limit but below the 1M limit normally reserved for BIOS ROMs and add-in cards, but were unused and
    used them as additional non-contiguous blocks of conventional memory.
    EMM386 just used the virtual memory capabilities of 80386 CPUs fill
    in these unused blocks, but certain motherboard specific drivers could
    also provide access to the RAM that was normally hidden underneath these
    upper blocks.

    So Ant with his 80286 PC running some version of MS-DOS 4.x his best and simplest option to free up more conventional memory for games was to
    downgrade to 3.3. Even if he had a 80386 CPU this might still be his
    best option becaue MS-DOS 4 didn't provide any means of reducing its conventional memory footprint, though third-party memory managers like
    QEMM could do this. An add-in card providing expanded memory wouldn't
    have helped, becase it would only have slightly reduced the ammount of conventional memory available once the EMS driver needed to access the
    expanded memory was loaded.

    On the other hand if upgrading to MS-DOS 5 was an option back then that probably would have been the best choice. While MS-DOS 5 couldn't
    take advantage of UMBs on a 80286 (not without a rare motherboard
    specific driver) it could use the high-memory area (HMA), a 64K region
    of memory above 1M that is accessibly on 80286 and later processors
    without entering protected mode. Loading MS-DOS into the HMA basically
    freed up 64K of conventional memory programs, probably freeing up more
    memory than downgrading to 3.3 even accounting for MS-DOS 5's even bigger memory footprint.
    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] [email protected]
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Tue Sep 22 07:02:41 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> wrote:
    On Sat, 19 Sep 2026 00:09:28 -0000 (UTC), [email protected] (Ant) said
    this thing:


    The problem was with 286s, you couldn't use EMM386's EMS. So, I was >missing a lot like in X-Wing, Wing Commander, etc. 386s had no issues.

    So not DOS 4 then ;-)

    From what I recall, the 286 /did/ support expanded and extended
    memory. But the Lotus-Intel-Microsoft expanded memory standard
    (epitomized by himem.sys and emm386.exe) wasn't supported by all 286 motherboards / memory boards, and the alternative drivers weren't
    always compatible with programs expecting a LIMS XMS/EMS driver.

    I think.

    286 couldnt' do EMS. It could do XMS. Lots of games wanted EMS. :(


    Honestly, even back in the day I only worked with 286 computers a few
    times. Most of my experience is with 386 and above. From what I can
    recall, you technically could get EMM386 working with a 286, it just
    wasn't a guarantee.

    Hmm, I don't remember that.
    --
    "May the grace of the Lord Jesus Christ, and the love of God, and the fellowship of the Holy Spirit be with you all." --2 Corinthians 13:14
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
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  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Tue Sep 22 07:05:37 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ross Ridge <[email protected]> wrote:
    Spalls Hurgenson <[email protected]> wrote:
    So not DOS 4 then ;-)

    MS-DOS 4.x used more memory than MS-DOS 3.3 did but didn't have the all
    the options MS-DOS 5 added to free up conventional memory for programs.
    That ment that downgrading from 4.x to 3.3 could result in more free conventional memory. Since 4.x didn't really add much over 3.3 this
    was win for most users and the 4.x versions never got much use.

    For me, it was IBM-DOS that came with my IBM PS/2 model 30 286 10 Mhz PC.


    From what I recall, the 286 /did/ support expanded and extended
    memory. But the Lotus-Intel-Microsoft expanded memory standard
    (epitomized by himem.sys and emm386.exe) wasn't supported by all 286 >motherboards / memory boards, and the alternative drivers weren't
    always compatible with programs expecting a LIMS XMS/EMS driver.

    The 80286 supported extended memory (memory directly accessible by the
    CPU above 1M but requiring entering protected mode to access) without additional hardware, but expanded memory (bank switched blocks of memory mapped into the conventional memory address space) required the use of
    an add-in card. These expanded memory cards even worked with the 8088 processor in the orignal IBM PC.

    The 80386 (and later CPUs) supported extended memory just like the
    80286, but could also implement support for expanded memory completely
    in software using programs like EMM386 or QEMM.

    I loved QEMM386 especially its quick reboot from DOS prompt.


    Honestly, even back in the day I only worked with 286 computers a few >times. Most of my experience is with 386 and above. From what I can
    recall, you technically could get EMM386 working with a 286, it just
    wasn't a guarantee.

    It was completely impossible to get EMM386 working with a 80286, since
    it uses the 80386's virtual memory capabilities to map extended memory
    into the conventional memory address space.

    As mentioned before, you could have expanded memory on the 80286 by using
    an add-in card, but you could also impelement another EMM386 feature,
    upper memory blocks (UMBs), with certain motherboard chipsets. UMBs took advantage of areas of memory above the 640K limit but below the 1M limit normally reserved for BIOS ROMs and add-in cards, but were unused and
    used them as additional non-contiguous blocks of conventional memory.
    EMM386 just used the virtual memory capabilities of 80386 CPUs fill
    in these unused blocks, but certain motherboard specific drivers could
    also provide access to the RAM that was normally hidden underneath these upper blocks.

    So Ant with his 80286 PC running some version of MS-DOS 4.x his best and simplest option to free up more conventional memory for games was to downgrade to 3.3. Even if he had a 80386 CPU this might still be his
    best option becaue MS-DOS 4 didn't provide any means of reducing its conventional memory footprint, though third-party memory managers like
    QEMM could do this. An add-in card providing expanded memory wouldn't
    have helped, becase it would only have slightly reduced the ammount of conventional memory available once the EMS driver needed to access the expanded memory was loaded.

    On the other hand if upgrading to MS-DOS 5 was an option back then that probably would have been the best choice. While MS-DOS 5 couldn't
    take advantage of UMBs on a 80286 (not without a rare motherboard
    specific driver) it could use the high-memory area (HMA), a 64K region
    of memory above 1M that is accessibly on 80286 and later processors
    without entering protected mode. Loading MS-DOS into the HMA basically
    freed up 64K of conventional memory programs, probably freeing up more
    memory than downgrading to 3.3 even accounting for MS-DOS 5's even bigger memory footprint.

    Good memories. I remember HIMEM.SYS, LOADHIGH, multi-configs, etc. The
    good stuff!!!!
    --
    "May the grace of the Lord Jesus Christ, and the love of God, and the fellowship of the Holy Spirit be with you all." --2 Corinthians 13:14
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
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    \ _ /
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  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Tue Sep 22 07:06:22 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> wrote:
    On Sat, 19 Sep 2026 08:05:52 -0400, Librarian2025
    <[email protected]> said this thing:
    Spalls Hurgenson <[email protected]> writes:


    But I generally didn't find the actual
    gameplay all that enjoyable; the controls felt a bit stiff


    I'm not sure if it's the case in Sega version.

    It probably didn't help that I played with a keyboard.

    So did I! I remember playing with my keypad! Even the emulator and
    manual confirmed this.
    --
    "May the grace of the Lord Jesus Christ, and the love of God, and the fellowship of the Holy Spirit be with you all." --2 Corinthians 13:14
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
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  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Tue Sep 22 13:22:17 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Lane W <[email protected]> wrote at 09:23 this Monday (GMT):
    Lane W wrote:
    candycanearter07 wrote:
    Lane W <[email protected]> wrote at 20:21 this Thursday (GMT):
    Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said >>>>> this thing:

    Trailer: https://www.youtube.com/watch?v=sStbBtfGaLA

    2 free legal episodes, but might be region blocked outside of USA: >>>>>>

    1. https://www.youtube.com/watch?v=Ts9uwggyOnQ
    2. https://www.youtube.com/watch?v=_tskEfWuQQc

    I haven't watched the episodes yet! My
    https://www.reddit.com/r/goldenaxe/ people seems to like it.

    Meh. CBS productions. Also, I was hoping for something a bit less
    kidified (and maybe with better art. Something more akin to the recent >>>>> "Ghost in the Shell" anime).

    My first experience with "Golden Axe" was playing the PC port in...
    1990? 1991? Sometime around there. I hadn't seen it in the arcades or >>>>> on console before that so I went into the game eyes wide-open. I
    remember being impressed by the colorful graphics and 'amazing' sound >>>>
    The best experience I can point to is not going to the nickel arcades, >>>> but rather hoping you have a pal with a Raspberry Pi and the collection >>>> of arcade games. My roommate had these.

    We had a lot of differences so I didn't spend much time complementing
    him on it, but aside from the basic joysticks he had for the games, it >>>> was a solid experience.

    Mostly he played but I got to play Golden Axe, Rastan, Battle Chess (I >>>> picked this up on Steam since), Wizardry 5, and a few others. I kept
    trying to get him to load up Block Out, but we couldn't get that one
    working.

    At the time I didn't know the name Tiger Road of the video game that I >>>> left behind and still haven't played in almost 40 years. I would assume >>>> this is on there too.

    He said it cost him a bunch but never was willing to nail down the
    precise amount.


    was it a MAME setup or something more specialized?

    For some reason the first time I saw this, I read that as NAME.

    Yes, I remembered seeing MAME in a number of the menus on his system,

    MAME (Multiple Arcade Machine Emulator) is one of the most popular ways
    to turn a Raspberry Pi into a retro arcade machine. Because the
    Raspberry Pi is compact and power-efficient, it easily powers classic
    arcade games like Dig Dug, Pac-Man, and thousands of others.

    The most common ways to run MAME on a Raspberry Pi are through dedicated gaming operating systems or standalone packages.


    yea i figured, idk any other arcade emulators :P
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Wed Sep 23 20:45:10 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:

    Trailer: https://www.youtube.com/watch?v=sStbBtfGaLA

    2 free legal episodes, but might be region blocked outside of USA:


    1. https://www.youtube.com/watch?v=Ts9uwggyOnQ
    2. https://www.youtube.com/watch?v=_tskEfWuQQc

    I haven't watched the episodes yet! My https://www.reddit.com/r/goldenaxe/ people seems to like it.

    Meh. CBS productions. Also, I was hoping for something a bit less
    kidified (and maybe with better art. Something more akin to the recent
    "Ghost in the Shell" anime).

    So I got around to watching the episodes in full. My opinion hasn't
    changed much.

    It's essentially the same style/theme as the recent "Star Trek: Lower
    Decks" (and, I think, made by the same people?). I think "Lower Decks"
    worked better though because it had more material to work with; the
    lore of "Golden Axe" is a bit too thin to satirize. It doesn't help
    that most of the characters in the show are pretty unlikable. But
    maybe it's too early to tell; the first episodes of "Lower Decks" were
    pretty rough as well, and that series definitely grew a beard later
    on.

    Of course, it also helped that I really /liked/ Star Trek (and
    especially Star Trek TNG, which is what Lower Decks was based on),
    whereas I only have a nodding appreciation of "Golden Axe".

    TL;DR: I think the show might have been better if based on different
    source material.

    #

    Oddly, there doesn't seem to be a corresponding release of any new (or
    even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.

    Fortunately, I have the DOS version permanently installed as part of
    my Ultimate DOS Collection. Press Spacebar To Start!

    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Thu Sep 24 09:10:22 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <[email protected]> wrote:
    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:

    Trailer: https://www.youtube.com/watch?v=sStbBtfGaLA

    2 free legal episodes, but might be region blocked outside of USA:


    1. https://www.youtube.com/watch?v=Ts9uwggyOnQ
    2. https://www.youtube.com/watch?v=_tskEfWuQQc

    I haven't watched the episodes yet! My https://www.reddit.com/r/goldenaxe/ people seems to like it.

    Meh. CBS productions. Also, I was hoping for something a bit less
    kidified (and maybe with better art. Something more akin to the recent >"Ghost in the Shell" anime).

    So I got around to watching the episodes in full. My opinion hasn't
    changed much.

    It's essentially the same style/theme as the recent "Star Trek: Lower
    Decks" (and, I think, made by the same people?). I think "Lower Decks"
    worked better though because it had more material to work with; the
    lore of "Golden Axe" is a bit too thin to satirize. It doesn't help
    that most of the characters in the show are pretty unlikable. But
    maybe it's too early to tell; the first episodes of "Lower Decks" were
    pretty rough as well, and that series definitely grew a beard later
    on.

    It is the same people. See https://www.reddit.com/r/animation/comments/1wmdzho/hi_reddit_mike_mcmahan_joe_chandler_and_giancarlo/
    from https://www.reddit.com/r/goldenaxe/comments/1wmr5bg/hi_reddit_mike_mcmahan_joe_chandler_and_giancarlo/
    o.


    Of course, it also helped that I really /liked/ Star Trek (and
    especially Star Trek TNG, which is what Lower Decks was based on),
    whereas I only have a nodding appreciation of "Golden Axe".

    I only saw the first two episodes for both TV shows, but seem to have a
    hard time to decide to keep going or not. I love both Star Trek and
    Golden Axe 1 (couldn't get into its sequels).


    TL;DR: I think the show might have been better if based on different
    source material.

    Different material like what?


    Oddly, there doesn't seem to be a corresponding release of any new (or
    even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.



    Fortunately, I have the DOS version permanently installed as part of
    my Ultimate DOS Collection. Press Spacebar To Start!

    Is that in an emulator or the real hardware? I have the arcade version in MAME, but I haven't touched it for many years. :(
    --
    "We also rejoice in our sufferings, because we know that suffering produces perseverance; perseverance, character; and character, hope." --Romans 5:3-4
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
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  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Thu Sep 24 12:32:19 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 24 Sep 2026 09:10:22 -0000 (UTC), [email protected] (Ant) said
    this thing:
    Spalls Hurgenson <[email protected]> wrote:



    TL;DR: I think the show might have been better if based on different
    source material.


    Different material like what?


    Just something with more depth. If you're going to make deep cuts at
    the source material, you need to have enough source material for those
    digs.



    Fortunately, I have the DOS version permanently installed as part of
    my Ultimate DOS Collection. Press Spacebar To Start!

    Is that in an emulator or the real hardware? I have the arcade version in MAME,
    but I haven't touched it for many years. :(


    Purely emulated via DOSBox. It originally started as just a handful of
    my favorite games, but it grew into a rather monstrous collection. The
    conceit behind it is that I can (with a handful of exceptions) launch
    every game from the command-line, without having to reboot the
    emulator... which was sort of a dream back in the DOS days. No need
    for boot disks, just jump from game to game! Just the launcher is 5MB
    of BATch files! ;-)

    The collection is a bit large for a pure DOS machine using native
    hardware. I mean, just the hard-drive requirement itself would make
    DOS shit its pants. Plus, using DOSBox means I can use CD-images
    rather than real optical discs. I /hate/ swapping disks.

    There are other collections available --ExoDOS is probably the best
    known-- that is larger than mine, but mine is legitimate, and
    generally has better quality games (and a lot more in the way of
    documentation for the games; I've put a lot of effort into collecting
    and scanning manuals). Plus, ExoDOS requires you to use a seperate VM
    for each game whereas (technically) all my games can run in the same
    VM instance.


    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Tue Sep 29 13:04:42 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 9/23/2026 5:45 PM, Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:


    Oddly, there doesn't seem to be a corresponding release of any new (or
    even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.


    There was "Golden Axe" remake that failed to get made in 2020. Ant
    posted about it. Unfortunately the link is dead. But it actually
    existed, I played it for it's entirety of 5 minutes.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From ant@[email protected] (Ant) to comp.sys.ibm.pc.games.action on Tue Sep 29 22:30:22 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur <[email protected]> wrote:
    On 9/23/2026 5:45 PM, Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:


    Oddly, there doesn't seem to be a corresponding release of any new (or
    even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.


    There was "Golden Axe" remake that failed to get made in 2020. Ant
    posted about it. Unfortunately the link is dead. But it actually
    existed, I played it for it's entirety of 5 minutes.

    Yeah, I played it. I liked it. :(
    --
    "Everyone who does evil hates da lite, & will not come in2 da lite 4 fear dat his deeds will be exposed. But whoever lives by da truth comes in2 da lite, so that it may be seen plainly that what he has done has been done thru God." --John 3:20-21. RIP, Saved By The Bell's Mr. Belding.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Spalls Hurgenson@[email protected] to comp.sys.ibm.pc.games.action on Wed Sep 30 11:53:45 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 29 Sep 2026 13:04:42 -0700, Justisaur <[email protected]>
    said this thing:

    On 9/23/2026 5:45 PM, Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson
    <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:


    Oddly, there doesn't seem to be a corresponding release of any new (or
    even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.


    There was "Golden Axe" remake that failed to get made in 2020. Ant
    posted about it. Unfortunately the link is dead. But it actually
    existed, I played it for it's entirety of 5 minutes.

    True. The series hasn't been completely dead since its heyday. "Golden
    Axed" in 2020, mobile ports of the originals in 2019 (and earlier to
    consoles and PC), "Beast Rider" for XBox360/PS3 in 2008... I think
    there is a market for the franchise. The existence of the cartoon
    indicates the owners of the IP feel the same.

    But to release a tv show and not have the game available for sale
    --either as a new game, a remaster of an older title, or even the
    classics via emulation-- seems an odd miss. Because I think the first
    thing a lot of people are going to do when they see the TV show is go,
    "Oh man, I remember that game; I sure would like to play it again"...
    and then not have that option because its not available for sale. Just
    throw up an open-source Sega emulator with the ROM file on Steam, sell
    it for a fiver and odds are they'd make the money back from that
    project ten-fold.

    (Even more weirdly, the only 'Golden Axe' game available on Steam
    right now is a porn-game completely unrelated to the 1980 arcade
    franchise. I bet THAT game is getting a lot more sales these days than
    expected ;-)


    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From candycanearter07@[email protected] to comp.sys.ibm.pc.games.action on Mon Oct 26 13:42:18 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ant <[email protected]> wrote at 22:30 this Tuesday (GMT):
    Justisaur <[email protected]> wrote:
    On 9/23/2026 5:45 PM, Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson
    <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said
    this thing:


    Oddly, there doesn't seem to be a corresponding release of any new (or
    even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.


    There was "Golden Axe" remake that failed to get made in 2020. Ant
    posted about it. Unfortunately the link is dead. But it actually
    existed, I played it for it's entirety of 5 minutes.

    Yeah, I played it. I liked it. :(


    wait was it released or were you a beta tester or something
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.22a-Linux NewsLink 1.2
  • From Justisaur@[email protected] to comp.sys.ibm.pc.games.action on Mon Oct 26 10:29:15 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 10/26/2026 6:42 AM, candycanearter07 wrote:
    Ant <[email protected]> wrote at 22:30 this Tuesday (GMT):
    Justisaur <[email protected]> wrote:
    On 9/23/2026 5:45 PM, Spalls Hurgenson wrote:
    On Thu, 17 Sep 2026 14:49:30 -0400, Spalls Hurgenson
    <[email protected]> said this thing:

    On Thu, 17 Sep 2026 04:54:52 -0000 (UTC), [email protected] (Ant) said >>>>> this thing:


    Oddly, there doesn't seem to be a corresponding release of any new (or >>>> even re-release of an old) Golden Axe game. You'd think this would be
    a sure-fire way to make a quick buck... /and/ get people to refresh
    their memories about what the game was all about to help them enjoy
    the TV show. Somebody dropped the ball on this one.


    There was "Golden Axe" remake that failed to get made in 2020. Ant
    posted about it. Unfortunately the link is dead. But it actually
    existed, I played it for it's entirety of 5 minutes.

    Yeah, I played it. I liked it. :(


    wait was it released or were you a beta tester or something

    It was released free on Steam, but it's no longer available.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.22a-Linux NewsLink 1.2